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7201. Feedback on Balance - lack thereof - in Feedback/Requests [original thread]
EnglishSnake wrote: Garrett Blacknova wrote: EnglishSnake wrote: Complains about swarm missiles but yet doesnt say that 1. You can lock on behind cover 2. Missiles will bend around cover to hit a tank, sometimes taking mulitple turns to...
- by Garrett Blacknova - at 2012.11.12 15:58:00
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7202. Equipment: Drones - in Feedback/Requests [original thread]
I say keep Repair Tools as the primary armour repair option, make Repair Drones target SHIELDS instead.
- by Garrett Blacknova - at 2012.11.12 15:18:00
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7203. I want INFANTRY only maps. - in Feedback/Requests [original thread]
Overlord Zero wrote: FPSMMO. Core elements being OP vehicles. Yeah..... since when is letting noobs who would normally get spanked heavily by more experienced players get utterly thrashed by insanely unbalanced vehicles a core mechanic? Maps ...
- by Garrett Blacknova - at 2012.11.12 15:12:00
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7204. [Suggestion]A Injector and Repper solution for LogiBros - in Feedback/Requests [original thread]
Part of the problem with the WP grind that got Wp completely removed from Repair Tools was exactly this. You could fit a Militia Repair Tool, and get just as many WP ticks as you got for using the better Tools, but you'd be stacking those bonuses...
- by Garrett Blacknova - at 2012.11.12 15:07:00
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7205. [suggestion] Skill Points & ISK - in Feedback/Requests [original thread]
They're looking at tweaking the weekly cap, and there's also a "diminishing returns" effect that operates on a daily basis - the more you play during a particular 24 hour period, the less SP you'll be earning in the later matches.
- by Garrett Blacknova - at 2012.11.12 14:57:00
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7206. Feedback on Balance - lack thereof - in Feedback/Requests [original thread]
EnglishSnake wrote: Complains about swarm missiles but yet doesnt say that 1. You can lock on behind cover 2. Missiles will bend around cover to hit a tank, sometimes taking mulitple turns to reach target 3. Fire from otherside of map in saf...
- by Garrett Blacknova - at 2012.11.12 14:53:00
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7207. [Request] Sliding - in Feedback/Requests [original thread]
Xander Mercy wrote: sliding would be awsome as long as it uses enough stamina so that it cant be spammed They could just tie the sliding mechanic to your movement speed - only possible while sprinting, and only works once you're up to full ...
- by Garrett Blacknova - at 2012.11.12 14:43:00
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7208. From The Eyes of The Players - in General Discussions [original thread]
Pub games are going to be perpetually low-inome areas, from the sound of things. Pub stomps probably won't happen very often simply because they aren't going to bring in enough ISK. Especially if spawning a vehicle has ISK requirements for NPC co...
- by Garrett Blacknova - at 2012.11.12 14:33:00
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7209. A mini-guide to Empire Weaponry - in General Discussions [original thread]
I doubt EVERY item will have multiple racial variants, but at least a few of the key ones need them. Everyone needs access to some kind of AR equivalent. Gallente make the current AR, the Laser Rifle can probably fill the role for Amarr, but the ...
- by Garrett Blacknova - at 2012.11.12 14:26:00
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7210. so... next month Dust514 is coming out? - in General Discussions [original thread]
Last news I read was "Summer 2013" for release. If you're in the Southern hemisphere, it's just heading into Summer now, so we could be looking as late as the very end of next year. Unless you consider that CCP aren't in the Southern hemisphere, a...
- by Garrett Blacknova - at 2012.11.12 13:55:00
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7211. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
Governor Odius wrote: If drop uplinks can be teleportation whatevers then why can't objectives have that technology built into them too? Drop Uplinks are defined in the lore of New Eden as being wormhole tech. Our objectives are Null Cannon...
- by Garrett Blacknova - at 2012.11.12 05:27:00
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7212. [Request] To prevent spawn camping. - in Feedback/Requests [original thread]
The problem with both invulnerability and invisibility is that they're easy to exploit in conjunction with high-damage weapons like Sniper Rifles or Shotguns. Line up your shot while the enemy can't shoot back, and take their head off to prevent ...
- by Garrett Blacknova - at 2012.11.12 05:25:00
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7213. For the EvE guys disappointed with Dust.. - in General Discussions [original thread]
Tyrus 4 wrote: Eppenguar Magus wrote: -okay guys, perhaps you can help me out. My PS3 has been used as a glorified Blu-Ray player, TV Websurfer and paperweight/dust collector until getting access to this game. I am not a FPS player and am m...
- by Garrett Blacknova - at 2012.11.12 05:12:00
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7214. holographic sight - in Feedback/Requests [original thread]
I can see a fully holographic sight being a good option for SMGs too. Not such an advantage there as it would be with Zat's suggestion, it would be more about looking cool in that situation, but it would succeed.
- by Garrett Blacknova - at 2012.11.12 04:49:00
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7215. Is the Beta still going? - in General Discussions [original thread]
Eppenguar Magus wrote: Maken Tosch wrote: You should submit a formal complaint to Sony since they are the ones ruining the PlayStation Network. I changed one letter in your post to make it more relevant and true....Sorry. I changed...
- by Garrett Blacknova - at 2012.11.12 04:44:00
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7216. REQ:REDLINE MOUNTAIN SNIPERS - in Feedback/Requests [original thread]
HECATONCHIRES COTTUS wrote: im sorry bro but witf does that have to do with pushing the redline back? It's a DIFFERENT solution to the SAME problem. And more than a few other problems while they're at it.
- by Garrett Blacknova - at 2012.11.12 04:33:00
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7217. CCP give everyone who's in the beta black ops BP. - in Feedback/Requests [original thread]
Just hand the BPO that was specifically for tournament winners out to everyone in the beta? No thanks. Give everyone in the beta more chances to get one? Definitely.
- by Garrett Blacknova - at 2012.11.12 04:30:00
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7218. [Bug] Peeps running into objectives and hiding - in Technical Support/Bugs [original thread]
In related news, throwing grenades with perfect aim to get them through gaps in the objective generally results in them rebounding off the empty air in front of you and sometimes results in them exploding in your own face instead of the other guy's.
- by Garrett Blacknova - at 2012.11.12 04:24:00
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7219. Disconnected when accepting ex-member back to corp - in Technical Support/Bugs [original thread]
If it's me, it's probably because I've been gone less than a day. And have had both CEO and Director roles in another corp during that time. I think that's probably the problem.
- by Garrett Blacknova - at 2012.11.12 04:21:00
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7220. [Bug] Improper Damage - in Technical Support/Bugs [original thread]
With ALL the right skills on their side, and no survivability skills to you, a Toxin SMG would be able to do this without reloading, but they wouldn't be able to do it while hiding. So... yeah, I'd agree this is probably a bug. I personally have...
- by Garrett Blacknova - at 2012.11.12 04:18:00
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