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2001. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Was there a Podcast this week. Is it going to be updated on http://biomassed.net/podcast soon?
- by Fox Gaden - at 2014.12.18 18:11:00
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2002. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
As far as concerns over there being too much load on Tranquility, you should keep in mind that Tranquility is not just a "server". Tranquility is actually better decried as a "cloud" as it consists of many computers networked together in a massiv...
- by Fox Gaden - at 2014.12.18 17:44:00
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2003. Split Dust OFF of the tranquility server. - in Feedback/Requests [original thread]
deezy dabest wrote: Lately I have discovered there is actually more to the district selection for FW than what meets the eye. If I could be certain I would share but I have not been able to test more in depth. The location of DUST FW battles ...
- by Fox Gaden - at 2014.12.18 17:39:00
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2004. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: Fox Gaden wrote: Well I mostly used the Burst HMG anyway, so this is a buff for me, but I am concerned that increasing heat buildup that much on the base model HMG will greatly reduce its effectiveness as a sustained fire ...
- by Fox Gaden - at 2014.12.18 17:29:00
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2005. What happened to the GM of the other forums? - in General Discussions [original thread]
Step 1 : Spanish speaking people need to buy enough AUR to pay the salary of a GM. Step 2 : Spanish speaking people then need to point out to CCP that they buy enough AUR to pay the salary of a GM and demand that they get a Spanish speaking GM.
- by Fox Gaden - at 2014.12.18 17:06:00
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2006. No tax rate corps ? - in General Discussions [original thread]
DAAAA BEAST wrote: Just wondering what are the tax free corps in Dust 514 ( except the NPC ). I already know War Ravens , but I would preferably stay in the General Tso's Alliance. I keep the tax rate for Immortal Guides at 0.00%.
- by Fox Gaden - at 2014.12.18 16:55:00
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2007. Just purchased the War Profiteer pack and got nothing? - in General Discussions [original thread]
Duke Noobiam wrote: Stevez Wingyip wrote: So I just spent -ú40 (It was deducted and my wallet has 0.09p left) and I have the e-mail to prove that I purcahsed the item. And it gave me nothing? No apex, no LAV and no AUR? Anyone else getting t...
- by Fox Gaden - at 2014.12.18 15:58:00
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2008. Skill to Increase Clip Size? - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: CCP Rattati wrote: We have contemplated an ammo module. Would you automatically regenerate ammo? I'm down for that. I think it just means you could carry more ammo. Like the ammo modules for vehicles.
- by Fox Gaden - at 2014.12.18 15:50:00
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2009. update 1.1o - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes, the user experience is not as good as it could be for the new warbarge strikes. We hope to improve it one day. Yes, while in the old days I would never notice the notification to tell me that I had a Warbarge strike av...
- by Fox Gaden - at 2014.12.18 15:26:00
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2010. Analysis of the Burst HMG - in Feedback/Requests [original thread]
One comparison I would like to look at: The heat number for the Proto Burst HMG is now 39.6. What was the heat number for the Advanced Burst HMG in Charlie, when it was OP? I ask because in Charlie most people used the Advanced Burst HMG. I am w...
- by Fox Gaden - at 2014.12.18 14:55:00
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2011. Analysis of the Burst HMG - in Feedback/Requests [original thread]
Burst HMG Mechanics : If you hold down the trigger on a Burst HMG it will fire a burst, then pause for a set time before firing another burst, and will repeat this pattern until it overheats. Unlike other Burst weapons in DUST, pulling the trigg...
- by Fox Gaden - at 2014.12.18 14:28:00
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2012. [Request]How Swarms should work - in Feedback/Requests [original thread]
Pokey Dravon wrote: Grimmiers wrote: Fox Gaden wrote: Actually if there was some player skill based way of causing Swarms to lose lock during flight, that would be an interesting AV dynamic. It would have to rely on good timing or some o...
- by Fox Gaden - at 2014.12.18 00:29:00
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2013. What is the point of the redline? - in General Discussions [original thread]
Timtron Victory wrote: Can someone please explain it to me. I played in a domination match in which my team dominated but we lost because half the enemy squad was sniping. I did go to the redline and found 5 camping and managed to off one heavy...
- by Fox Gaden - at 2014.12.17 20:18:00
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2014. use nanite injector on enemy corpses - in Feedback/Requests [original thread]
It would be more fun if this created zombies...
- by Fox Gaden - at 2014.12.17 20:15:00
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2015. STRONGBOX ROLE CALL! - in General Discussions [original thread]
People would buy more keysGǪ if some of those boxes had a random number of keys in them. Even if you had to buy on average 20 keys to get 5 keys back, it would still give people enough hope that many would buy more keys.
- by Fox Gaden - at 2014.12.17 20:13:00
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2016. [Request]How Swarms should work - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: He does have a valid point: Swarms never lose their lock,and that removes skill from the equation. I can never evade a missile in my DS unless I'm hovering right next to a building and even that is not reliable (for some ...
- by Fox Gaden - at 2014.12.17 18:17:00
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2017. I'd Pay To Change My Name In This Game. - in Feedback/Requests [original thread]
Summa Militum wrote: Fox Gaden wrote: Summa Militum wrote: I think if CCP wants to make some money they should offer a way for people to change their name in this game. Who else would pay a little to change their name in this game? Summ...
- by Fox Gaden - at 2014.12.17 18:07:00
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2018. My 3 week gameplay review. - in General Discussions [original thread]
SoTa PoP wrote: CCP Rattati wrote: Thanks for the feedback. We will be sure to incorporate it, there are more than one way to skin this cat, and maybe a combination of metalevel and sp is the way to go. I just want to confirm one thing: ...
- by Fox Gaden - at 2014.12.17 18:02:00
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2019. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Jadd Hatchen wrote: As everyone one knows, the top 3 players (on both the winning and loosing sides) of every match, as shown by the end of match screen, will receive more combined ISK than the ISK earned by the other 13 players in the match!!...
- by Fox Gaden - at 2014.12.17 17:53:00
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2020. [Request]How Swarms should work - in Feedback/Requests [original thread]
Atiim wrote: The fun part about idiotic ideas is that I don't need to argue against them, as they won't be implemented. Well the part about the longer you hold the lock the more more missiles are fired is sort of interesting, even if his unde...
- by Fox Gaden - at 2014.12.17 17:41:00
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