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1041. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Juno Tristan wrote: Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role. Dropping off passengers is for the normal DS, the ADS doesn't have en...
- by Godin Thekiller - at 2015.02.04 23:37:00
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1042. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Godin Thekiller wrote: Per map, you ******* ****. Can you read? EDIT: Most of those the ADS can easily get into, and are also where AV will have a easy time picking you off. Considering most maps are socket dependa...
- by Godin Thekiller - at 2015.02.04 04:47:00
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1043. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
For your first point, that is a map problem that concerns all vehicles. Maps do need to be bigger and more dynamic to help balance all vehicles. However, just because they aren't, doesn't excuse the ADS to be a heavy armor killer. You point out Th...
- by Godin Thekiller - at 2015.02.04 04:28:00
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1044. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Godin Thekiller wrote: Lastly, maneuvering doesn't do jack ****, It's so easy to stay on target, and a ADS doesn't have to be right on top of you to shoot you, it's actually easier to be slightly off center as that is ...
- by Godin Thekiller - at 2015.02.04 03:41:00
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1045. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended r...
- by Godin Thekiller - at 2015.02.04 03:40:00
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1046. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Juno Tristan wrote: Godin Thekiller wrote: Juno Tristan wrote: Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role. Dropping off passengers is for the normal D...
- by Godin Thekiller - at 2015.02.04 03:08:00
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1047. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Just going to leave this here
- by Godin Thekiller - at 2015.02.04 03:03:00
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1048. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Juno Tristan wrote: Why not rename the ADS to gunship, get rid of the extra seats then everyone can stop pissing and moaning about it's intended role. Dropping off passengers is for the normal DS, the ADS doesn't have enough tank. A tanks cou...
- by Godin Thekiller - at 2015.02.04 03:00:00
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1049. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Foundation Seldon wrote: Godin Thekiller wrote: Foundation Seldon wrote: From the in game description : "The Assault Class (Dropship) is a low level aerial attack craft . Its light frame makes it highly maneuverable while the front moun...
- by Godin Thekiller - at 2015.02.04 02:58:00
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1050. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
iKILLu osborne wrote: 1.) thats why you keep going and steer towards any installations in your red line. 2.)its still throwing off his aim and buying you time for your mods/hp to refill a.) your driving straight so he has to follow your path-_-...
- by Godin Thekiller - at 2015.02.04 02:15:00
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1051. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Godin Thekiller wrote: Sorry, the Apache isn't a good analogy, the Mil Mi-24 is a better equivalent. Also, is this frickin' modern day, or is this 20000 years in the future? Maybe the Caldari were too stupid to figure o...
- by Godin Thekiller - at 2015.02.04 02:08:00
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1052. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Godin Thekiller wrote: XxBlazikenxX wrote: Godin Thekiller wrote: XxBlazikenxX wrote: The quicker you don't question how people play the game, the less you will be butthurt. so just say "**** it, the game shou...
- by Godin Thekiller - at 2015.02.04 01:59:00
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1053. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
iKILLu osborne wrote: run like hell to your redline, when he is well in to the chase slam it into reverse he will fly overhead (works everytime). this is your window to shoot him down. if you don't kill him.... keep it in reverse until the win...
- by Godin Thekiller - at 2015.02.04 01:57:00
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1054. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: Godin Thekiller wrote: XxBlazikenxX wrote: The quicker you don't question how people play the game, the less you will be butthurt. so just say "**** it, the game should be broken. Why should I care?" and I'll feel b...
- by Godin Thekiller - at 2015.02.04 01:50:00
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1055. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Foundation Seldon wrote: From the in game description : "The Assault Class (Dropship) is a low level aerial attack craft . Its light frame makes it highly maneuverable while the front mounted pilot controlled turret gives it a significant adv...
- by Godin Thekiller - at 2015.02.04 01:48:00
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1056. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Godin Thekiller wrote: No, I'm saying that a DS shouldn't be a ******* gunship, that shouldn't be its role. Assault isn't support. The dropship supports. We had logistics dropships for a reason. Do you not understa...
- by Godin Thekiller - at 2015.02.04 01:41:00
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1057. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
XxBlazikenxX wrote: The quicker you don't question how people play the game, the less you will be butthurt. so just say "**** it, the game should be broken. Why should I care?" and I'll feel better? No.
- by Godin Thekiller - at 2015.02.04 01:37:00
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1058. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: Godin Thekiller wrote: Buwaro Draemon wrote: That's the thing. Every pilot treats it like a Gunship. When in reality, CCP made them so pilots could transport units around AND still manage to defend themselves do to Dr...
- by Godin Thekiller - at 2015.02.04 01:18:00
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1059. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Sir Dukey wrote: Hover over my HAV and i'll make sure my squad shoots that thing down in seconds. Hover over my HAV and i'll make sure to jump out and 3 shot you with my forgegun. Hover over my HAV and i'll make sure to jump out and 3 sho...
- by Godin Thekiller - at 2015.02.04 01:17:00
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1060. Why are ADS's acting as if they are Gunships? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: If they aren't being gunships now, then we should modify them to where they can be gunships. Buff that front turret and remove the side ones. We need an Apache-type vehicle. Most games allows for turrets to be able to...
- by Godin Thekiller - at 2015.02.04 01:14:00
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