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521. isk payout question... - in General Discussions [original thread]
Aero Yassavi wrote: Galvan Nized wrote: It's pretty much a secret...we know but won't tell you . Really though we have no clue. Things we know (at least in pubs): -You get higher payout (base?) depending on time in match -You get better ...
- by Galvan Nized - at 2014.01.08 07:44:00
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522. isk payout question... - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Sounds okay, but I see something that can be extremely exploitable. "only get isk when you win" Today's FW is one-sided on the gallente and minmatar side being the repetetive winners. Eventually, players will begin movin...
- by Galvan Nized - at 2014.01.08 07:36:00
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523. isk payout question... - in General Discussions [original thread]
BuTtHuRtPEepZ wrote: Galvan Nized wrote: Jimmy McNaulty wrote: BuTtHuRtPEepZ wrote: Personally, I think isk payout should be a) the sum of the price of dropsuits killed by me b) the sum of the price of enemy vehicles destroyed by m...
- by Galvan Nized - at 2014.01.08 07:07:00
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524. Amarr Assault Ruined Without Laser Bonus - in General Discussions [original thread]
Kira Lannister wrote: LittleCuteBunny wrote: Amarr Assault went for meh to crap with that change... Gallente Assault is far supreme having a huge pool of HP, no actual backdraw by using damage mods. Let's face it people don't even bother ...
- by Galvan Nized - at 2014.01.08 06:50:00
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525. isk payout question... - in General Discussions [original thread]
Jimmy McNaulty wrote: BuTtHuRtPEepZ wrote: Personally, I think isk payout should be a) the sum of the price of dropsuits killed by me b) the sum of the price of enemy vehicles destroyed by me c) the sum of the price of dropsuits/vehicles...
- by Galvan Nized - at 2014.01.08 06:36:00
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526. Suit Bonus Changes; Really? - in General Discussions [original thread]
Well balance is balance lol.
- by Galvan Nized - at 2014.01.08 06:29:00
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527. The new suit bonuses are going to suck - in General Discussions [original thread]
Denn Maell wrote: Okay, so the month of the heavies is coming. Good repping business, but the minlogis will get a ridiculous buff to the rep tool that I wanted. Commandos will burn through ammo fast, but caldari will out-supply (and rep) me wit...
- by Galvan Nized - at 2014.01.08 05:57:00
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528. isk payout question... - in General Discussions [original thread]
It's pretty much a secret...we know but won't tell you . Really though we have no clue. Things we know (at least in pubs): -You get higher payout (base?) depending on time in match -You get better payout on place in match (may only be 1st though ...
- by Galvan Nized - at 2014.01.08 03:23:00
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529. Lets look at the bright sides... - in General Discussions [original thread]
Can you imagine if all these players using logis as slayers don't get a respec? There will be death threats I guarantee it.
- by Galvan Nized - at 2014.01.08 02:00:00
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530. Racial Scouts? - in General Discussions [original thread]
It's kind of like all the stuff down at fanfest, don't believe anything the say or show. I'm pretty sure fanfest this year, regarding dust, is going to be a giant screen showing last year fanfest. Maybe the dub over anyone saying coming 2013...bu...
- by Galvan Nized - at 2014.01.08 01:41:00
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531. Gonna need 2 REs to pop a heavy now. - in General Discussions [original thread]
Just another scout Nerf, one day though one day we will rise up.
- by Galvan Nized - at 2014.01.08 00:59:00
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532. Is, "blast damage," an EvE term? - in General Discussions [original thread]
How does this affect REs? Will suck if heavies take more than 1. Kind of ruins any chance for a scout to take out a heavy.
- by Galvan Nized - at 2014.01.08 00:21:00
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533. again minmatar left out in the cold - in General Discussions [original thread]
MrShooter01 wrote: Cyrius Li-Moody wrote: That bonus was totally a scout bonus. Replace scout generic 5% profile reduction for generic 5% hacking speed bonus, significantly reduce light frame base profile to compensate for replacement of ...
- by Galvan Nized - at 2014.01.07 19:08:00
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534. How do you fit you Gal scout? - in General Discussions [original thread]
Scheneighnay McBob wrote: Stick to a dropsuit's strengths- for me, I make it a stealth glass cannon. Every scan mod and a shotgun. If the enemy sees you first, you'll die. However, with high precision, low profile, and high radius, you'll have...
- by Galvan Nized - at 2014.01.07 02:02:00
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535. How do you fit you Gal scout? - in General Discussions [original thread]
What are your running in the highs? The two range amps are great but you're only scanning 40.5....way too easy for people to get below...that's with max skills. You could probably go without amps to be honest, you're a RR scout so you're not rely...
- by Galvan Nized - at 2014.01.07 01:12:00
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536. sacrifice of the scout. [fitting] - in General Discussions [original thread]
Some of those mods are very resource intensive...damage mods and shield extenders are some of the hardest to fit. Nanohives and uplinks are also notoriously high cost. Best thing you can do is completely max electronics and engineering, it will h...
- by Galvan Nized - at 2014.01.06 19:04:00
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537. Good fits for scouts? - in Rookie Training Grounds [original thread]
Sana Rayya wrote: If you have Scout to Lvl 5, you only need Dampening 3 and a basic or militia dampener to dodge 28dB proto scans. Not worth it to skill Dampening to 5 unless you plan on using dampeners on your medium frames as well, since doin...
- by Galvan Nized - at 2014.01.04 14:50:00
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538. Let me drag fallen teammates please! - in Feedback/Requests [original thread]
SteelheadPep wrote: How about a temporary shield skill that protects the merc being picked up.There could be variants that fit in upper and lower slots, different strengths, time durations etc.. I think dragging would be much more difficult ...
- by Galvan Nized - at 2014.01.04 14:31:00
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539. Empty matches - in General Discussions [original thread]
Several factors in this. What time are you playing? Have you selected only a certain region? Was it a massacre? Did people quit? Sometimes in FW this is how matches end up...okay this is how matches USUALLY end up. Once they see it's hopeless the...
- by Galvan Nized - at 2014.01.03 14:16:00
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540. Playing The Standings Mechanic - in General Discussions [original thread]
Aeon Amadi wrote: crazy space 1 wrote: CCP Nullarbor wrote: Aeon Amadi wrote: Sgt Kirk wrote: I thought it was worthless to play FW for standings since LP payout is garbage. Sadly it's the only place for decent battles because Pub...
- by Galvan Nized - at 2014.01.03 14:09:00
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