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1561. Stamina Recharge Question - in General Discussions [original thread]
When you're in mid-air - which the game counts as ANY time your feet aren't firmly planted - your stamina stops recharging. It was a deliberate nerf to bunnyhopping back in the day, and hasn't changed since, because for the most part, it works ju...
- by Garrett Blacknova - at 2013.09.18 06:48:00
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1562. Fix the maps or nix the sniper - in General Discussions [original thread]
ADAM-OF-EVE wrote: Garrett Blacknova wrote: ADAM-OF-EVE wrote: not even going to bother reading this until its put in paragraphs You could always read post #5 https://forums.dust514.com/default.aspx?g=posts&m=1308329#post1308329 ...
- by Garrett Blacknova - at 2013.09.18 06:43:00
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1563. Fix the maps or nix the sniper - in General Discussions [original thread]
Exact wording of that LogicLoop quote: CCP LogicLoop wrote: Objective hack locations are to be protected from "long range" attacks and any snipers if at all possible. Which doesn't say that they should be completely immune - although realist...
- by Garrett Blacknova - at 2013.09.17 20:10:00
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1564. Recruit a friend link ??? - in General Discussions [original thread]
Dimitri Rascolovitch wrote: nice try doc, but he wont get gear if hes using your recruitment link. maybe you copied the link wrong, try going directly to the recruit a frend page, click the link highlight all of it and hit CTRL+X which is the ...
- by Garrett Blacknova - at 2013.09.17 19:54:00
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1565. Fix the maps or nix the sniper - in General Discussions [original thread]
ADAM-OF-EVE wrote: not even going to bother reading this until its put in paragraphs You could always read post #5 https://forums.dust514.com/default.aspx?g=posts&m=1308329#post1308329
- by Garrett Blacknova - at 2013.09.17 19:07:00
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1566. Gunnlogi technically obsolete? - in General Discussions [original thread]
Aero Yassavi wrote: Forge Gun - Hybrid Rail - 90% shield, 110% armor I know in previous builds, this has actually functioned the other way around. Obviously, it's not SUPPOSED to, and I haven't tested it since Uprising 1.0 (at which point it ...
- by Garrett Blacknova - at 2013.09.17 19:04:00
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1567. What racial fit is the best at hiding from scanners? - in General Discussions [original thread]
Any Logi suit, a Gallente Assault, or the Gallente Scout, can stack enough Dampeners to become invisible even to Prototype Active Scanners. So... if you're Gallente or a Logi, you can do it!
- by Garrett Blacknova - at 2013.09.17 18:45:00
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1568. The scanner, the scout, and the shotgun. - in General Discussions [original thread]
Skill up Dropsuit Electronics far enough to unlock Profile Dampening. The passive acts as a free profile dampener module and frees your slots up for a repper (surprisingly useful). I've been doing basically this approach to Scout since... Precur...
- by Garrett Blacknova - at 2013.09.17 18:25:00
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1569. question, why does it say per level for drop suit skills? - in General Discussions [original thread]
Shattered Mirage wrote: calisk galern wrote: it's a standard suit I had this problem yesterday I say basic suit when I mean standard. it's a standard gallente logistics suit. if i had 51/ 51 pg before upgrading, after upgrading i should ...
- by Garrett Blacknova - at 2013.09.17 17:55:00
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1570. Gunnlogi technically obsolete? - in General Discussions [original thread]
Vehicles in their current state are biased towards armour tanks. CPU and PG limitations on Caldari vehicles make anything but Missiles impractical, although a good Missile-armed Sica CAN tear chunks out of an armour tank - even a Madrugar - if the...
- by Garrett Blacknova - at 2013.09.17 17:48:00
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1571. Fix the maps or nix the sniper - in General Discussions [original thread]
Jathniel wrote: I wouldn't have minded CCP's new direction if it was limited to only a few generated sockets, but the intention is to make ALL SOCKETS long-range attack proof. Source? Because I'm pretty sure this hasn't happened, and I'm pre...
- by Garrett Blacknova - at 2013.09.17 13:44:00
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1572. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: why is always the sniper adjusting on our end? Why do heavies have to adapt with every new build that changes how the HMG/Forge and Heavy/Sentinel suits work? Why do Scouts have to adapt every time our role changes? W...
- by Garrett Blacknova - at 2013.09.17 12:28:00
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1573. Fix the maps or nix the sniper - in General Discussions [original thread]
Monkey MAC wrote: Salviatino Maiano wrote: Here's the page i've got. http://dust514.com/news/blog/2013/08/gallente-research-facility/ Sorry not what I meant go to https://forums.dust514.com/default.aspx?g=posts&t=107073&find=...
- by Garrett Blacknova - at 2013.09.17 12:13:00
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1574. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: Garrett Blacknova wrote: Salviatino Maiano wrote: i guess i'm more so talking about some of the new sockets that eliminate the sniper factor all together. There are no sockets which invalidate sniping across the...
- by Garrett Blacknova - at 2013.09.17 12:08:00
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1575. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Seigfried Warheit wrote: you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a doz...
- by Garrett Blacknova - at 2013.09.17 12:02:00
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1576. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: i guess i'm more so talking about some of the new sockets that eliminate the sniper factor all together. There are no sockets which invalidate sniping across the entire map just by their presence in one location on th...
- by Garrett Blacknova - at 2013.09.17 11:54:00
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1577. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: If you put snipers into a game, make them snipers. If not.... take them out. No gamer in their right mind likes a sniper as a matter of fact you hate snipers. If they're in a game, sure reel them in make them less effec...
- by Garrett Blacknova - at 2013.09.17 11:47:00
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1578. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: Garrett Blacknova wrote: Salviatino Maiano wrote: Garrett Blacknova wrote: Or you join in, and make a difference instead of bumming around look for easy risk-less kills!! -reference- everything i've already...
- by Garrett Blacknova - at 2013.09.17 11:45:00
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1579. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: wth do you all think of when you think... sniper? Good Sniper: Mobile long-range supporting fire. Bad sniper: Camping kill-hog.
- by Garrett Blacknova - at 2013.09.17 11:36:00
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1580. Fix the maps or nix the sniper - in General Discussions [original thread]
Salviatino Maiano wrote: Garrett Blacknova wrote: Or you join in, and make a difference instead of bumming around look for easy risk-less kills!! -reference- everything i've already said in this post, did you even read it all? Pretty s...
- by Garrett Blacknova - at 2013.09.17 11:32:00
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