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21. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: I disagree and see movement now as a massive stepin theright direction even if it was a tad over done but its far better than the joke that was last build, now it take being good at it to be able to dodge bullets yes it...
- by GOLD LEAD3R - at 2012.10.05 14:43:00
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22. AR's need a nerf. - in General Discussions [original thread]
It seems like 90% of the people (pro and con) can agree that the gun needs more recoil. Don't touch range, but make it more difficult for a spraying noob to unload on someone across the map. The gun would still be deadly in the hands of pro, and w...
- by GOLD LEAD3R - at 2012.10.05 14:40:00
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23. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Nicol Bolas Planeswalker wrote: +1 for almost useless scout. I run logi or assault now to fulfill the same roles. Speed and got detection need to be fixed. Scout now = fat ninja. Definitely. Everybody called nerf on the scout, but once hit d...
- by GOLD LEAD3R - at 2012.10.05 06:44:00
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24. {feedback} Assalt rifles are op - in Feedback/Requests [original thread]
Tony Calif wrote: The range is fine FFS, it's the recoil. Do you understand that? Ofcourse at 200 yards or whatever I brain you. EVERY BULLET IS ON TARGET. I have lvl 1 assault rifle ops. I really don't see that extra 20% accuracy from the othe...
- by GOLD LEAD3R - at 2012.10.04 19:28:00
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25. How do you playas a scout? - in General Discussions [original thread]
Hawk of Battle wrote: To be honest, I'm finding my scout to be pretty crappy so far this build. I mained scout last build and quite enjoyed it, but with the reduced isk rewards, slower strafe and even worse lagg than ever, I just can't cut it i...
- by GOLD LEAD3R - at 2012.10.04 19:26:00
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26. Codex Build Testing Report - My Experience - in General Discussions [original thread]
Agreed. The whole stealth/sabotage idea for the scout doesn't really exist right now, with signature profile being part of that. No cloaking is another part.
- by GOLD LEAD3R - at 2012.10.04 19:21:00
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27. How do you playas a scout? - in General Discussions [original thread]
Mira Adari wrote: Speed, small stature, small radar signature. The Scout is best suited for CQC in cramped quarters, where you can flank the enemy or attack from behind. Don't try to attack an AR head on, or you die. Ha, yeah, I'm aware of t...
- by GOLD LEAD3R - at 2012.10.04 16:30:00
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28. Remove the Redline/Safe Zones - in General Discussions [original thread]
Totally agree with the OP. Not to make the 1 billionth comparison, but PS2 has a huge open area that makes strategy a central part of the game. It gives the ability to actually flank an enemy, something you really can't do in the games we're playi...
- by GOLD LEAD3R - at 2012.10.04 16:23:00
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29. Serious question about fire distance - in General Discussions [original thread]
Mira Adari wrote: The ARs range is pretty evil. I think it deserves a little reduction... Agreed. If I use a sniper, an AR guy can wipe the floor with me at 250+ meters (especially if I'm in a scout suit, which I am usually not, but still......
- by GOLD LEAD3R - at 2012.10.04 15:01:00
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30. How do you playas a scout? - in General Discussions [original thread]
To all the scouts out there: what are the advantages of a scout suit? I haven't really found any in my short time playing as a scoult. You can sprint faster than an assault, but it's prettys similar, isn't it? (like a difference of 0.7 m/s) So it...
- by GOLD LEAD3R - at 2012.10.04 14:50:00
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31. [BUG] Proximity mines not detonating - in Technical Support/Bugs [original thread]
Magneus Calgar wrote: I had a similiar thing happen earlier though i did manage to set one directly underneath an enemy LAV and after 2 seconds or so it detonated. However, the LAV barely took any damage from the explosion. Also I think from th...
- by GOLD LEAD3R - at 2012.10.02 01:01:00
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32. [BUG] Proximity mines not detonating - in Technical Support/Bugs [original thread]
I've used about 9 now out of a dozen matches, and not one of them has gone off. I've seen infantry walk over them, vehicles, you name it. Nothing. And yes, they were armed. All of these instances occurred at least 10 seconds after I threw them. Th...
- by GOLD LEAD3R - at 2012.10.02 00:02:00
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33. who believe in an alien life forms? - in General Discussions [original thread]
But let's cut that number down even further. Let's just say that I made a huge math error, and the numbers are only 1% as high as I'm making them out to be. That gives us 3,000. 3,000 sims that replicate what the early 21st century was, with NPC's...
- by GOLD LEAD3R - at 2012.09.23 01:03:00
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34. who believe in an alien life forms? - in General Discussions [original thread]
Let's say 50 years from now all of this will be possible (maybe it'll be 100, or maybe it'll be 25, but let's just say it's 50). Let's also estimate that there will be 9 billion people on the planet. A fairly conservative estimate. If we assume t...
- by GOLD LEAD3R - at 2012.09.23 01:02:00
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35. who believe in an alien life forms? - in General Discussions [original thread]
Corvus Dorn1 wrote: Sleepy Zan wrote: [quote=4447] *alien version of facepalm* Facesuctionpad I know this is supposed to be about the beta, but i love reading topics like these, please (whoever it was) expand on why you think its a s...
- by GOLD LEAD3R - at 2012.09.23 01:01:00
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36. 1 Mill sp/isk Roughly 3 weeks before character reset Lol! - in General Discussions [original thread]
Pokey Dravon wrote: I figured people would be happy that the next build is coming so soon? Agreed. Who cares about the million. Another build mean closer to launch. Get me to launch!!!
- by GOLD LEAD3R - at 2012.09.05 19:59:00
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37. Some sniping tips for the pretty ladies. - in General Discussions [original thread]
Snipers a problem? Lol. I rarely get hit by a sniper. There are much bigger problems to look for on the battlefield, like invincible tanks and assault rifle wielding infantry. I move back and forth between objectives with my assault guy with littl...
- by GOLD LEAD3R - at 2012.09.03 21:29:00
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38. We (desperately) need electronic warfare! - in General Discussions [original thread]
Love the OP. Completely agree.
- by GOLD LEAD3R - at 2012.08.28 00:54:00
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39. How to fix Remote Explosives - in General Discussions [original thread]
Alexei Darkbloom wrote: CCP Frame wrote: In the upcoming build Remote Explosive is going to be changed. Arming time: 5 seconds Maximum ammo: 2 Lower throw distance No icon displayed above until it is armed. Did someone hack a developer ac...
- by GOLD LEAD3R - at 2012.07.19 18:59:00
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40. How to fix Remote Explosives - in General Discussions [original thread]
I hardly use RE's. Mostly play as a straight up assault guy, using my AR, or a heavy using my HMG. From someone who doesn't use them, I don't think they're a problem. I may get killed by 1 a match, but usually no more than that (2 at most), and I ...
- by GOLD LEAD3R - at 2012.07.16 19:32:00
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