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221. Fix Move Please Read - in Feedback/Requests [original thread]
Hobos-N-Guns wrote: You agreed to a Non Disclosure Agreement and yet you posted video of Dust514 on youtube Here is a reminder -->> NDC It's flippin Gamescom genius -_- About the move, I've always wanted a first person shooter w...
- by Grimmiers - at 2012.09.10 04:18:00
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222. Feedback: Squading - in Feedback/Requests [original thread]
Is he still your friend now? I'm kidding, this game, as of now, requires a lot of patience. Hopefully the several variables of bugs get worked out next build, so you can show him how fun this game can be.
- by Grimmiers - at 2012.09.10 04:16:00
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223. Sniper Shot Warning - in Feedback/Requests [original thread]
You could also make it so the warning blows up the sniper and destroys all suits equipped with sniper rifles.
- by Grimmiers - at 2012.09.10 04:10:00
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224. war points for equipment destruction - in Feedback/Requests [original thread]
I like them the way they are because the only threat of them atm is the tactical advantage of the other team, and they are too squishy and visible to be made into a greater target.
- by Grimmiers - at 2012.09.10 04:08:00
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225. Passive sp gain decay over time - in Feedback/Requests [original thread]
I can still do pretty decent with basic fittings, so I'm not worried really. Good players will always be good new, or old.
- by Grimmiers - at 2012.09.08 20:53:00
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226. Mortar Swarm type - in Feedback/Requests [original thread]
I would like a swarm launcher type that shot like a mortar. The swarms currently are best suited for dropships and LAV type vehicles. The would still travel at the same speed, but just at an angle above the target after it reaches it's peak.
- by Grimmiers - at 2012.09.07 11:13:00
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227. [Request] CCP add in all the vehicle **** plz - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: I dont think what I heard is meant to be shared so... I aint sayin it. I wish I was special, but I'm a creep.
- by Grimmiers - at 2012.09.05 15:05:00
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228. Instant Battle more like Never Battle - in Feedback/Requests [original thread]
I really dislike matchmaking in any game, but this game takes the cake. I know they need to test matchmaking and all, but I can't see myself ever using it again once they put server list back on. Also when you have diminishing returns don't put pe...
- by Grimmiers - at 2012.09.05 15:01:00
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229. Nerf Microphones - in Feedback/Requests [original thread]
Timothy Reaper wrote: Grimmiers wrote: I actually had a nice idea for spy installation used to pic up enemy comms when in range. Maybe even make a module for infantry to use. You do know this is a joke, right? There's already threads fo...
- by Grimmiers - at 2012.09.03 10:52:00
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230. +500 points for destroying a "bigger" tank - in Feedback/Requests [original thread]
I like this idea. While they still need to balance out tanks, the experience giving for certain tasks really needs to be balanced out to help people with their priorities. Althought I do believe you get like 250 points if you blow up a tanked mar...
- by Grimmiers - at 2012.09.03 10:45:00
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231. MOVE Assault rifle aiming issues: Provide ZERO dead zone!!!! - in Feedback/Requests [original thread]
I actually think it would be nice for once to remove the gun from the screen instead of having it move around. All these games letting you use the move as a gun, but keeping the gun on the screen is really annoying. Also the gun stays in the lowe...
- by Grimmiers - at 2012.09.03 10:40:00
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232. [Feedback] Please dont let bunnyhopping invade Dust - in Feedback/Requests [original thread]
I enjoy it the way it is. Just waiting for that hit detection fix, but tbh I think I'm used to leading shots and would actually prefer if you had to lead your shot just a bit on a moving target when sniping to keep a learning curve.
- by Grimmiers - at 2012.09.03 06:04:00
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233. Nerf Microphones - in Feedback/Requests [original thread]
I actually had a nice idea for spy installation used to pic up enemy comms when in range. Maybe even make a module for infantry to use.
- by Grimmiers - at 2012.09.03 05:57:00
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234. LAV shielding - in Feedback/Requests [original thread]
I really enjoy getting kills on dropship gunners. It's quite cinematic. On topic: It would be great if the passenger could shoot or heal. Currently the only reason to have 3 people in an Lav is to replace a dead gunner, or have a guy hack and ju...
- by Grimmiers - at 2012.09.03 05:51:00
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235. NERF AVs - in Feedback/Requests [original thread]
Akuzuma Oppa wrote: Tanks are only good because people refuse to switch to AV. This morning I was in a match and a guy called his tank and only manage to get 1 kill with it because more then 4 people were using AV. I feel like that guy was m...
- by Grimmiers - at 2012.09.02 23:34:00
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236. Toggle Push to talk option - in Feedback/Requests [original thread]
Title says it all
- by Grimmiers - at 2012.08.21 18:09:00
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237. SD tv problems after recent support - in Feedback/Requests [original thread]
I love the large text you've added and the fact that the move controller actually works they way it's intended, but I've ran into some troubling things. First off, the gun doesn't move with the move controller still and the bullets don't even hit...
- by Grimmiers - at 2012.08.16 12:18:00
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238. R2 weapon wheel for seat changing in a vehicle - in Feedback/Requests [original thread]
In a dropship, it because it has so many seats, it would be nice to be able to hold r2 and change to the desired seat instead of cycling in one direction.
- by Grimmiers - at 2012.07.07 04:08:00
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