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2121. vehicles vs. infantry - in General Discussions [original thread]
501st Headstrong wrote: Godin Thekiller wrote: Monkey MAC wrote: In computer science when consodering the complexity of certain tasks, we use the Big O notation, it allows us to effectively ignore small constants and such things, it allow...
- by Godin Thekiller - at 2014.05.20 22:18:00
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2122. vehicles vs. infantry - in General Discussions [original thread]
Monkey MAC wrote: In computer science when consodering the complexity of certain tasks, we use the Big O notation, it allows us to effectively ignore small constants and such things, it allows us to break things down to its base components. Th...
- by Godin Thekiller - at 2014.05.20 22:07:00
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2123. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: Godin Thekiller wrote: Well, that's the point we're trying to point out I guess, that it doesn't need dumbing down, just improvement and a actual explanation. 100% ...wait. I thought there was a thumbs-up icon thingy...
- by Godin Thekiller - at 2014.05.20 21:41:00
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2124. vehicles vs. infantry - in General Discussions [original thread]
ZDub 303 wrote: If it takes two infantry to kill a tank it should take two tanks to kill a single infantry. Balance. .............................................. You know what, I'm not even going to......
- by Godin Thekiller - at 2014.05.20 21:39:00
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2125. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: Godin Thekiller wrote: Restricting us is not slightly, but I get your point lol weeeeeelllll....... in context of what I was replying to, hoping that IF it must be dumbed down, then fingers crossed it's open to evol...
- by Godin Thekiller - at 2014.05.20 20:40:00
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2126. vehicles vs. infantry - in General Discussions [original thread]
501st Headstrong wrote: I agree and disagree. A tank should not die to a single infantry player, that would mean as a tank, you'd be a glass cannon. Any of 16 players, including other tanks could kill you, thus making it ineffective to run a ...
- by Godin Thekiller - at 2014.05.20 20:16:00
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2127. Salvaging/Industry? - in General Discussions [original thread]
Maken Tosch wrote: Pokey Dravon wrote: steadyhand amarr wrote: You raise valid points i cant counter :-P i simple ask for a clear difined purpose then Items in Legion has to be produced somewhere, not just poofed into existence by an ...
- by Godin Thekiller - at 2014.05.20 20:02:00
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2128. Salvaging/Industry? - in General Discussions [original thread]
Beren Hurin wrote: I would hope that there is skilled gameplay behind salvaging. Maybe something like not overkilling drones would result in them dropping better stuff. Or dropping them by getting a final-shot against a weak spot would help the...
- by Godin Thekiller - at 2014.05.20 19:55:00
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2129. vehicles vs. infantry - in General Discussions [original thread]
People keep on talking as if it's a binary, " It should take X number of X to kill X", and it should be no other way. I think that's wrong. It should go on a more fluid model: On equal grounds (skill, SP, equipment, positioning, numbers), a infan...
- by Godin Thekiller - at 2014.05.20 19:28:00
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2130. Smoke And Mirrors: Is Proprietary Tech Viable In Legion? - in General Discussions [original thread]
As long as I can see pretty much the same level of graphics on my 2 290X's, I don't care...........
- by Godin Thekiller - at 2014.05.20 18:43:00
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2131. [request] low altitude fleet battles. - in General Discussions [original thread]
Himiko Kuronaga wrote: That's unrefined tritanium. This says that it doesn't matter
- by Godin Thekiller - at 2014.05.20 18:29:00
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2132. [request] low altitude fleet battles. - in General Discussions [original thread]
Pvt Numnutz wrote: Arkena Wyrnspire wrote: 137H4RGIC wrote: Godin Thekiller wrote: Ships don't get close to low orbit........... Why shouldn't they How fast does an interceptor go in EVE? How fast is escape velocity for 1g? Most ...
- by Godin Thekiller - at 2014.05.20 18:25:00
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2133. Salvaging/Industry? - in General Discussions [original thread]
steadyhand amarr wrote: But if u want that why not play EvE and when u want to shoot somthinh play legion. Scope creep kills a lot of games. EvE is awsome at being EvE as a result legion should be awsome at being legion they should not try and ...
- by Godin Thekiller - at 2014.05.20 17:11:00
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2134. don't forget to cap frame rate - in General Discussions [original thread]
nm
- by Godin Thekiller - at 2014.05.20 16:54:00
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2135. Salvaging/Industry? - in General Discussions [original thread]
Maken Tosch wrote: steadyhand amarr wrote: Godin Thekiller wrote: steadyhand amarr wrote: I disagree i feel legion should stay focused on shooter and being a merc, industry and control belongs in EvE space. I have no problem if us sho...
- by Godin Thekiller - at 2014.05.20 16:46:00
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2136. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: ^ lol. I like you. "...investing unreasonable time and effort and real money trying to win. ITryHard." Like I said in my posts, I was soliciting opinions. So thank you for that. My posts are kind of where I'm leaning. I don'...
- by Godin Thekiller - at 2014.05.20 16:29:00
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2137. Salvaging/Industry? - in General Discussions [original thread]
Why just rogue drones? **** that! I want to fight against Serpintis, or Caldari soldiers!
- by Godin Thekiller - at 2014.05.20 14:30:00
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2138. Salvaging/Industry? - in General Discussions [original thread]
steadyhand amarr wrote: I disagree i feel legion should stay focused on shooter and being a merc, industry and control belongs in EvE space. I have no problem if us shooting people in face helps the industry process. but first and foremost ece...
- by Godin Thekiller - at 2014.05.20 14:28:00
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2139. Game Modes that tell a story - in General Discussions [original thread]
Ender Storm wrote: I too wish that Legion moved away from the lobby mechnics and found a way into a more free, roaming mode in the likeness of EVE. Lobby matches seems so detached from the real thing. I actually agree with a Goon for once
- by Godin Thekiller - at 2014.05.20 14:25:00
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2140. Legion: Redesign Vehicles - in General Discussions [original thread]
Soraya Xel wrote: Vehicles shouldn't be infantry killers. HAVs should have a very difficult, if not impossible, time killing infantry, at least with the main gun. They should kill other vehicles and they should kill installations. Installations...
- by Godin Thekiller - at 2014.05.20 14:24:00
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