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1161. A petition to ban or delete account of arirana 4 cheating/glitching - in General Discussions [original thread]
Doc DDD wrote: I would rather ccp just disable melee until it is fixed. Arirana will always be synonymous with pathetic exploiter. Isn't that enough? It's the fact that it's taken so damn long to fix, and people are getting fed up and want an...
- by Funkmaster Whale - at 2013.09.06 05:33:00
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1162. Where is the Carbon Engine? - in General Discussions [original thread]
Listen guys, I think there's a huge misunderstanding here as far as how gave development works particularly in regards to "engines". First off, I don't recall CCP stating anywhere that they would be going back to the Carbon engine, nor is it somet...
- by Funkmaster Whale - at 2013.09.06 05:28:00
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1163. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
CCP LogicLoop wrote: Under the standards of level design yes. For example you will notice we used much less cover points that are just boxes splattered everywhere. More of the cover is primarily built into the structures them selves. Environm...
- by Funkmaster Whale - at 2013.09.06 05:27:00
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1164. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
So this is an issue that's been around seemingly since the game's inception. Performance issues in any game are never fun, and it seems like there isn't much talk about overhauls in terms of getting the game to ruin more fluid. On to the point, L...
- by Funkmaster Whale - at 2013.09.06 05:09:00
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1165. HAV bug - in Technical Support/Bugs [original thread]
The same issue happens sometimes if you're exiting a dropship. I've had players jump out of my dropship only to be sent flying in some random direction because they encounter the dropship collision box. I've even been killed by the collision box j...
- by Funkmaster Whale - at 2013.09.06 02:33:00
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1166. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Lazy Scumbag wrote: Aim assist was only needed to compensate for the ridiculous strafe speeds. It should be the easiest thing in the world to shoot someone five feet away, but superhuman strafe speed made the aiming feel terrible. I was under t...
- by Funkmaster Whale - at 2013.09.05 11:48:00
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1167. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
With the SP events, you guys really seem to be convoluting things more and more each time. First it's straight triple SP, which people were fine with. Then it was double SP cap with only double SP accrual from war points, and now it's this weird s...
- by Funkmaster Whale - at 2013.09.05 11:38:00
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1168. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
General12912 wrote: Correct me if im wrong, but i do think aim-assist has always been in the game. I find it funny that people are just now noticing it. People are mad cuz the improved hit feature. So this is how stupid it is, instead of reques...
- by Funkmaster Whale - at 2013.09.05 10:52:00
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1169. Sticky:Fracture Road Skirmish Feedback! - in Skirmish Gamemode [original thread]
I love this map so far. It feels way more immersive than what we've had before and I really like all the objectives being spread out. It allows many breach points for the objectives and makes the flow of battle more continuous. So many of our old ...
- by Funkmaster Whale - at 2013.09.05 00:04:00
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1170. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
We need to keep this afloat. Dropships are unbearable. Whatever CCP's definition of an "improved dropship camera" is completely ass-backwards. Please revert the camera and controls to what they were before!
- by Funkmaster Whale - at 2013.09.04 18:08:00
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1171. Assault Rifle seems a tad more powerful - in General Discussions [original thread]
Hit detection issues that were fixed mean more bullets landing. Giving borderline-aimbot to every scrub means everyone has almost perfect aim Put those two together and you won't be surviving for long without at least ~1000 EHP.
- by Funkmaster Whale - at 2013.09.04 15:46:00
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1172. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Torneido Achura wrote: Funkmaster Whale wrote: Torneido Achura wrote: Funkmaster Whale wrote: zibathy numbertwo wrote: I get no satisfaction from kills anymore. The aim assist is enough to make me not want to play this game right no...
- by Funkmaster Whale - at 2013.09.04 15:37:00
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1173. CCP - What inclined you to provide such strong aim assist? - in General Discussions [original thread]
I'm just curious why the aim assist is as strong as it is now. Any decent FPS gamer who could have tested it for you would have told you it is too strong. It's a complete slap in the face to vets who take the time to learn aiming mechanics. So ple...
- by Funkmaster Whale - at 2013.09.04 15:32:00
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1174. Poll - in General Discussions [original thread]
New maps - 8 Matchmaking - 1 Aim assist - 1 LAV Changes - 9 Hit detection - 7 Honestly the aim assist and matchmaking are killing the game for me right now. The new aim assist is the dumbest mechanic to be put in place.
- by Funkmaster Whale - at 2013.09.04 15:26:00
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1175. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
Torneido Achura wrote: Funkmaster Whale wrote: zibathy numbertwo wrote: I get no satisfaction from kills anymore. The aim assist is enough to make me not want to play this game right now. I used to win every 1v1 because i had better aim a...
- by Funkmaster Whale - at 2013.09.04 15:23:00
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1176. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
zibathy numbertwo wrote: I get no satisfaction from kills anymore. The aim assist is enough to make me not want to play this game right now. I used to win every 1v1 because i had better aim and i strafed intelligently, but now all it is, is tra...
- by Funkmaster Whale - at 2013.09.04 15:14:00
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1177. Get rid of Aim-Assist - in General Discussions [original thread]
steadyhand amarr wrote: So for last year people have been crying out for it. And now all cool kids are upset the playing field has Been leveled. Tbh expected level of QQ. The fact HD is now working and ur simply getting outplayed is not a fac...
- by Funkmaster Whale - at 2013.09.04 15:11:00
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1178. Aim Assist killed Speed Tanking - in General Discussions [original thread]
gbh08 wrote: i dont play scout but since the update im getting fu.cked over by them more than usual, and like the post above mine suggests, it is in cqc range, and the scout just out does the aim assist "shrugs" not complaining, just from the ...
- by Funkmaster Whale - at 2013.09.04 14:56:00
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1179. Get rid of Aim-Assist - in General Discussions [original thread]
Aim assist is the stupidest mechanic, especially with the absurdity that we get here. The game automates the most critical aspect of the FPS: the aiming. What's next, recoil assist? Trigger assist? Why don't we just put the carebears on one server...
- by Funkmaster Whale - at 2013.09.04 14:54:00
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1180. Is Aim assist on for ADS? - in General Discussions [original thread]
Rogatien Merc wrote: I can't really tell a difference ADSing down a sight with a tactical assault rifle... is it on for ADS, just not on for that weapon type, or is the aim assist working more for hip fire spray and pray? [Edit: Aim down sight...
- by Funkmaster Whale - at 2013.09.04 14:03:00
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