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401. proto swarms or proto forge? - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Bethhy wrote: Forges have a bonus to shield damage. This is a year long myth that needs to be stamped out. Call in an LAV, grab a militia forge, and observe your 90% damage efficiency versus shields. The Forge is a...
- by Garrett Blacknova - at 2014.04.15 05:23:00
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402. "just fit precision mods" - in General Discussions [original thread]
ratamaq doc wrote: Magnus you almost touched on a missing point here. Interesting that you say the point is missing from the conversation when this happened on the previous page... Garrett Blacknova wrote: The balance of dampening vs. pre...
- by Garrett Blacknova - at 2014.04.15 05:17:00
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403. Shouldnt the Rail Rifle have terrible hipfire? - in General Discussions [original thread]
A question for the people who think it's a good idea to reduce turn speed while aiming down sights... I know turret tracking speed in EVE works like this, but it's about turrets mounted on spaceships. I know turret tracking speed on vehicles in D...
- by Garrett Blacknova - at 2014.04.14 21:48:00
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404. How are people fooled by the Cloak? - in General Discussions [original thread]
Magnus Amadeuss wrote: Oh right, because being invisible is so not worth it. Right, because posting pics of what was actually implemented instead of the original concept that got nerfed before they implemented it into 1.8 didn't support y...
- by Garrett Blacknova - at 2014.04.14 20:35:00
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405. "just fit precision mods" - in General Discussions [original thread]
Magnus Amadeuss wrote: G Torq wrote: Matticus Monk wrote: You are right, my apprehension is completely based on the assumption that passive squad vision was shared, which I thought it was ( I thought we had confirmed this, but I could be ...
- by Garrett Blacknova - at 2014.04.14 20:27:00
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406. "just fit precision mods" - in General Discussions [original thread]
Magnus Amadeuss wrote: There is a valid ewar benefit to cloaks. Yep, that is what you look like when cloaked, and that is incredibly powerful. Uhhh... nope. That's from well before 1.8 was released, while CCP were still working on the cloa...
- by Garrett Blacknova - at 2014.04.14 20:19:00
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407. How are people fooled by the Cloak? - in General Discussions [original thread]
There are two possible problems with cloakers being invisible. It's not always bad eyesight. This provides a solution to the more common problem .
- by Garrett Blacknova - at 2014.04.14 20:09:00
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408. "just fit precision mods" - in General Discussions [original thread]
Fact: Cloaks make dampening too powerful in the EWAR equation. Fact: Dampening SHOULD be capable of exceeding scanning to be effective. BOTH of these things are facts. BOTH are true and correct. Solution: Reduce profile dampening effect of cloak...
- by Garrett Blacknova - at 2014.04.14 10:37:00
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409. HAHAHAHAHA - in General Discussions [original thread]
I've shotgunned people out of LAVs a few times, but I'm not good enough with a Forge Gun to expect that kind of result. Nicely done.
- by Garrett Blacknova - at 2014.04.13 21:48:00
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410. A CHALLENGE TO THE CLOAK COMPLAINERS. - in General Discussions [original thread]
As you all know by now, I'm on the side of cloakers. I don't use the cloak on ANY of my characters, and I have no trouble identifying cloaked players on the field. But, I can understand that not everyone has perfect vision. And more importantly f...
- by Garrett Blacknova - at 2014.04.13 06:35:00
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411. AFK Players - Players hiding in the MCC - in General Discussions [original thread]
Monkey MAC wrote: Youmare 1,800 SP from what ever you next want. You jump in a match and find a full squad NS, WTF, AE, or any other one of those FOTM spamming corps. You know your team is full of blueberries that the whole exercise is a pointl...
- by Garrett Blacknova - at 2014.04.13 06:16:00
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412. KICK 1.8!!! -.- - in General Discussions [original thread]
So you're saying more players should be using the guns that DON'T shoot? Good luck with that. And I see as many Heavies as Scouts. Assaults the the ones with the problem of being underpowered.
- by Garrett Blacknova - at 2014.04.12 09:43:00
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413. are shotgun/cloak combo being heavily abused?? - in General Discussions [original thread]
The Eristic wrote: Only problems I have now are, one, the ability to attack while cloaked and two, the extreme inconsistency of the shimmer visibility on some maps/moods. It seems a combination of the cloak's design and lag, but decloaking need...
- by Garrett Blacknova - at 2014.04.12 09:31:00
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414. are shotgun/cloak combo being heavily abused?? - in General Discussions [original thread]
Nothing Certain wrote: Why do so many who like the cloak make the argument that it a lack of awareness on the victims part that allows them to be killed and the scout would have killed them without the cloak, but then scream and holler at any p...
- by Garrett Blacknova - at 2014.04.12 08:49:00
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415. AFK Players - Players hiding in the MCC - in General Discussions [original thread]
Sigberct Amni wrote: I'm AFK'ing on american servers right now, fucksticks! Whatcha gonna do, brother?! http://media.giphy.com/media/14wTbNneogwjba/giphy.gif Simple solution. Report Post wrote: Open admission of circumventing anti-AFK ...
- by Garrett Blacknova - at 2014.04.12 08:31:00
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416. are shotgun/cloak combo being heavily abused?? - in General Discussions [original thread]
Scouts can pair Nova Knives with a Rifle or Sniper Rifle for longer-ranged encounters while retaining that CQC one-shot capability. Shotgunners don't have that option without running a Commando suit, where the cloak will be a much heavier burden o...
- by Garrett Blacknova - at 2014.04.12 08:25:00
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417. What the Cloak has done and what Nerfing the cloak will do - DOOM? - in General Discussions [original thread]
Jack McReady wrote: Athena Sentinel wrote: 300HP scouts. scouts dont have 300 HP, they have more if you are a scrub with a bad fit Fixed that for you.
- by Garrett Blacknova - at 2014.04.12 08:12:00
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418. What the Cloak has done and what Nerfing the cloak will do - DOOM? - in General Discussions [original thread]
Athena Sentinel wrote: Small increase in decloak delay (SMALL) with a added sound effect for the other player. This would allow the other player to hear the scout decloak even if the scout was out of view. It would limit some decloaking right ...
- by Garrett Blacknova - at 2014.04.12 08:11:00
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419. Scouts dont need Cloaks - in General Discussions [original thread]
Smooth Assassin wrote: Garrett Blacknova wrote: As a non-cloaking Scout, I disapprove this thread. A couple of the Scout suits could use a small nerf to PG and CPU values. Assault suits need a buff. Cloaks are fine. Are you high? have you...
- by Garrett Blacknova - at 2014.04.12 07:38:00
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420. Scouts dont need Cloaks - in General Discussions [original thread]
As a non-cloaking Scout, I disapprove this thread. A couple of the Scout suits could use a small nerf to PG and CPU values. Assault suits need a buff. Cloaks are fine.
- by Garrett Blacknova - at 2014.04.11 23:59:00
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