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1621. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Royalgiedro wrote: Fish'o'war Turinna wrote: I was considering the reasons why I fail to kill a tank more than half of the times I attempt it, and something about the way EVE works occurred to me. In EVE, you have warp interdiction, preventi...
- by Godin Thekiller - at 2014.03.07 02:44:00
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1622. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
Auris Lionesse wrote: it should just be the av grenade. slows vehicles downs. fixed. Also, cap wouldn't work at all in Dust.
- by Godin Thekiller - at 2014.03.07 01:53:00
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1623. Swarms in 1.8 - in Feedback/Requests [original thread]
Would just make the problem worse
- by Godin Thekiller - at 2014.03.06 22:08:00
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1624. The Real Reason Tanks Are Hard To Kill - in Feedback/Requests [original thread]
True Adamance wrote: NO NO MAGIC GRENADES! STATIS WEBIFIERS! They are beams of energy similar to the rep tool which hold/ nullify the momentum of objects. It's not magic, it's gravity. Silly Amarrians don't understand anything these days.
- by Godin Thekiller - at 2014.03.06 21:59:00
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1625. Specialized gear/module/attachment - in Feedback/Requests [original thread]
1: If this happens, tech 2 weapons and weapon tiers needs to go 2: weapon rigs done
- by Godin Thekiller - at 2014.03.06 21:57:00
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1626. [Vehicle Module Idea] Vehicle to Passenger Repair Tool - in Feedback/Requests [original thread]
Only time I see this being used is on heavy LAV's
- by Godin Thekiller - at 2014.03.06 02:54:00
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1627. Can you the Machine Guns alittle - in Feedback/Requests [original thread]
The HMG's? lolno
- by Godin Thekiller - at 2014.03.06 01:46:00
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1628. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
Hynox Xitio wrote: Godin Thekiller wrote: 1: logi's are horrible with shotties, same for commandos, even as a sidearm (a actual sidearm will do you better). Again, argument is invalid. 2: Asking for something then using another game that...
- by Godin Thekiller - at 2014.03.05 23:40:00
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1629. Idea for tanks - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Godin Thekiller wrote: Shinobi MumyoSakanagare ZaShigurui wrote: We don't even have ADV or PRO tanks yet so all of you who speak about tank prices .. need to kill that noise . You are trying to ki...
- by Godin Thekiller - at 2014.03.05 23:35:00
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1630. Idea for tanks - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: We don't even have ADV or PRO tanks yet so all of you who speak about tank prices .. need to kill that noise . You are trying to kill that role and I'm so glad that CCP sees right threw your efforts. ...
- by Godin Thekiller - at 2014.03.05 22:41:00
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1631. Vehicle weak points - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: On a Gal tank you can aim for those glowing circles on the sides (took out a madruger with just 2 REs this way). Cal tanks have a small fuel tank on the back, this is your target. 1: Those are taillights, and that's no...
- by Godin Thekiller - at 2014.03.05 21:30:00
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1632. 1.8 SMG NERF FEEDBACK - in Feedback/Requests [original thread]
Western Ways wrote: not a fan, but they might be trying to push people into the new sidearms, magsec ftw i guess. magsec didn't get nerfed because the hitscan weapon nerf was a after thought.
- by Godin Thekiller - at 2014.03.05 21:03:00
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1633. Vehicle weak points - in Feedback/Requests [original thread]
Komodo Jones wrote: Godin Thekiller wrote: Considering the spots on the back of a HAV is the size of a heavy's head's hitbox, yes it is. That's not a weak point, that's no better than a coding glitch. If this is what players have to rely ...
- by Godin Thekiller - at 2014.03.05 20:40:00
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1634. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
Hynox Xitio wrote: Godin Thekiller wrote: Mass driver is meant for Area suppression. Doesn't mean that it is really good for using as a shotgun. Also, shotguns are, never were for, and never will be for suppression. so that argument is inv...
- by Godin Thekiller - at 2014.03.05 04:34:00
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1635. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
Hynox Xitio wrote: Godin Thekiller wrote: There is no point to have another shotgun, and how this sounds, it confirms why there's no point. Give Caldari a Nova Sword with a charge slash (as in charge it, and a slash flies toward the enemy)....
- by Godin Thekiller - at 2014.03.05 03:07:00
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1636. [Weapon Idea] Gallente Neutron Rifle - in Feedback/Requests [original thread]
Why does this still exist lol
- by Godin Thekiller - at 2014.03.05 02:55:00
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1637. Improve Afterburners For Ground Vehicles While Airborne - in Feedback/Requests [original thread]
Makes no sense, as there's no injectors on the HAV or LAV (why it doesn't work now on the ground).
- by Godin Thekiller - at 2014.03.05 02:55:00
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1638. [Weapon Idea] : Caldari Aether Hive - in Feedback/Requests [original thread]
There is no point to have another shotgun, and how this sounds, it confirms why there's no point. Give Caldari a Nova Sword with a charge slash (as in charge it, and a slash flies toward the enemy).
- by Godin Thekiller - at 2014.03.05 02:52:00
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1639. Vehicle weak points - in Feedback/Requests [original thread]
Komodo Jones wrote: Godin Thekiller wrote: Komodo Jones wrote: Racro 01 Arifistan wrote: vehicles already have weak points 30% more damage for attacking the rear 50% for hiting the underside. (this is the best way to kill tanks sittin...
- by Godin Thekiller - at 2014.03.05 01:59:00
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1640. Vehicle weak points - in Feedback/Requests [original thread]
Komodo Jones wrote: Racro 01 Arifistan wrote: vehicles already have weak points 30% more damage for attacking the rear 50% for hiting the underside. (this is the best way to kill tanks sitting on ledges that are dipping down) I mean weak ...
- by Godin Thekiller - at 2014.03.05 01:48:00
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