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761. Range amps are pretty useless on a assault suit. - in General Discussions [original thread]
22m is well past Shotgun range. If you can see a Shotgunner coming from behind well before they can shoot you, I'm not seeing the downside to your use of a range amp.
- by Garrett Blacknova - at 2014.03.31 10:24:00
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762. swarms are killing dropships again - in General Discussions [original thread]
Sgt Kirk wrote: Light AV should be a pretty nice annoyance against medium and light Vehicles. Not so much for HAV though Explain why an anti-VEHICLE weapon should not be useful against a VEHICLE. Please?
- by Garrett Blacknova - at 2014.03.31 10:14:00
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763. how to repare cloak field - in General Discussions [original thread]
Joel II X wrote: When you switch to a weapon, you decloak and emit a loud noise. I'm not sure how fast the enemy is able to see you in the decloak animation, but the sound is still there. To be fair, while I'm told it's quite a loud noise for...
- by Garrett Blacknova - at 2014.03.31 10:10:00
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764. Time to come back? - in General Discussions [original thread]
If you're able to distinguish between a blue glowing thing and something that's neither blue nor glowing, you should be fine. Cloaks are cool, EWAR is better than it used to be, and Scouts are viable again. Assaults are in a bad place right now (...
- by Garrett Blacknova - at 2014.03.31 10:06:00
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765. how to repare cloak field - in General Discussions [original thread]
Jack McReady wrote: I, a true logi player, think this is how it should have been from the beginning, making the logi a support that is able to take some hits and assault the true versatile main combat suit. I have suggested this a few times but...
- by Garrett Blacknova - at 2014.03.31 10:01:00
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766. swarms are killing dropships again - in General Discussions [original thread]
Xaviah Reaper wrote: Im a little annoyed that people keep viewing swarms as a primary weapon for AV. Its a light weapon I'm surprised I managed to skim over this every time I've read the OP. I'm also more than a little annoyed to realise the...
- by Garrett Blacknova - at 2014.03.31 09:44:00
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767. how to repare cloak field - in General Discussions [original thread]
1pawn dust wrote: Garrett Blacknova wrote: Firing a Shotgun while cloaked requires you to get into Shotgun range without the other person seeing you. When cloaked players are so clearly visible while moving, this means you only used the clo...
- by Garrett Blacknova - at 2014.03.31 09:18:00
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768. swarms are killing dropships again - in General Discussions [original thread]
rpastry wrote: Swarms have been absolutely USELESS for months. Now they work and OFC ADS pilots are QQing because they cant hover and pelt infantry with OP proto launchers all day long any more. About ******* time. Comments like this are a B...
- by Garrett Blacknova - at 2014.03.31 09:08:00
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769. Are devs testing the game before updating it? - in General Discussions [original thread]
it doesn't matter what the devs have said. Just like EVE spent a few years post-release being called an "endless beta", DUST is still in beta. We're still WAY short of the core content that needs to be available before the game is release-ready.
- by Garrett Blacknova - at 2014.03.31 09:00:00
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770. Changing Scout bonus to benefit lower SP players - in General Discussions [original thread]
Joseph Ridgeson wrote: mollerz wrote: You do not need a cloak to scout. There are many functions of a scout, and the cloak is only a part of some of them. While you fight your way through the ranks, you'll go from starter scout fits to much ...
- by Garrett Blacknova - at 2014.03.31 08:58:00
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771. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
Eko Sol wrote: How can a suit that is meant to be light and nimble have more available slots total to manipulate than a heavy? Show me a Scout fitting that has as much eHP as an unfitted EDIT: non-Militia) Heavy and you'll have a point. Heav...
- by Garrett Blacknova - at 2014.03.31 08:48:00
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772. how to repare cloak field - in General Discussions [original thread]
Tech Ohm Eaven wrote: Joel II X wrote: Cloaks are fine. Only thing that would make it better is that if getting hurt from weapon damage would make you decloak. If you get hurt from fall damage, you would shimmer violently for like a second ...
- by Garrett Blacknova - at 2014.03.31 08:46:00
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773. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
Eko Sol wrote: Garrett Blacknova wrote: 1. Drop the Shield Regulator and replace it with another Dampener or a Range Amplifier. 2. Drop the cloak and replace it with a nanohive, repair tool or injector (whichever seems more likely to benefit...
- by Garrett Blacknova - at 2014.03.31 08:00:00
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774. Invisible Commanderp - in General Discussions [original thread]
I don't know the rest of the fit, but I've seen a cloaked commando using a Shotgun and Rail Rifle in a Domination map. It was loltastic.
- by Garrett Blacknova - at 2014.03.31 07:39:00
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775. How to build a perfect Caldari scout please help - in General Discussions [original thread]
How are you using the Magsec? It's basically a mini-Rail Rifle. Use it at mid-range, and duck into cover when you see enemies. Step out while already holding the trigger so you skip the charge time. It has pretty good range, a much tighter spread...
- by Garrett Blacknova - at 2014.03.31 07:29:00
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776. Do weapon installations need more health? Also,supply depot talk - in General Discussions [original thread]
The Robot Devil wrote: I haven't done a turret in a while but CRUs and SD are a long rep even with a Lia Dia on a level 5 Min logi. I have died too many times trying to rep a turret because I either die with it or shortly after from HAV fire. I...
- by Garrett Blacknova - at 2014.03.31 07:14:00
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777. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
1. Drop the Shield Regulator and replace it with another Dampener or a Range Amplifier. 2. Drop the cloak and replace it with a nanohive, repair tool or injector (whichever seems more likely to benefit you). You should now notice one of two thing...
- by Garrett Blacknova - at 2014.03.31 07:12:00
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778. Do weapon installations need more health? Also,supply depot talk - in General Discussions [original thread]
The Robot Devil wrote: I wish the rep tool gave a lot more HP to structures, not to vehicle or people just turrets, CRUs and supply depots. I try repping structures all the time but it isn't enough and I have even seen three fr four logi reppin...
- by Garrett Blacknova - at 2014.03.31 06:46:00
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779. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Cotsy8 wrote: You cannot provide 5 reasons, or justification for scout needing a cloak. I don't have a cloak on any of my Scout fittings. Nobody needs to justify Scouts "needing" a cloak, because WE DON'T NEED IT. Neither do Assaults, and I'v...
- by Garrett Blacknova - at 2014.03.31 06:41:00
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780. how to repare cloak field - in General Discussions [original thread]
How to repair cloaks: 1. Rebalance medium suits. At the moment, Logis are both the equipment users AND the adaptable combat suits. Logis should be the equipment users and Assaults should be the adaptable combat suits. Reduce slots on Logis and ad...
- by Garrett Blacknova - at 2014.03.31 06:31:00
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