Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
4801. firecracker got band from form - in General Discussions [original thread]
howard sanchez wrote: And with a change in topic ( back to the original that is)... Ask around peeps, DUST is breaking PS3 hardware. My 2008 fatboy finally gave up the ghost with the final of dozens upon dozens of freezes and hard locks just ...
- by Garrett Blacknova - at 2013.03.24 02:02:00
|
4802. 9 Tanks FTW - in General Discussions [original thread]
Zekain Kade wrote: isn't there a vehicle limit that stops this? seriously, wtf? Check my post. Vehicle limit is 5 per side. The pictures shown SHOULD only be possible if both teams called in 5 tanks each, and one team hacked 4 of their ene...
- by Garrett Blacknova - at 2013.03.24 01:59:00
|
4803. Best Nova Knife game!? - in General Discussions [original thread]
My best is 5/3. If I get more than 5 kills, I go negative with Knives. I'm better with a Shotgun.
- by Garrett Blacknova - at 2013.03.24 01:56:00
|
4804. 9 Tanks FTW - in General Discussions [original thread]
You know this should only be possible if the enemy team called in 5 tanks and you stole 4 of them, right?
- by Garrett Blacknova - at 2013.03.24 01:28:00
|
4805. Swarm Launchers too slow - in Feedback/Requests [original thread]
ladwar wrote: i have and only the first volley hit and all the rest were misses, he didn't run till after the second volley was fired which missed, no afterburner used. he was 60m above me. Unless he got terrain or building between him and yo...
- by Garrett Blacknova - at 2013.03.24 01:26:00
|
4806. Feedback: Swarm Launcher + Return Dumbfire - in Feedback/Requests [original thread]
Back in the early days of the E3 build, we could dumbfire Swarms and literally take out several enemy Dropsuits at once. The devs implemented a HARSH nerf of their damage against Dropsuits that kind of made no sense, and specifically declared tha...
- by Garrett Blacknova - at 2013.03.24 01:20:00
|
4807. firecracker got band from form - in General Discussions [original thread]
Raitenjuro wrote: Most of the players in our corp are not this bad a spelling....... at* If you're going to make fun of someone's mistakes, you should avoid making any yourself.
- by Garrett Blacknova - at 2013.03.24 01:11:00
|
4808. New build on June 4th??? - in General Discussions [original thread]
Harkon Vysarii wrote: I heard Fanfest but then again.....internet rumours...... There was a rumour going around that it was coming before fanfest, but a couple of dev comments in the forums, while not 100% confirmation, have implied that it'l...
- by Garrett Blacknova - at 2013.03.24 01:07:00
|
4809. Do no skill weapons have a place in a skill based game? - in General Discussions [original thread]
Crimson Moon V wrote: Sloth9230 wrote: Crimson Moon V wrote: Situational awareness=/=Weapon skill. . Situational awareness is important with all weapons, but I would say it's more important with SLs because they have to lock on and can...
- by Garrett Blacknova - at 2013.03.24 01:02:00
|
4810. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
RECON BY FIRE wrote: There is definately a period of time where you have to get used to Dust regardless of skill, but if youre still going 0-6 a lot after a month Im sorry to tell you, but you just arent very good at this game. You likely just ...
- by Garrett Blacknova - at 2013.03.24 00:48:00
|
4811. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Rasatsu wrote: Sloth9230 wrote: Rasatsu wrote: So Paper wants a no-Rock game mode? I'm sure Paper loves Rock, you might be thinking Scissors here... No, it's part of the meta-game; if Paper has a no-Rock game mode it will look as if S...
- by Garrett Blacknova - at 2013.03.24 00:42:00
|
4812. you can shoot through the debris. - in General Discussions [original thread]
Also, about half the terrain glitches like Manus Peak objective C used to, sending you sliding all over the place when you take half a step too close.
- by Garrett Blacknova - at 2013.03.24 00:05:00
|
4813. Once a majority of players have all skills capped . . . - in General Discussions [original thread]
1. There will always be more skills to train. 2. There will always be alts to train up. 3. There will always be blueberries.
- by Garrett Blacknova - at 2013.03.24 00:04:00
|
4814. There's a fire in the sky... But it's not supposed to be there! - in General Discussions [original thread]
It's a weekend event. We're all currently fighting on Caldari Prime, and there's a crashed Titan just up the road from the battlefield. I'm sorry if this isn't a convenient time for you, but it's not like they parked there on purpose.
- by Garrett Blacknova - at 2013.03.24 00:02:00
|
4815. Yeah... I'm gonna go ahead and say infantry only Ambush is a -horrible- idea - in General Discussions [original thread]
Vermaak Doe wrote: Segregation of the player base isn't a good enough reason that infantry only is a bad idea? A lot of people are getting the impression that Ambush will be turned into an infantry-only mode. NOT that we'll get a new mode wi...
- by Garrett Blacknova - at 2013.03.23 19:43:00
|
4816. New Game Mode Being "Considered"... Infantry Only Ambush! - in General Discussions [original thread]
Do I want a mode with no vehicles? Not really. If they add a mode with no vehicles, will I play it? Only when I'm with a squad and other people want to do so. If they remove vehicles from Ambush, will I be upset? Yes. I'll be very upset. If they a...
- by Garrett Blacknova - at 2013.03.23 19:36:00
|
4817. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
Roy Ventus wrote: Richard Sebire wrote: The idle mechanic and the distance traveled mechanic will put an end to this one. When implemented, if you do not engage or get engaged with an enemy in a set time, you will get booted with 0 isk and 0...
- by Garrett Blacknova - at 2013.03.23 19:23:00
|
4818. Swarm Launchers too slow - in Feedback/Requests [original thread]
gbghg wrote: slypie11 wrote: I think you may have missed my point. I was simply stating why swarm launchers should have a speed buff at the cost of dropships having countermeasures. But since you've brought up the topic of making dust even...
- by Garrett Blacknova - at 2013.03.23 19:13:00
|
4819. NEED SP FOR DROPSHIP CRU SPAWNS - in Feedback/Requests [original thread]
I definitely agree with adding WPs for people spawning on your mCRU. As mentioned, this is a common request that's been asked for many times, and +1 because it's still a good point. But I DON'T want an auto-kick option for vehicles. I want a "gr...
- by Garrett Blacknova - at 2013.03.23 19:04:00
|
4820. Request: Mirage Grenades - in Feedback/Requests [original thread]
I think the WP reward should ONLY happen once per grenade at most, and only for an enemy firing through the mirage and missing the intended target (or for any enemy action that the Mirage effect disrupts). Also, it should only be 10 or 15 WPs, no...
- by Garrett Blacknova - at 2013.03.23 18:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 |
First page | Previous page | Next page | Last page |