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161. Why armor tanks are just downright impossible if build this way. - in General Discussions [original thread]
Noc Tempre wrote: Don't forget that armor tanks are somehow faster than shield tanks with KBM. I respectfully disagree, I've used both recently with KB/M and used the Madrugar after running with the Gunnlogi. And the Madrugar (albeit with an...
- by Gauder Berwyck - at 2013.02.07 06:38:00
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162. EXILE AND SKINWEAVE DROP SUIT - in General Discussions [original thread]
crazy space 1 wrote: There is a standard bpo heavy, its better than skin weave but not as shiny its a closed beta gift to show off sell for tons of isk. I was in the closed Beta and never heared of this... what's it called?
- by Gauder Berwyck - at 2013.02.06 09:51:00
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163. EXILE AND SKINWEAVE DROP SUIT - in General Discussions [original thread]
http://dust514.com/user/friends/ Invite some friends, get rewarded ;)
- by Gauder Berwyck - at 2013.02.06 09:27:00
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164. AUR and Militia ruin the game? - in General Discussions [original thread]
There's also the fact that when you get the AUR version of something, you usually miss out on 5% of passive bonus from a skill also, required to use the ISK version. So in some cases, the AUR version isn't even as effective as it may have been, ha...
- by Gauder Berwyck - at 2013.02.06 07:17:00
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165. Top 6 features that made MAG great, that also will fit in well in Dust. - in Feedback/Requests [original thread]
Also, the ease at which you could move around... Loved it. Going from MAG to KZ3 was the worst decision ever, I got so frustrated with the chunky and heavy movement in KZ3, I just abandoned the game after a little while. I guess MAG spoiled me. N...
- by Gauder Berwyck - at 2013.02.05 13:58:00
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166. Dust "FACTS" - in General Discussions [original thread]
ChromeBreaker wrote: Amorale Lyadstafer wrote: Stop this demagogy with the game not being pay to win. While it's not completely true, it's not wrong either, since the AUR equipment and boosters do give you advantage over the unwashed masses....
- by Gauder Berwyck - at 2013.02.04 17:04:00
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167. Capacitor - in General Discussions [original thread]
Pays 2 Win wrote: Greetings kind sir! Some of us Eve challenged would not know what this capsicator-thing-of-a-jigger is. Would you be so kind as to explain what this is? Think of the capacitor as a rechargable battery. It charges automatica...
- by Gauder Berwyck - at 2013.02.04 16:21:00
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168. Capacitor - in General Discussions [original thread]
Like us FPS users aren't confused enough ;) Boy am I glad I picked up EvE a few days ago... any experience helps!
- by Gauder Berwyck - at 2013.02.04 16:19:00
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169. Dust "FACTS" - in General Discussions [original thread]
Iron Wolf Saber wrote: Dark Cloud is only human though. I dunno, when I was in squad with him, he sounded like the Terminator to me...
- by Gauder Berwyck - at 2013.02.04 16:13:00
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170. Im starting to miss missiles - in General Discussions [original thread]
Have to agree with Dark Cloud here. When I'm in a tank and see a missile turret or even a missile tank, I just giggle and go to grab the WP. Sollutions? Increase range, making the turrets more in line with EvE, increase splash damage again and al...
- by Gauder Berwyck - at 2013.02.04 10:32:00
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171. Getting started... a noobs tale. - in General Discussions [original thread]
1) Focused skilling. Don't spread skillpoints out too much, get your skills up in a few select skills. Generally speaking, pick one of these areas to focus on: Shields, armour or weapon damage/operations. For shields, the extenders are the thing t...
- by Gauder Berwyck - at 2013.02.01 12:00:00
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172. (Video) Dust montage; Slam! - in General Discussions [original thread]
Some extra text effects next time please :p Nah, seriously, a good video but many will have problem with understanding why some of the scenes were included I think. Like the one with the shootout with the guy until you obviously get bored and thr...
- by Gauder Berwyck - at 2013.02.01 11:43:00
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173. So whats more important to you? War Points or K/D Ratio? (Discussion) - in General Discussions [original thread]
If I can chose, I'll ALWAYS pick the killer over the "team player" to play by my side. It's difficult to be a team player when you're dead.
- by Gauder Berwyck - at 2013.02.01 10:36:00
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174. WHY THIS SHOULD BE LIKE HALO FOR PS3 - in General Discussions [original thread]
*grabs popcorn*
- by Gauder Berwyck - at 2013.01.31 19:12:00
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175. Enjoy MAGgots, Premier Gaming Networks review of Dust 514 Open Beta is here. - in General Discussions [original thread]
http://www.premiergamingnetwork.com/news/dust-514-is-it-for-you 'nuff said.
- by Gauder Berwyck - at 2013.01.30 11:51:00
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176. Where do you stand? - in General Discussions [original thread]
Roughly 1,8m
- by Gauder Berwyck - at 2013.01.29 13:56:00
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177. Depicting weather or not someone will like this game - in General Discussions [original thread]
I hope and think that Dust 514 can survive until the PS4 launch. If it makes it onto the PS4, it can get the memory and stuff that a game of this type requires, it also gives CCP some invaluable experience in making shooters. Until then we'll hav...
- by Gauder Berwyck - at 2013.01.29 13:53:00
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178. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
Way to get likes Wang, wish I could do the same ;) But thank you, THANK YOU for letting players chip in like this. Soooooooo much better than other developers I have known :D
- by Gauder Berwyck - at 2013.01.25 08:05:00
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179. AV nades - in General Discussions [original thread]
Damage levels in general are fubar'd in Dust. Makes no sense... I can understand that there are balancing issues towards making a game more fun to play than realistic and boring, but I agree, the damage levels are a bit too unrealistic for my lik...
- by Gauder Berwyck - at 2013.01.22 14:10:00
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180. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Thanks for the reply Wang, and the only advice I can give is a weekly rolling cap.
- by Gauder Berwyck - at 2013.01.22 10:24:00
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