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7341. [Suggestion] Requirements to drive another person's vehicle - in Feedback/Requests [original thread]
ratamaq doc wrote: Ewoks in an AT-ST needed no quals. Imperial tech may as well be Militia gear, for the most part. Skills not required.
- by Garrett Blacknova - at 2012.11.09 20:18:00
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7342. How to create / join a corporation in Dust 514? - in General Discussions [original thread]
GM Unicorn wrote: @Garrett Blacknova: You have quit the existing Corporation and you'll be automatically assigned to a NPC one. After that, you'll be able to create another Corp. When you create a new Corp, the role that will be assigned to you...
- by Garrett Blacknova - at 2012.11.09 19:34:00
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7343. Corps armor painter/customization - in Feedback/Requests [original thread]
Carl Hauser wrote: This colour scheme should then automatically painted on all corpsmembers dropsuits. I disagree with this part. Corporation colour scheme? Yes. OPTION for a corporation to set their scheme as a requirement? Yes. No option ...
- by Garrett Blacknova - at 2012.11.09 18:59:00
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7344. [Request] Reloading amplification - in Feedback/Requests [original thread]
Better idea. Do this, but ONLY at a slow rate while in a Nanohive/Supply Depot. Other than in those specific scenarios, the ammo is solid and already-constructed, not made of "active" nanites.
- by Garrett Blacknova - at 2012.11.09 18:53:00
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7345. squads are broken - in Feedback/Requests [original thread]
R'ahz Lupo wrote: Something more akin to a certain game about a Battle... on a Field... 3...? I would have to agree, though. I get that we are all mercenaries and such, but you should get more SP rewards for helping your squad/team. Where is th...
- by Garrett Blacknova - at 2012.11.09 18:48:00
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7346. How to create / join a corporation in Dust 514? - in General Discussions [original thread]
GM Unicorn wrote: Hiya! In order to create a Corporation, you'll need the skill Mercenary Corporation Management at level 1 (at least) and 1,590,000 ISKs. In order to join or a Corporation, you should visit the Corporation menu in your NEOCOM. ...
- by Garrett Blacknova - at 2012.11.09 18:37:00
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7347. How to create / join a corporation in Dust 514? - in General Discussions [original thread]
L1 to bring up the Neocom. 3rd item from the bottom of the list is "Corporation". "Search" lets you find a corp to apply for, press X on any corp that shows up, and you have the option to apply for membership in the corp. While you're in one of...
- by Garrett Blacknova - at 2012.11.09 18:30:00
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7348. Whats up with people raging about other people stealing their vehicles? - in General Discussions [original thread]
If you "steal" my LAV... enjoy. I'm a terrible driver anyway. If you're lucky, and I'm actually still near where I ditched it, you might even get a gunner.
- by Garrett Blacknova - at 2012.11.09 18:11:00
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7349. feedback: spawning mechanic - in Feedback/Requests [original thread]
I DON'T think they should give players invulnerability on spawn. That would either be exploitable, or provide no real benefit, depending how it was done. What they COULD do is give us limited control while in freefall, and give us drop spawns whe...
- by Garrett Blacknova - at 2012.11.09 18:03:00
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7350. Anyone else stuck with only one character? - in Technical Support/Bugs [original thread]
Thank you!!! I have an alt now!
- by Garrett Blacknova - at 2012.11.09 18:00:00
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7351. CQC in the MCC - in General Discussions [original thread]
Sounds more like something that should be possible dynamically within a match, rather than a separate game mode in its own right. Players can already spawn in the MCC and drop into battle, why not have a secondary entrance on the roof of the MCC t...
- by Garrett Blacknova - at 2012.11.09 17:56:00
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7352. You think playerbase is low now ! - in General Discussions [original thread]
Tenchu-13 wrote: CandleJack more rope wrote: this is bad furry talking alt account That has got to be one of the dumbest thing i have read in a while... What is the use of making a game free to play when you need a paying account for an...
- by Garrett Blacknova - at 2012.11.09 17:38:00
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7353. Need a DNF% YES or NO - in General Discussions [original thread]
Zero Harpuia wrote: Add the ability to quit during the first few minutes without consequence and it'll be fine. I want enough time to bail once I see I'm in a map I despise, or worse, joined a game that's already red-lined. You're not SUPPOS...
- by Garrett Blacknova - at 2012.11.09 17:08:00
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7354. Beta Tester Officer Weapons!!! - in General Discussions [original thread]
Cortez The Killer wrote: Perhaps every Beta tester could choose a weapon of their choice, and be granted a blueprint of it stamped with their name. Make it a non-tradeable item at no more than an advanced grade for damage output. That way it wo...
- by Garrett Blacknova - at 2012.11.09 16:39:00
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7355. WP for repair =] - in General Discussions [original thread]
Guinevere Bravo wrote: Examples of a thin Logistic player base, would be the complete lack of "uplinks" as they are a necessary tool but noone runs them because everyone is using assault suits and the millitia variant requires a massive SP inve...
- by Garrett Blacknova - at 2012.11.09 16:28:00
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7356. How to kill a tank... - in General Discussions [original thread]
EnglishSnake wrote: My large missile turrets should outrun swarms tbh because they are small missiles and the large turret uses large missiles Large missile = larger payload = larger explosion = more effort to deliver. It's reasonable to e...
- by Garrett Blacknova - at 2012.11.09 14:38:00
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7357. IWANT TO LOVE THIS GAME BUT... - in General Discussions [original thread]
Do you have enemies camping your MCC spawn point? Or are you playing Ambush, where they'd have to be "camping" points spread all over the map? Bring a cheap (or BPO) Heavy suit if you're not good at dodging, or a Scout if you are, with Drop Upli...
- by Garrett Blacknova - at 2012.11.09 14:31:00
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7358. How to kill a tank... - in General Discussions [original thread]
The dark cloud wrote: No the draw distance is extreme large on this build. Also you can use teamwork to see the tank across the map aswell. All you need is a sniper in cover aiming at the tank and it gets displayed red for the whole enemy team ...
- by Garrett Blacknova - at 2012.11.09 14:23:00
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7359. if you steal my Tank - in General Discussions [original thread]
I enjoy deliberately calling in LAVs and leaving them for teammates. Problem? EDIT: I can't drive.
- by Garrett Blacknova - at 2012.11.09 14:15:00
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7360. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
Player with most WP for the squad gets squad leader role. This means it's the player, probably, with EITHER the most experience, OR a better player with less experience. Those players who are achieving a lot - kills, hacks, whatever - are the on...
- by Garrett Blacknova - at 2012.11.09 14:05:00
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