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7321. Dropships - in Feedback/Requests [original thread]
Mister Hunt wrote: First, if you have forge guys, tell your swarm guys to pick a different weapon and go run around for a bit while real men work. The reason? Most DS pilots don't fly balls to the wall if there are not any swarms chasing them, ...
- by Garrett Blacknova - at 2012.11.10 14:31:00
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7322. Two issues ruin it for me. - in Technical Support/Bugs [original thread]
Shava Krawn wrote: Well, for one, every shooter in the world uses the TRIGGER-SHAPED button to fire. All of them. Gears of War, Borderlands, Halo. On PS3, Borderlands and BL2 default to using R1 to fire, NOT R2. The Resistance series (Fall o...
- by Garrett Blacknova - at 2012.11.10 13:45:00
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7323. Bug deploying in ambush. - in Technical Support/Bugs [original thread]
I've had it happen when I've been trying to deploy at an objective that gets hacked while I'm waiting to deploy. There's a certain period in which you can freely set and cancel your deployment after the respawn screen comes up. If you wait until ...
- by Garrett Blacknova - at 2012.11.10 13:39:00
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7324. the reason why forge gun is not the answer - in General Discussions [original thread]
Needless Sacermendor wrote: Light damage mods are your friends ... if you get hit while you're HAV hunting you're dead ... I have a 40k advanced swarm fit with advanced rep and plate and dual advanced damage mods that shreads HAVs. I've only j...
- by Garrett Blacknova - at 2012.11.10 13:33:00
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7325. No Reset for Next Build - in General Discussions [original thread]
Good to see this thread is still going and hasn't seen official contradiction. It isn't a sure sign of validity, but it's looking more and more like legit good news.
- by Garrett Blacknova - at 2012.11.10 13:30:00
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7326. HAHA CCP! Vary Funny... The Os on you. - in General Discussions [original thread]
JW v Weingarten wrote: they also ****** up my corps name in the previous email, it said Synergy gaming. But it is Sy N ergy Gaming UNACCEPTABLE, I WANT A REFUND!! I can guarantee you a refund of the full price you paid for the game. If th...
- by Garrett Blacknova - at 2012.11.10 13:24:00
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7327. any plan for PvE content? - in General Discussions [original thread]
crazy space wrote: Fivetimes Infinity wrote: crazy space wrote: I think PvE is in PvP only. Meaning rouge drones infest your bases you control and you need to take part in PvE to clear them out. In order to boost your bases outpost and su...
- by Garrett Blacknova - at 2012.11.10 13:11:00
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7328. mercenary pack missing - in General Discussions [original thread]
PS Store renovation has ruined a lot. As mentioned, it's still there. It's just that the store is a complete mess right now and pretty much needs to have the new design abandoned so they can start from when it actually worked.
- by Garrett Blacknova - at 2012.11.10 12:57:00
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7329. the reason why forge gun is not the answer - in General Discussions [original thread]
BobThe843CakeMan wrote: Garrett Blacknova wrote: BobThe843CakeMan wrote: Have u met a good shield tank. not mine. but a sagaris or well fit gunnlogi. Milita swarms. they laugh at those. Lol When you're not up against cheaply-fitted ta...
- by Garrett Blacknova - at 2012.11.10 12:56:00
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7330. squads are broken - in Feedback/Requests [original thread]
Ziero01 wrote: As Garret points out, Squad Leaders already have the ability to highlight targets, areas and other players as things for their squad to focus on that when other Squadmates perform actions near them they get bonus points. The prob...
- by Garrett Blacknova - at 2012.11.09 22:44:00
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7331. Defection during battle - in Feedback/Requests [original thread]
People WILL be paid to take a fall, or even (when friendly fire happens) kill their friends. Payout will be "your team lost" payout - presumably post-release this will actually make some kind of a difference. But in exchange, the "enemy" you were...
- by Garrett Blacknova - at 2012.11.09 22:15:00
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7332. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Gcember wrote: Tyrius Madison wrote: Sees-Too-Much wrote: I think it's an interesting idea, but I'd add one caveat: requires codebreaker module. agreed. It should only require a codebreaker module if the thing you are going to hack ...
- by Garrett Blacknova - at 2012.11.09 21:44:00
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7333. For the EvE guys disappointed with Dust.. - in General Discussions [original thread]
Sleepy Zan wrote: Garrett Blacknova wrote: Anyone who owns a PS3 and hasn't played Journey yet is doing it wrong. Just saying. add ico, shadow of colossus, and the mgs series to the list No. Ico and SotC are required games on PS2, but ...
- by Garrett Blacknova - at 2012.11.09 21:35:00
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7334. Did you get the mail? - in General Discussions [original thread]
Because Sidearms totally can't be equipped in Light Weapon slots? No, you can't have TWO, but yes, you CAN have your SMG.
- by Garrett Blacknova - at 2012.11.09 21:32:00
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7335. [Bug] Some Objectives Glitch when touched. - in Technical Support/Bugs [original thread]
I've had this happen as well. ALMOST never happens when I'm alone at the objective, or when there's only 1 other person, but ALMOST always happens if there are 3 or more people near the objective when I try moving into or through the objective. ...
- by Garrett Blacknova - at 2012.11.09 21:22:00
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7336. >> PLEASE RESPOND: Sensitivity is ...WAY TO FAST!! [MICE] << - in Technical Support/Bugs [original thread]
Have any of you people having problems tried adjusting the sixaxis controller sensitivity settings? I know in at least one of the older builds, tweaking settings in different control schemes sometimes had unexpected results.
- by Garrett Blacknova - at 2012.11.09 21:15:00
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7337. For the EvE guys disappointed with Dust.. - in General Discussions [original thread]
Anyone who owns a PS3 and hasn't played Journey yet is doing it wrong. Just saying.
- by Garrett Blacknova - at 2012.11.09 21:10:00
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7338. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
mini rehak wrote: I'm not sure if this has been said or not but that damn dead zone on the DS3 controller, it's impossible to do precise shooting with that big of a dead zone. Compared with the E3 build, there's almost no deadzone. I can sn...
- by Garrett Blacknova - at 2012.11.09 21:08:00
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7339. So, will we get new heavy guns? - in Feedback/Requests [original thread]
I-Shayz-I wrote: There should be heavy variants of some of the light weapons. Of course we have a heavy machine gun which is a heavy version of the assault rifle, and a heavy forge gun which is a heavy version of the laser rifle/sniper rifle, ...
- by Garrett Blacknova - at 2012.11.09 21:00:00
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7340. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
While I haven't done my testing as comprehensively or in a particularly structured manner, I've seen results which, for the most part, match the OP. One point of difference I should mention is with long-range Sniper Rifle use. There are two fact...
- by Garrett Blacknova - at 2012.11.09 20:49:00
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