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marvalis89
Seituoda Taskforce Command Caldari State
1
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Posted - 2012.09.09 18:24:00 -
[1] - Quote
The aim down the sights of this game with the PS move is HORRIBLE you cant even get a kill.I played the beta and was dissapointed as heck,Please dust,dont have this in the final game or just release a patch to fix this, resistance 3 did the same thing when it first came out but they released a patch to fix it.The ADS of this game for move is terrible the controller sensitivety is to sensitive even a 0 please fix these things Dust thank you all for reading.
Example of this horrible Aiming with the move http://www.youtube.com/watch?v=ryz1nTbnTdI |
stinker butt
4
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Posted - 2012.09.10 02:27:00 -
[2] - Quote
I agree with you. I've only used the move, and trying to zoom in and hit something is next to impossible. The person has to pretty much run right in front of me for me to sprinkle a few flesh wounds before I die. |
Hobos-N-Guns
Soldiers Of One Network Orion Empire
44
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Posted - 2012.09.10 03:25:00 -
[3] - Quote
You agreed to a Non Disclosure Agreement and yet you posted video of Dust514 on youtube
Here is a reminder -->> NDC |
Grimmiers
15
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Posted - 2012.09.10 04:18:00 -
[4] - Quote
Hobos-N-Guns wrote:You agreed to a Non Disclosure Agreement and yet you posted video of Dust514 on youtube Here is a reminder -->> NDC
It's flippin Gamescom genius -_-
About the move, I've always wanted a first person shooter with 1:1 gun movement and even an option to remove the gun from the screen because really the move should be the gun. If I am the gun from the left pointed right, or rotate it I want it to behave as such. I wanna turn my scrambler pistol sideways for dat gangsta killshot.
Also on my sdtv the move reticle is about 256x256 pixels off to the bottom right corner from the center of the screen. |
Hobos-N-Guns
Soldiers Of One Network Orion Empire
44
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Posted - 2012.09.10 23:33:00 -
[5] - Quote
Ooops, my bad
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Failonius
Circle of Huskarl Minmatar Republic
2
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Posted - 2012.09.11 05:29:00 -
[6] - Quote
Aiming from the hip with the move is not bad. Now Aiming Down the Sights is plain horrible. I believe the problem is the setup where the deadzones are still there when ADS. If you do away with deadzones on ADS you can actually aim, which is utterly impossible at this time. Take a look at killzone 3 for ideas because it works pretty well that way. |
Ar Bok
Zumari Force Projection Caldari State
0
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Posted - 2012.09.11 09:05:00 -
[7] - Quote
I got a strange bug with move. Hipfire works very well, but ADS has some kind of mayor inputlag, so it feels extremely sluggish, and it-¦s impossible to shoot someone, who is moving just a bit. Hope this will be fixed soon.
Also ADS doesn-¦t seem to have a deadzone at all, wich just doesn-¦t feel good. MAG and KZ3 hat options for a deadzone while ADS, why don-¦t you ad something like this too?
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BestNameEva
Royal Uhlans Amarr Empire
86
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Posted - 2012.09.11 09:40:00 -
[8] - Quote
Grimmiers wrote:Hobos-N-Guns wrote:You agreed to a Non Disclosure Agreement and yet you posted video of Dust514 on youtube Here is a reminder -->> NDC It's flippin Gamescom genius -_- About the move, I've always wanted a first person shooter with 1:1 gun movement and even an option to remove the gun from the screen because really the move should be the gun. If I am the gun from the left pointed right, or rotate it I want it to behave as such. I wanna turn my scrambler pistol sideways for dat gangsta killshot. Also on my sdtv the move reticle is about 256x256 pixels off to the bottom right corner from the center of the screen.
1 to 1 wont work in a fps. that would mean if you wanted to turn around you would ACTUALLY have to turn around |
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