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TheD1CK
Dead Man's Game
2066
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Posted - 2015.05.16 16:40:00 -
[1] - Quote
It has never made much sense to be.. If your going to load that much Plasma into a Cannon... Should it not resemble the firing mechanic of a Plasma Cannon ??
My proposal for changes
- Large Turret - Fires a low blast radius plasma charge with reasonable DMG, low clip size
- Small Turret - Fires a low blast radius plasma charge with low DMG, high clip size
Before you flip.. and say NO I like my blaster turret GTFO.. have patience. Looking at Tank battles.. the Rail and Missile provide good suppression and battle well at range where the Blaster turret literally has to shove it up his a$$ to gain the advantage.. IF the ION Cannon actually acted like a Cannon there would be a Shield turret to compete with Rails/Missiles
Tank battles would have some more diversity - Gunnlogi Rail - Madrugar Cannon would be well matched, without it being head on charge Vs pitching a tent, both would be a threat to the other at range.
And because we don't want to lose items - the current 'Blaster' could be adjusted, taking away the Gallente tech And allow the Matari to get their hands on it, cover it in scrap metal... and we have a HMG turret
So we would have 4 turrets until the Amarr get in on this, each filling a good role
- Missile/Rail = long range defence vs Armour vehicles - Blaster Cannon = long range defence vs Shield vehicles - Matari MG turret = close range infantry killer + F YO Madrugar ? Amarr Turret - given the roles of the above something for close range would go well ?
An actual vehicle specialist / spreadsheet warrior could take a look at this and add numbers But I am thinking if turrets lined up like this.. it would bring tanks closer to balance, and add a new variety The Small Turrets would be adjusted in a similar fashion to the proposal..
(these changes would go well with the duck-tape changes we have had in recent months)
As there would not be much new (excluding Amarr Turret) but simply adjustments to what we have currently.
HMG + Blaster Turret = Matari MG Turret PLC + Blaster Turret = Blaster Cannon
Te Sbundo'd
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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
412
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Posted - 2015.05.16 23:10:00 -
[2] - Quote
Reserve.
48th Special Operations Force.
Twitter- @48SOF
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Kallas Hallytyr
Skullbreakers
1536
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Posted - 2015.05.17 01:43:00 -
[3] - Quote
I'd much rather the Minmatar one be more like an Artillery (EVE style) rather than a super machine gun. The current Blaster is dumb, dumb and dumb: it's just an infantry farming tool and really doesn't sync up with either of the other large turret types, which function at least vaguely like actual tank turrets.
So, yes please to plasma cannon style turret; no thank you to a different MG turret as Minmatar.
Alt of Halla Murr. Sentinel.
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TheD1CK
Dead Man's Game
2069
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Posted - 2015.05.17 01:49:00 -
[4] - Quote
Kallas Hallytyr wrote:I'd much rather the Minmatar one be more like an Artillery (EVE style) rather than a super machine gun. The current Blaster is dumb, dumb and dumb: it's just an infantry farming tool and really doesn't sync up with either of the other large turret types, which function at least vaguely like actual tank turrets.
So, yes please to plasma cannon style turret; no thank you to a different MG turret as Minmatar.
I 100% agree here.. I have always imagined a Matari Mass Destruction turret what could have been And the only reason I suggest to keep a MG turret is to keep current tankers with what they have already, I'd have no issue with it being removed though.. with the amount of AV infanrty carry, tanks deserve to slaughter them
Seeing an Ion Cannon launching blobs of death would be great though, much better than the Blaster we have.
Te Sbundo'd
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3178
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Posted - 2015.05.17 03:31:00 -
[5] - Quote
No, and I'll tell you why: That becomes a short ranged Railgun, which doesn't make **** all sense. Any high powered gun made to be used up close and personal is usually made to have a very good fire rate for a reason; more shots on target in a faster time period means more damage done to the target, and a slower fire rate means less shots on target, so less damage is done over time, and missing hurts much more.
A semi auto shotgun is a much better idea, as it would still cover the above while having a nice amount of burst damage that a PLC type weapon would give.
EDIT: Also note that blasters are never designed to be long range. That's just extra silly.
EDIT 2: Was going to say you're silly for saying cannons can't be full auto when they have since WWI, but I decided that I was going to show you instead.
Top lel
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3178
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Posted - 2015.05.17 03:43:00 -
[6] - Quote
Kallas Hallytyr wrote:I'd much rather the Minmatar one be more like an Artillery (EVE style) rather than a super machine gun. The current Blaster is dumb, dumb and dumb: it's just an infantry farming tool and really doesn't sync up with either of the other large turret types, which function at least vaguely like actual tank turrets.
So, yes please to plasma cannon style turret; no thank you to a different MG turret as Minmatar.
First off, who said that Both the AC and the Arty was going to be chosen as one or the other for being added? Second, the AC doesn't have to be silly super full auto like a C-RAM. I've talked about the concept of it being a burst fire turret that shoots explosive rounds.
Also, show me a actual "tank turret" that functions anything like a Rocket turret. Smaller caliber cannons used more so in the cold war than now (but on occasion used now) a lot of the time has full auto guns btw. You know, like a blaster
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3178
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Posted - 2015.05.17 03:49:00 -
[7] - Quote
Lightning35 Delta514 wrote:I would like this only if we could still keep the current turret tweaked to be an assault varient.
My other option/opinion is to officially make missiles minmatar and change their color. Then, just make a new turret for amarr and each race has there own turret.
Neither WInmatar nor Caldari owns Rockets or Missiles, same with Gallente not owning Drones. It's just that in both cases it just so happens that Caldari and Gallente has more hulls that gets bonused for rockets/missiles and Drones. This makes even less sense when you realize that there's no reason for restricting the turret count to 4 turrets.
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TheD1CK
Dead Man's Game
2069
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Posted - 2015.05.17 11:56:00 -
[8] - Quote
Dammit Godin..
NNEEEEERRRRRRRDDDDDD
At least you gave RL and in-game reasoning On the other hand, no-one asked you to be a forum critic, but I'm glad you feel involved
Te Sbundo'd
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3182
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Posted - 2015.05.17 14:56:00 -
[9] - Quote
TheD1CK wrote:Dammit Godin.. NNEEEEERRRRRRRDDDDDD At least you gave RL and in-game reasoning On the other hand, no-one asked you to be a forum critic, but I'm glad you feel involved
I'm sorry, I am a natural critic. If I feel something is wrong, I feel no shame in addressing such thing. unless I'm feeling lazy anyways. I do want this game to be the best possible thing it can be.
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Lupus Wolf
Minmatar Republic
279
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Posted - 2015.05.17 17:05:00 -
[10] - Quote
I'd rather have a mounted Plasma Cannon added (along with mounted HMGs and large SCR & Laser Rifle type turrets).
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3182
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Posted - 2015.05.17 17:23:00 -
[11] - Quote
Lupus Wolf wrote:I'd rather have a mounted Plasma Cannon added (along with mounted HMGs and large SCR & Laser Rifle type turrets).
You mean as small turrets? If so, the SCR and PLC would be near useless. the LR being iffy, and the HMG would just be a small AC.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
19080
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Posted - 2015.05.17 19:41:00 -
[12] - Quote
Already suggested this before but people cannot stand to lose their .50 calibre automatic machine gun in place of having a really tank gun.
"Crush all who complain!"
- Arkena Wyrnspire
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Lupus Wolf
Minmatar Republic
279
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Posted - 2015.05.17 20:17:00 -
[13] - Quote
Godin Thekiller wrote:Lupus Wolf wrote:I'd rather have a mounted Plasma Cannon added (along with mounted HMGs and large SCR & Laser Rifle type turrets). You mean as small turrets? If so, the SCR and PLC would be near useless. the LR being iffy, and the HMG would just be a small AC. I mean turrets that operated like them. Like a heavy laser turret that shot a continuous beam, and a turret with a charge up mechanism like the SCR, turrets like the large missile turret, but one with dual HMGs and one with dual auto-PLCs. Of course, we'll probably never see these. Maybe a reskinned railgun.
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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Sgt Kirk
Fatal Absolution Negative-Feedback
10806
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Posted - 2015.05.17 20:56:00 -
[14] - Quote
Just have both?
Similar to how you have Rail and Missile turret for Caldari
Have Blaster and Plasma turret for Gallente.
And then not even look at Minmatar or Amarr because limitations! Yayyyy!
Sgt Kirk's Gallente Propaganda Youtube Channel
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Scheneighnay McBob
And the ButtPirates
6641
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Posted - 2015.05.17 22:02:00 -
[15] - Quote
I think you're on the right track, and that blasters are about where they should be now. The main thing I think needs to be done is that large turrets need to have their vertical aiming limits nerfed.
Look at real APCs today, and light tanks in the past, which have autocannons (essentially large blasters) They **** up infantry at range, but they can't hit them in close proximity with it, because they can't aim down far enough. Infantry have to keep an eye on it to make sure nobody gets that close.
CCP's reluctance to let vehicles have that realistic blind spot is also the reason why LAV crews are exposed, because they want the turret to have more freedom. Hopefully they make a note for future development (whether for Legion, or for Dust being picked back up), to call the current LAVs technicals (which they are), and add true HMMWVs
Some details can be ignored
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Godin Thekiller
Negative-Feedback. Negative-Feedback
3182
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Posted - 2015.05.17 22:10:00 -
[16] - Quote
Lupus Wolf wrote:Godin Thekiller wrote:Lupus Wolf wrote:I'd rather have a mounted Plasma Cannon added (along with mounted HMGs and large SCR & Laser Rifle type turrets). You mean as small turrets? If so, the SCR and PLC would be near useless. the LR being iffy, and the HMG would just be a small AC. I mean turrets that operated like them. Like a heavy laser turret that shot a continuous beam, and a turret with a charge up mechanism like the SCR, turrets like the large missile turret, but one with dual HMGs and one with dual auto-PLCs. Of course, we'll probably never see these. Maybe a reskinned railgun.
Beam lasers don't track well on the move. Just try strafing a LR with a scout, I bet you'll struggle. The Scr being a pulse laser would have the same issue. The large Rocket turret already has a small variant, and a HMG again would be just a small AC. As for a dual barrel full auto PLC, hell no. That would be OP as all ****.
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