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1141. EoN Official Statement: [PUB STOMPING IN BOUND] - in General Discussions [original thread]
soulreaper73 wrote: Baracka Flocka Flame wrote: Thumb Green wrote: DeadlyAztec11 wrote: Why you mad bro? EoN is filled with chill people. People hate them just cause their good. I think it has more to do with EoN being filled with ...
- by Funkmaster Whale - at 2013.09.07 18:40:00
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1142. ARs outrange Lasers - in General Discussions [original thread]
It's not that the AR "outranges" a laser it's just got a wider optimal range than a laser. I know for a fact that at a laser's optimal the regular AR is only doing ~40% of its DPS. Lasers just need to have their optimal range tuned to be a bit wider.
- by Funkmaster Whale - at 2013.09.07 18:39:00
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1143. How many of us don't use aim assist? - in General Discussions [original thread]
I hate game assists in general so I always have them off.
- by Funkmaster Whale - at 2013.09.07 18:35:00
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1144. EoN Official Statement: [PUB STOMPING IN BOUND] - in General Discussions [original thread]
Regynum you're such a douche bag. Just stop, seriously. No one cares.
- by Funkmaster Whale - at 2013.09.07 18:31:00
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1145. Leaving dropship results in insta-death - in General Discussions [original thread]
Iron Wolf Saber wrote: LAV and HAVs have done this to me as well before 1.4, I have yet to have it happen as a dropship pilot though. Start flying up in a dropship then jump out while it's still accelerating upwards. Observe.
- by Funkmaster Whale - at 2013.09.07 05:37:00
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1146. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
Long Evity wrote: Funkmaster Whale wrote: Long Evity wrote: is that a no? You really think I would be asking about this subject if I didn't participate? You really think someone who participates in PC needs some scrub mechanic like aim ...
- by Funkmaster Whale - at 2013.09.07 05:30:00
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1147. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
Long Evity wrote: is that a no? You really think I would be asking about this subject if I didn't participate? You really think someone who participates in PC needs some scrub mechanic like aim assist? Only people who can't aim defend aim ass...
- by Funkmaster Whale - at 2013.09.07 02:04:00
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1148. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
JW v Weingarten wrote: Funkmaster Whale wrote: The majority of the players who are in competitive PC corps and participating in the tournament generally see aim assist as a bad thing that only serves to make the incapable capable. As such, i...
- by Funkmaster Whale - at 2013.09.07 01:53:00
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1149. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
Doc Noah wrote: Or you know, fix aim assist so its more like an aim assist and less like an aimbot. I don't foresee CCP doing this anytime soon. They've worked so hard to bring their aim assist system back, and the lack of comments from the D...
- by Funkmaster Whale - at 2013.09.07 01:44:00
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1150. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
The majority of the players who are in competitive PC corps and participating in the tournament generally see aim assist as a bad thing that only serves to make the incapable capable. As such, is there any possible way to tune the parameters such ...
- by Funkmaster Whale - at 2013.09.07 01:38:00
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1151. Why is "improvement in accuracy" something that has to be attributed t... - in General Discussions [original thread]
I was rereading the aim overhaul dev blog from back in July ( Found here ) and I noticed one little tidbit that stood out. People were apparently claiming that they were having a hard time staying on target and so they re-enabled aim assist, and a...
- by Funkmaster Whale - at 2013.09.06 16:02:00
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1152. [Petition] increase TTKs - in General Discussions [original thread]
How about we just turn off aim assist? That's what ****** everything in the first place.
- by Funkmaster Whale - at 2013.09.06 15:43:00
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1153. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
SirManBoy wrote: Garbage suggestion, OP. Thanks to 1.4 you assault types had your wet dream wishes granted with auto aim. But now you're suggesting a limit on equipment too? Typical. Stop trying to make this a ****** game, guys. Diversity makes...
- by Funkmaster Whale - at 2013.09.06 15:07:00
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1154. Caldari/Assualt Suits = worthless in 1.4 - in General Discussions [original thread]
I play Assault and haven't had any problems. I had to adjust my play style a bit because of the aim assist crap, but overall it's pretty much the same. Heavies are much scarier, shotguns are much scarier, and noobs are actually somewhat of a threa...
- by Funkmaster Whale - at 2013.09.06 13:43:00
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1155. [Request] Assault Rifles & Aim Assist - in Feedback/Requests [original thread]
It's not the AR, it's the ridiculous aim assist, just as OP stated. Tune down the magnetism and other aim assist features so every scrub who can pull a trigger doesn't have all-but-perfect aim.
- by Funkmaster Whale - at 2013.09.06 13:39:00
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1156. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
I-Shayz-I wrote: OMG brb, making more fittings with every uplink available on the market Honestly, the problem is that each variant of uplink has its own limit. If there was a limit to 3 uplinks per player, no matter what the variant, this wo...
- by Funkmaster Whale - at 2013.09.06 13:35:00
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1157. [Request] Player Active Equipment Limit - in Feedback/Requests [original thread]
One of the biggest things I think that continuously exacerbates the performance issues people have in this game is the sheer enormous amounts of equipment that are on the field at any given time. Particularly in PC, sometimes the maps/sockets are ...
- by Funkmaster Whale - at 2013.09.06 05:58:00
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1158. LogicLoop: Regarding Lag in Outposts - in Outposts [original thread]
CCP LogicLoop wrote: In actual meter coverage from a top down view the Research Facility is extremely close if not bigger than the Orbital Artillery. Which isn't surprising, the two outposts are very similar in terms of performance. Just out ...
- by Funkmaster Whale - at 2013.09.06 05:50:00
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1159. [Feedback] Aim Assist balancing weapons and bringing new players - in Feedback/Requests [original thread]
Aim assist should stay. The only thing I ask is that they tune down the "magnetism" feature from it. That itself is too strong right now because it effectively tracks the target for you as long as you don't fight the aim assist. The game should ne...
- by Funkmaster Whale - at 2013.09.06 05:42:00
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1160. [Feedback] Aim Assist is Too Strong - in Feedback/Requests [original thread]
There's been some really good discussion here so I'm going to try and keep this thread alive. Shameless bump.
- by Funkmaster Whale - at 2013.09.06 05:40:00
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