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1701. ISK - in General Discussions [original thread]
Repe Susi wrote: 'Dont use what you can't afford' ? This would be my line. If you're losing ISK, you're doing it wrong. ISK profit is victory, even if you lose. ChromeBreaker wrote: The secret... and be sure not to share this with ANYONE....
- by Garrett Blacknova - at 2013.09.09 11:27:00
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1702. When can we expect some new weapons for infantry? - in General Discussions [original thread]
MagSec SMG please? Preferably with the option to convert my Toxin over because Caldari.
- by Garrett Blacknova - at 2013.09.09 11:22:00
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1703. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Monkey MAC wrote: Duran Lex wrote: Sam Beckett can attest to that. Poor bastard is probably still leaping... Edit - Man...i'll feel old as **** if no one gets the reference Dont worry I get it!! Awsome show, I once had a history lesson ...
- by Garrett Blacknova - at 2013.09.09 11:15:00
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1704. Logistic suit's light weapon slot - in General Discussions [original thread]
Dimitri Krenkov wrote: Duran Lex wrote: Lets make reppers the mainhand slot for logi's! That way they can heal, AND disassemble enemy armor in a friendly CQC enviroment. It's foolproof! Not sure if troll post, or legitimate good idea......
- by Garrett Blacknova - at 2013.09.09 11:12:00
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1705. Is it worth trying? - in General Discussions [original thread]
On the topic of scanning, you still have your (10m base) passive scanners, but you don't see enemies lit up by your teammates unless they're using a scanner. You CAN see someone sneaking up behind you, if your scan precision is good enough and th...
- by Garrett Blacknova - at 2013.09.09 11:02:00
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1706. Basic armor plates = Militia armor plates. - in General Discussions [original thread]
Nemo Bluntz wrote: The standard of everything and the Militia versions are usually the exact same with the exception of CPU/PG usage and ammo counts. It's a good thing your armour doesn't have an ammo limit.
- by Garrett Blacknova - at 2013.09.09 10:54:00
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1707. Has anyone bought the Allotek Dropsuit pack? - in General Discussions [original thread]
Aran Abbas wrote: You have the Daemon and the Dren shotgun. And neither of these available in a practical manner for someone who specifically wants a Shotgun BPO that isn't going to cost $50 and come with a stack of other items I don't want.
- by Garrett Blacknova - at 2013.09.09 10:53:00
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1708. Why I believe Aim Assist is good for dust. - in General Discussions [original thread]
Iron Wolf Saber wrote: Didn't Section 8 have some lock on functions? Hell Armor Core had it too. Armored Core has auto-targeting for almost every weapon in every game in the series. But unlike DUST's over-zealous aim assist, it's built into...
- by Garrett Blacknova - at 2013.09.09 10:34:00
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1709. why is no one ever squading up - in General Discussions [original thread]
Mobius Kaethis wrote: Currently there is no reason why anyone would leave voice chat turned off. Even if you don't have a mic it should be turned on so you can here squad mates. There used to be a reason. A very bad one, but still a reason. ...
- by Garrett Blacknova - at 2013.09.09 10:17:00
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1710. What will be the largest goal to work for in Dust? Eve has Titans - in General Discussions [original thread]
MCCs are coming as a player-controlled element of the battlefield. There have been past builds where MCCs were mobile, and I'm pretty sure that Unreal Engine has done more impressive things than a single player-controlled spaceship flying over an...
- by Garrett Blacknova - at 2013.09.09 10:08:00
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1711. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Nguruthos IX wrote: Realistically these suits would also have electronic eyes on the back of their heads making it impossible to be stabbed in the back. but hey We have backstab sensors. They're called passive scanning, and have a 10m range ...
- by Garrett Blacknova - at 2013.09.09 10:02:00
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1712. Are dropships fulfilling their role? - in General Discussions [original thread]
Dropship: As-is in terms of weapon loadout. Assault Dropship: Front Turret upgraded to Medium when they introduce them. Gunship: 3 Medium Turrets - one pilot-controlled and the other 2 operated by gunners. That's my suggestion, anyway.
- by Garrett Blacknova - at 2013.09.09 03:02:00
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1713. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Facts only... FACT: I was in a public match with a squadmate and a locked squad. FACT: My squadmate was in a Heavy suit for the entire duration of the match. FACT: I used Drop Uplinks. FACT: While my squadmate was alive, I got "Team Spawn +25" no...
- by Garrett Blacknova - at 2013.09.09 02:49:00
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1714. why is no one ever squading up - in General Discussions [original thread]
Thor McStrut wrote: Richard Sebire wrote: Why does no one squad up Because it costs money to talk in game , and then nobody listens, thus waste of time and money. What do you call a pair of shoes made from bananas? - slippers What? ...
- by Garrett Blacknova - at 2013.09.09 01:43:00
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1715. Pay to be a good player, Scrubs 514 - in General Discussions [original thread]
Viktor Hadah Jr wrote: Panther Alpha wrote: Why the hell i will want an aimbot ? So i can tell you are 100% anti-bot, including spelling and grammar checkers. I'm impressed you have not put a axe through your computer yet. If you want...
- by Garrett Blacknova - at 2013.09.08 10:38:00
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1716. So, active scanner while not in squad. - in General Discussions [original thread]
I know that in a previous iteration (might have been early uprising, or late Chromosome, I don't remember right now), equipment that was squad-based treated all "No Squad" players as being in a squad for the purposes of equipment effects. So far ...
- by Garrett Blacknova - at 2013.09.08 10:31:00
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1717. Regarding Proto Stomping - in General Discussions [original thread]
ISK efficiency stats are something we've been asking for since well back into closed beta. ISK value destroyed/ISK destruction per minute. ISK value lost/ISK loss per minute. ISK efficiency calculated from the above numbers.
- by Garrett Blacknova - at 2013.09.08 10:24:00
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1718. thank you ccp an great job - in General Discussions [original thread]
I've been one of the voices speaking out against the things which I think have been done wrong in this patch. But in spite of the problems, I've also said in several threads that the majority of changes are positive for me. Yes, there have been s...
- by Garrett Blacknova - at 2013.09.08 10:07:00
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1719. Question about dampening - Surely your math is wrong guys - in General Discussions [original thread]
How you're working things out: Base value - (module + module + module)% = final value How you SHOULD be working them out (how they work in EVE, and how testing confirms they work in DUST also): Base value - module% - module% - module% Scout ...
- by Garrett Blacknova - at 2013.09.08 10:02:00
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1720. Do precision enhancement modules work? - in General Discussions [original thread]
Decibels (dB) aren't a measurement unit specifically defined by its common use in sound volume. The value doesn't have to experience degradation over distance in the same way as sound/hearing, because that isn't what it's measuring in this instanc...
- by Garrett Blacknova - at 2013.09.08 09:43:00
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