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341. [bug] Not getting 50% bonus to passive SP - in Technical Support/Bugs [original thread]
So I got an email today saying that passive boosters now give a 50% bonus to passive SP gains. So I popped online and purchased one. I took care to notice the rate of passive SP gain both before and after I applied the passive booster. There was...
- by Ghural - at 2013.02.19 00:45:00
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342. SP refund when racial dropsuits and vehicles arrive? - in Feedback/Requests [original thread]
Django Quik wrote: I don't see it happening. Also, there'll pretty much be racial variants for everything once the content ball really gets rolling, so I don't really see the point in holding back. It'll only take a week or so of play to spec ...
- by Ghural - at 2013.02.12 00:15:00
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343. How big of a advantage is mous over sticks? - in General Discussions [original thread]
Actually I think you will find that the matchmaking systems tends to put you against players who use the same control method as you
- by Ghural - at 2013.02.12 00:03:00
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344. SP refund when racial dropsuits and vehicles arrive? - in Feedback/Requests [original thread]
Does anyone know how CCP plan on introducing the other racial variants of drop suits and vehicles? I know the dropsuit variants are coming relatively soonish and was wondering if we will be given the opportunity to reallocate skill points that we...
- by Ghural - at 2013.02.12 00:01:00
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345. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
This is why I won't be increasing any weapon specific skills past level 1 until open beta is finished. I like lasers as they are.
- by Ghural - at 2013.01.26 05:10:00
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346. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Is there going to be a change to the way skill points are earned? In particular to prevent AFK skill point farming
- by Ghural - at 2013.01.23 12:40:00
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347. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
There is nothing worse for a new player to experience than to be rolled over by teams in high end gear, again, and again, and again, with no hope of ever matching them. There needs to be a skill cap of some sort. Or at least diminishing returns. ...
- by Ghural - at 2013.01.22 11:51:00
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348. [Feedback] Your experience with Keyboard/mouse or PS Move - in Feedback/Requests [original thread]
bolsh lee wrote: KB/M (needs fixed) = Playing with another persons config another persons sensitivity and then fighting some kind of what feels like a dead zone or fighting aim assist when sighted in .. I was really looking forward to KB/M to...
- by Ghural - at 2013.01.17 08:05:00
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349. Open beta update - in General Discussions [original thread]
Anyone know what the next update will bring? Presumably it will happen when the open beta starts. My sincerest wish is that they get rid of the tiny ambush map.
- by Ghural - at 2013.01.17 08:02:00
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350. Call me crazy, but I like the new SP regime. - in Feedback/Requests [original thread]
I don't mind the current skill cap. It gives people a reason to log in each day, and stops vets from getting too far ahead. Oh and it makes you think seriously about where to invest those SP
- by Ghural - at 2013.01.16 10:38:00
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351. neocom says i have mail. inbox says it's empty. - in Technical Support/Bugs [original thread]
I also have this problem.
- by Ghural - at 2013.01.16 10:34:00
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352. Important Plead! Help DUST succeed this upcoming OPEN BETA EVENT! CCP we need yo... - in General Discussions [original thread]
The whole "first team to spawn tanks wins" problem in Ambush mode. Newbies don't have the ability to counter tanks effectively. So either redesign maps so Mercs can get away (or underground), or restrict tank spawning on small maps.
- by Ghural - at 2013.01.16 10:33:00
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353. Important Plead! Help DUST succeed this upcoming OPEN BETA EVENT! CCP we need yo... - in General Discussions [original thread]
I also miss the first map.
- by Ghural - at 2013.01.16 03:27:00
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354. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Ghural wrote: Or you could respawn as a sniper and kill them yourself. Geez. I didn't ask for your opinion on how to kill snipers in the redline, and considering I played the last couple builds as a sniper I don'...
- by Ghural - at 2013.01.15 11:27:00
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355. [Idea] Equpiment for Counter-sniper fitting. - in Feedback/Requests [original thread]
How about instead of drones, orbital strike?
- by Ghural - at 2013.01.15 00:59:00
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356. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Second, sniper rifles are an obviously broken part of Dust and need to be fixed, period, irrespective of redline sniping. People using sniper rifles so far from the fighting that they are shooting from the redline sho...
- by Ghural - at 2013.01.15 00:01:00
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357. Missing items - filed a support petition - still haven't heard back. - in Technical Support/Bugs [original thread]
After the last wipe I didn't get my exile assault rifle reimbursed. I have done the right thing and emailed support. I have had no response from CCP as of yet. What gives?
- by Ghural - at 2013.01.14 23:54:00
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358. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
I disagree about penalizing the snipers. They are at least playing the game and can be shot by your snipers. Unlike the AFK farmers who hide behind buildings in the red zone and cannot be shot. Also I'm not sure if reducing the skill gains of AFK...
- by Ghural - at 2013.01.14 23:50:00
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359. Sticky:-EVE Online, Dust 514, the CSM7 Winter Summit, and you- - in General Discussions [original thread]
You know, there was a lot of information given out at last years Fanfest about what to expect in Dust this year. MTACS (mechs), horde mode against drones, eSports (and the ability to view them in both the EVE and Dust clients). I
- by Ghural - at 2013.01.14 12:03:00
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360. The player balancing initiative needs YOU! - in General Discussions [original thread]
Its impossible to properly assess the balance in regards to vehicle turret weapons at the moment due to the ongoing issues regarding aiming.
- by Ghural - at 2013.01.14 11:56:00
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