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2801. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
GLiMPSE X wrote: Garrett Blacknova wrote: Darius Ashran wrote: Stop nercroing a dead thread its over a weak old. Can a Gm lock this please? I'll stop "necroing" a "dead" thread when it stops being relevant or there's a more recent threa...
- by Garrett Blacknova - at 2013.05.14 10:02:00
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2802. What happened to Shotgun? - in General Discussions [original thread]
With Shotgun Operations at level 3, I can one-shot most suits using a Militia or Standard Shotgun. Well-tanked Proto Mediums (Basic, Logi or Assault) and any Heavy suits are going to require 2+ to kill. Medium suits with any focus except "survive ...
- by Garrett Blacknova - at 2013.05.14 09:56:00
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2803. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Darius Ashran wrote: Stop nercroing a dead thread its over a weak old. Can a Gm lock this please? I'll stop "necroing" a "dead" thread when it stops being relevant or there's a more recent thread on the topic with all the relevant information...
- by Garrett Blacknova - at 2013.05.14 09:37:00
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2804. The Definition of OP - in General Discussions [original thread]
This is OP.
- by Garrett Blacknova - at 2013.05.12 12:49:00
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2805. Are the assault ships worth the time and sp? - in General Discussions [original thread]
If you have 2 friends who play at the same time as you regularly, and go into things with the intent of air superiority, it can be useful. If you want to operate as an anti-tank Dropship, it can also be viable. If you want transport, anti-infant...
- by Garrett Blacknova - at 2013.05.11 13:33:00
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2806. Tanks: How has tried them both? - in General Discussions [original thread]
There are a few ways for my Sica to die. They all boil down to one of two basic scenarios 1. I have a valid reason to get it killed. 2. I screw up badly, or more than once.
- by Garrett Blacknova - at 2013.05.11 13:22:00
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2807. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Sorry Wrong Chat wrote: I am strictly against a SP Reset in any way. Though I am still a noob with les than 8 Mio SPs I think CCP gave us enough information before 6th of May. Some pple said, why should I read all of these informations in for...
- by Garrett Blacknova - at 2013.05.11 12:20:00
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2808. Sticky:Aiming and control system in general - in General Discussions [original thread]
Rei Shepard wrote: Quote: Speed cap is a necessity for the control schemes to be at least moderately balanced. Then they failed to deliver that part as i can still do a 360 in an instant, i just dont have any control over my aiming. Tha...
- by Garrett Blacknova - at 2013.05.11 11:47:00
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2809. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Darius Ashran wrote: I would point out Garret less then half that post was directed at you, please read carefully. Most was directed at English tryn reading it as such. And yes I made a typo clearly this is an indictment of my ability in regard...
- by Garrett Blacknova - at 2013.05.11 11:40:00
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2810. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Darius Ashran wrote: Note in my statement I was not referencing vehicle skills not applying the right bonus to a given mod but rather the Mods showing the right skill requirements ( though the effect was broken) And then people going and invest...
- by Garrett Blacknova - at 2013.05.11 11:05:00
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2811. Modded controller users are rampant - in General Discussions [original thread]
Cat Merc wrote: Krightun wrote: Cat Merc wrote: TAC AR once again is used like a full auto AR. Sigh You never learn do you CCP? Can you please put a limit on the fire rate? question: THE TAC RIFLE shoots every time you press / click...
- by Garrett Blacknova - at 2013.05.11 10:52:00
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2812. CCP, can my vehicle mounted large railgun also have unlimited range like the for... - in General Discussions [original thread]
Eisen Sonnet wrote: Why didn't you even vaguely research the range of a Forge Gun before making an inaccurate post. Step 1: Die to Forge Gunner. Step 2: Fail to identify location of shooter. Step 3: Assume he was somewhere outside the playabl...
- by Garrett Blacknova - at 2013.05.11 10:50:00
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2813. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
SatBee wrote: Garrett Blacknova wrote: Perfect balance isn't going to happen. But the core reason mouse aim is unfair on Sixaxis players is NOT the precision, it's the ability to pull instant 180s without a LOSS of precision. Putting a tur...
- by Garrett Blacknova - at 2013.05.11 10:40:00
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2814. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
Krightun wrote: anyone play(ed) CS:GO, did controllers have the optional button or combo of butttons to do 180? that could be useful here. Played a few games with an instant-180 button on console. They're disorienting and you have to spin th...
- by Garrett Blacknova - at 2013.05.11 10:39:00
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2815. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
And another bump for visibility...
- by Garrett Blacknova - at 2013.05.11 10:24:00
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2816. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
Perfect balance isn't going to happen. But the core reason mouse aim is unfair on Sixaxis players is NOT the precision, it's the ability to pull instant 180s without a LOSS of precision. Putting a turn speed cap leaves it still unbalanced, but i...
- by Garrett Blacknova - at 2013.05.11 10:19:00
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2817. Sticky:Aiming and control system in general - in General Discussions [original thread]
Copy-paste for anyone still complaining about turn speed cap: The nature of the sixaxis controller is such that it's impossible to exceed certain reasonable speed restrictions without significant loss of precision. The nature of the way a mouse ...
- by Garrett Blacknova - at 2013.05.11 10:01:00
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2818. Raw mouse input gets you the carrot, ccp. - in General Discussions [original thread]
Copy-paste from another thread: The nature of the sixaxis controller is such that it's impossible to exceed certain reasonable speed restrictions without significant loss of precision. The nature of the way a mouse works allows for near-instant ...
- by Garrett Blacknova - at 2013.05.11 10:00:00
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2819. Letter/Petition to CCP for Skill Respec on May 14th - in General Discussions [original thread]
Darius Ashran wrote: So lets see a lot of you went and made impulsive choices without doing your reading and research as to what those choices would get you and now your crying for CCP to fix your mistakes? Look skills where bugged its true. It...
- by Garrett Blacknova - at 2013.05.11 09:50:00
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2820. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
The nature of the sixaxis controller is such that it's impossible to exceed certain reasonable speed restrictions without significant loss of precision. The nature of the way a mouse works allows for near-instant turning as well as pinpoint preci...
- by Garrett Blacknova - at 2013.05.11 09:44:00
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