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7361. Shield/Armor bars above enemies - in General Discussions [original thread]
Just an idea: Scan Profile should affect the shield/armour bars. At max detection range, you can only get the red arrow. Have to get closer - and the amount by which you have to get closer increases with lower scan profile. Scouts fitted and sk...
- by Garrett Blacknova - at 2012.11.09 14:00:00
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7362. How to kill a tank... - in General Discussions [original thread]
For most tanks camping the redline, the problem ISN'T the redline, and ISN'T the tank. The problem is that their missiles can outrange your draw distance. You can't see them, you can't get someone close enough to see them, but they can use teamm...
- by Garrett Blacknova - at 2012.11.09 13:54:00
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7363. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
Ima Leet wrote: i've only got militia swarms and they're not the best AV weapon due to their horrible locking and tracking system AV nades were so nice and easy, currently they're broken, i throw them at a vehicle, they track to it then stop t...
- by Garrett Blacknova - at 2012.11.09 13:40:00
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7364. Great Idea! - in General Discussions [original thread]
Swarm pathing has issues. Fix that and speed is fine. Also, I'd rather see a range limit on missile turrets than a Dropship-specific nerf. The only time I have a problem with Dropships is when they're raining missiles down from outside draw dista...
- by Garrett Blacknova - at 2012.11.09 13:36:00
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7365. Beta Tester Officer Weapons!!! - in General Discussions [original thread]
I'd be surprised if it happened, but "Blacknova's SMG" would be pretty cool.
- by Garrett Blacknova - at 2012.11.09 13:32:00
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7366. "Overpowered" Dropship Fix - in General Discussions [original thread]
Jariel Manton wrote: if it takes me 4 shots to take out a drop ship If it takes you 4 shots to take out a Dropship, you're doing it wrong. Most tanks die easier than that.
- by Garrett Blacknova - at 2012.11.09 13:27:00
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7367. Health and shield meter are too slow - in Feedback/Requests [original thread]
After a firefight, quick glance at health meter, almost full armour, but shields gone. I'm fine. Walk around the corner, get one-shotted by enemy SMG guy because, actually, I only have about 2% armour and my healthbar just hadn't finished droppin...
- by Garrett Blacknova - at 2012.11.08 21:19:00
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7368. the reason why forge gun is not the answer - in General Discussions [original thread]
BobThe843CakeMan wrote: Have u met a good shield tank. not mine. but a sagaris or well fit gunnlogi. Milita swarms. they laugh at those. Lol When you're not up against cheaply-fitted tanks, you bring something that costs more than NO ISK AT...
- by Garrett Blacknova - at 2012.11.08 21:08:00
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7369. sp cap - in General Discussions [original thread]
CandleJack more rope wrote: LAZER You should probably learn the word "LASER". "LASER" is an acronym, and no matter how American you feel today, "Ztimulated" is never a real word.
- by Garrett Blacknova - at 2012.11.08 21:05:00
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7370. What are the core game mechanics you would like to see fixed? - in General Discussions [original thread]
Ima Leet wrote: Ludwig Van Beatdropin wrote: HowDidThatTaste wrote: ReGnUM PERFECTION DEI wrote: I want mechanic for players getting into and out LAVs, so heavys can't just jump out of a moving lav and instant pop people ;/ Horrible...
- by Garrett Blacknova - at 2012.11.08 21:01:00
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7371. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
Ten-Sidhe wrote: And let leadership be reassigned by person in position, so if somebody that doesn't know what to do or doesn't want to lead can step down. If you're squad leader, you CAN select someone else in your squad, and hit "Promote S...
- by Garrett Blacknova - at 2012.11.08 20:58:00
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7372. the reason why forge gun is not the answer - in General Discussions [original thread]
Overlord Zero wrote: You are either new or have no idea of what you speak. Gunlogi with a large missile turret and +20% damage mod on it's small and large missile turrets, plus bonuses from the ones on the guns for example. As soon as that mi...
- by Garrett Blacknova - at 2012.11.08 20:54:00
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7373. sp cap - in General Discussions [original thread]
Sleepy Zan wrote: Super Cargo wrote: OLIVER OAKES wrote: i have been playing for 6 hars and hit sp cap allredy this is BS Spelling and punctuation, have you heard of it? You haven't heard of the chronological measurement system of ha...
- by Garrett Blacknova - at 2012.11.08 18:27:00
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7374. Why should Battlefield Commander be chosen based on WP (War Points) - in General Discussions [original thread]
Skill in combat doesn't necessarily translate to skill at command. Good FPS players who are ONLY good FPS players tend to perform HORRIBLY when you hand the controls tot hem in multilayer RTS or TBS games. Doesn't matter how good your aim is, and...
- by Garrett Blacknova - at 2012.11.08 17:59:00
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7375. [Request] EVE like skill system - in Feedback/Requests [original thread]
Active SP has diminishing returns, meaning you get reduced SP as you play for longer periods of time. Active SP has a weekly cap (I think someone said CCP are considering making this a daily cap), after which you get NO active SP earnings. Passi...
- by Garrett Blacknova - at 2012.11.08 17:25:00
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7376. [feedback] ship missiles, no warning - in Feedback/Requests [original thread]
If the dropship flies high enough to be outside of draw distance, their missiles don't draw in and you just get random explosions. This was more of a problem when draw distance was more limited, but it's still a problem now. I've had it with far...
- by Garrett Blacknova - at 2012.11.08 17:19:00
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7377. Anyone else stuck with only one character? - in Technical Support/Bugs [original thread]
Sky Lite wrote: Priority; 2 not a crash but a game blocker. I'd actually still call it priority 1, since it means players are literally unable to create new characters. And that, in turn, means new players are literally unable to play. About...
- by Garrett Blacknova - at 2012.11.08 17:13:00
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7378. Dear Blue Dots, - in General Discussions [original thread]
I was a Scout. My "Kamikaze Free Hugs" fitting, to be precise. I came up behind a Forge Heavy and an Assault Sniper teammate, the Heavy was in my Squad. He'd just blown up a tank, and the Sniper was about to run out of targets. "guys, want a che...
- by Garrett Blacknova - at 2012.11.08 17:02:00
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7379. playerbase is low - in General Discussions [original thread]
I was here in the early days of orbital strikes being implemented. I disappeared for a while to do other things. Like get a new PS3. I'm back, only been playing for a few days, and I can see MASSIVE improvements over the late stages of the E3 bui...
- by Garrett Blacknova - at 2012.11.08 16:56:00
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7380. jumping in a LAV and hoping out causing freeze back to quarters - in Technical Support/Bugs [original thread]
I don't think it was you, and it wasn't "the spikey map" but I've seen someone do this when I was shooting their ride with my Swarms. Actually pretty impressive, he killed me before I finished swapping weapons.
- by Garrett Blacknova - at 2012.11.08 16:52:00
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