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2821. AV weapons - 10% damage buff - in General Discussions [original thread]
Dante Dragonsguard wrote: There was no 10% damage buff to AV or other hand held weapons. If you noticed, CCP removed the +2% damage to all hand held weapons per level bonus that the Weaponry skill had. They just put it straight into the weapon ...
- by Garrett Blacknova - at 2013.05.11 09:34:00
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2822. Petition for a rollback of the 10% damage - in General Discussions [original thread]
Synfulwrath wrote: Panther Alpha wrote: You had a sweet balance in the game, ok K/D ratio was lower, but was in range to what most people accept as an enjoyable experience. Few things needed " refining " ; - Range of ALL weapons was a bit l...
- by Garrett Blacknova - at 2013.05.11 09:21:00
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2823. AUR/Cash items - (Petition) - in General Discussions [original thread]
They've said they're aware of the issues with Fused Locus Grenades, so the fact that they're staying means an ISK variant HAS TO BE COMING.
- by Garrett Blacknova - at 2013.05.11 07:41:00
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2824. A desperate message to CCP, from a veteran dropship pilot. - in General Discussions [original thread]
So at the moment, HAVs are getting a 25% HP buff, and LAVs are gaining 60% (seriously? WTF is with that?), and Dropships are getting... ...drumroll... ABSOLUTELY NOTHING. Good job.
- by Garrett Blacknova - at 2013.05.11 06:37:00
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2825. CCP lies about vehicles - in General Discussions [original thread]
SoTa of PoP wrote: Garrett Blacknova wrote: SoTa of PoP wrote: P14GU3 wrote: Could be... could have sworn it was pitch black though. Something about a "gate" to the afterworld. Takes place in futuristic japan. Sounds like 10 differen...
- by Garrett Blacknova - at 2013.05.11 06:31:00
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2826. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
CQC ranges, Forge Gun fails. Long range against infantry, Forge Gun struggles. Against infantry in an elevated position, Forge Gun fails. Against snipers outside Forge range, Forge Gun fails. Against well-hidden snipers, Forge Gun fails. Against h...
- by Garrett Blacknova - at 2013.05.11 06:23:00
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2827. How's the HMG now? - in General Discussions [original thread]
I'd have preferred the damage only get the 10% buff in line with everything else, and the range and spread be buffed, but this will do too. It's still got too short an effective range for my liking, but at least now a Shotgun suicide charge is act...
- by Garrett Blacknova - at 2013.05.11 06:16:00
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2828. CCP lies about vehicles - in General Discussions [original thread]
SoTa of PoP wrote: P14GU3 wrote: Could be... could have sworn it was pitch black though. Something about a "gate" to the afterworld. Takes place in futuristic japan. Sounds like 10 different animes. And one of them is indeed Darker then bl...
- by Garrett Blacknova - at 2013.05.11 06:14:00
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2829. Let's specialize ALL THE CLASSES! - in General Discussions [original thread]
Rorschach Mustang wrote: Garrett Blacknova wrote: Rorschach Mustang wrote: Since everyone seems to be whining that Logis aren't being support, and want them nerfed into oblivion, here are some changes to make every other class "specialize...
- by Garrett Blacknova - at 2013.05.11 03:32:00
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2830. Player Count - in General Discussions [original thread]
So you're saying that there are big-name games on a platform with a larger userbase than the PS3 with higher playercounts than we have in a beta? Sounds good.
- by Garrett Blacknova - at 2013.05.11 03:29:00
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2831. Let's specialize ALL THE CLASSES! - in General Discussions [original thread]
Rorschach Mustang wrote: Since everyone seems to be whining that Logis aren't being support, and want them nerfed into oblivion, here are some changes to make every other class "specialized." 1) No equipment slots for Heavy, Scout, and Assault...
- by Garrett Blacknova - at 2013.05.11 03:26:00
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2832. Grenades are ******* impossible to see - in General Discussions [original thread]
I haven't been hearing the beeping noise, but that's probably because I'm usually either shooting or being shot by another guy when the grenade shows up. I can often land a grenade behind someone as he backs up, and THOSE are hard to see. I somet...
- by Garrett Blacknova - at 2013.05.11 03:23:00
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2833. So a SP respec IS confirmed, right? - in General Discussions [original thread]
undeadsoldier90 wrote: Where do I send in a ticket? [email protected] And supposedly there's a way to do it on the dust514.com site too, but I haven't tried that yet.
- by Garrett Blacknova - at 2013.05.11 02:52:00
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2834. Wouldn't aim assist always be inherently broken in this game? - in General Discussions [original thread]
xxwhitedevilxx M wrote: Himiko Kuronaga wrote: However, aim assist does not to my knowledge attempt to stick on the persons server-side location, nor could it. It's a client-side feature. well if hit detection was client side, the proble...
- by Garrett Blacknova - at 2013.05.11 02:50:00
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2835. A solution to Mercenary Pack debacle we can all live with - in General Discussions [original thread]
Still not seeing any valid counter-argument against this suggestion. Any word from CCP yet? Nope.
- by Garrett Blacknova - at 2013.05.11 02:46:00
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2836. CCP: in addition to HP, please increase efficacy of tank moduals as well. - in General Discussions [original thread]
I've called my tanks in about a dozen times. They died about a half-dozen times. I only run Sicas today because I'm sleep-deprived and don't want to lose good tanks for being stupid. Maybe you just suck? Also, tanks are getting a 25% HP buff...
- by Garrett Blacknova - at 2013.05.11 02:23:00
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2837. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
After some playtime, I've found that I can actually do precise aim now - they appear to have fixed the problem with aim scaling that I was having before today. Not sure if they fixed Aim Assist though, have been to afraid to turn it off yet. WIll...
- by Garrett Blacknova - at 2013.05.11 02:16:00
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2838. Assault Dropship - in General Discussions [original thread]
HeavySteelB52 wrote: Well that's great that really sounds unfair, they can take more damage and can shoot you from a longer distance. Now if Dropships had more HP that would be nice. I find forge guns annoying too, Im assuming that whatever is ...
- by Garrett Blacknova - at 2013.05.11 01:41:00
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2839. Nerf all Shotguns up to ADV tier - in General Discussions [original thread]
Outside Nova Knives range, Militia (and Standard) Shotguns don't hit hard enough to one-shot a well-fitted SCOUT. Breach Shotguns need a range buff, because right now, they have no more range than normal SGs. Militia and Standard Shotguns might ...
- by Garrett Blacknova - at 2013.05.11 01:39:00
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2840. Assault Dropship - in General Discussions [original thread]
Tank Small Missiles = same range as Assault Dropship Small Missiles or any other Small Missiles. Tank Large Missile Turret = goodbye.
- by Garrett Blacknova - at 2013.05.11 01:30:00
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