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1061. Recruitment is Impossible... - in General Discussions [original thread]
Thor Odinson42 wrote: CCP FoxFour wrote: You listed three conclusions about a problem. Any suggestions on solutions? Players joining corporations is a huge thing for us, its something we really want to encourage. Not only does it tend to me...
- by Flint Beastgood III - at 2013.09.15 17:21:00
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1062. Recruitment is Impossible... - in General Discussions [original thread]
pegasis prime wrote: Mag used to have a system where if you got somany kills a rocking tune would start playing and continue while you did . I used to love it going nearly whole rounds of sabo with it on in the background. Really? I never ...
- by Flint Beastgood III - at 2013.09.15 17:20:00
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1063. Introducing Pirate Faction Gear - Could Even Put a Stop to Re-Specs? - in General Discussions [original thread]
Mobius Kaethis wrote: Flint Beastgood III wrote: Being new to New Eden I was unfamiliar with pirate gear. Having now been informed, I like the idea of pirate gear in DUST 514. I like the point someone mentioned about needing level 5 in desir...
- by Flint Beastgood III - at 2013.09.15 14:39:00
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1064. Recruitment is Impossible... - in General Discussions [original thread]
CCP FoxFour wrote: You listed three conclusions about a problem. Any suggestions on solutions? Players joining corporations is a huge thing for us, its something we really want to encourage. Not only does it tend to mean people stick around in...
- by Flint Beastgood III - at 2013.09.15 08:59:00
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1065. Introducing Pirate Faction Gear - Could Even Put a Stop to Re-Specs? - in General Discussions [original thread]
Being new to New Eden I was unfamiliar with pirate gear. Having now been informed, I like the idea of pirate gear in DUST 514. I like the point someone mentioned about needing level 5 in desired area (dropsuit command, weaponry, etc) and think lev...
- by Flint Beastgood III - at 2013.09.15 08:29:00
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1066. Introducing Pirate Faction Gear - Could Even Put a Stop to Re-Specs? - in General Discussions [original thread]
Lt Royal wrote: Kristoff Atruin wrote: I'd kind of like to see this added as an expansion of faction warfare. Make it so that eve and dust players can actually align with a pirate faction. For example, the Angel Cartel and Serpentis are...
- by Flint Beastgood III - at 2013.09.15 00:51:00
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1067. Has The server been acting weird for anyone else tonight? - in General Discussions [original thread]
It's becoming increasingly difficult to play this game.
- by Flint Beastgood III - at 2013.09.14 08:38:00
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1068. Sticky:The future of Factional Warfare in DUST - in General Discussions [original thread]
NoxMort3m wrote: FW definitely should have a larger isk payout than a normal match and some more salvage would be nice Indeed, even sal;vage in PC is poor. 1x items? How about 5x? (Including more rare weapons and equipment). ISK should be d...
- by Flint Beastgood III - at 2013.09.13 06:18:00
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1069. How is this possible?? - in General Discussions [original thread]
Reav Hannari wrote: pamuku420tyme wrote: So i was on my make shift scout with 153 over all health and of course it dies alot.... BUT i get on my heavy with 1047 over all health. My hmg needs to be reloaded so i start on the endless process o...
- by Flint Beastgood III - at 2013.09.11 16:28:00
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1070. Introducing CCP Saberwing! - in General Discussions [original thread]
Welcome! Community Manager eh? Good luck. Hopefully this is the start of real DEV-community communication.
- by Flint Beastgood III - at 2013.09.10 17:28:00
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1071. Codebreakers - in General Discussions [original thread]
demonkiller 12 wrote: Whats the deal with them? if i have 4 do i hack something just by pressing O/E If i have mini logis to 5 and system hacking to 5 im already at +50% hacking speed right? i dont see any penalties anywhere What is O/E? The...
- by Flint Beastgood III - at 2013.09.10 06:06:00
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1072. Dev HELP Please......Whats going on with uplinks?!?!?!?!?! Facts only please - in General Discussions [original thread]
Kage Roth wrote: CCP Wolfman wrote: Currently there is no setting on a droplink that would allow us to make it squad only. I will ask our QA to do some checking to see if some other factor is messing with their behaviour. I would also reall...
- by Flint Beastgood III - at 2013.09.09 19:01:00
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1073. how well do you do with aim assist turned off? - in General Discussions [original thread]
Protocake JR wrote: 3- 21 without aim assist 37-0 with aim assist lol. this made me chuckle
- by Flint Beastgood III - at 2013.09.07 11:24:00
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1074. (For the loyalists) What do you do during downtime? - in General Discussions [original thread]
Forums.
- by Flint Beastgood III - at 2013.09.07 11:21:00
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1075. WHY its not an aimbot - in General Discussions [original thread]
Tallen Ellecon wrote: I suck at aiming without aim assist, but I'm good at a lot of other things like life. Haha, you can be good at both though. And as they say... practice makes perfect.
- by Flint Beastgood III - at 2013.09.07 11:03:00
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1076. WHY its not an aimbot - in General Discussions [original thread]
OK. Extensive testing revealed to me that the aim assist IS magnetized. I stood completely still for minutes on end while ADS and every time an enemy went past my crosshair it moved. When someone inside the crosshair jumped, my sights moved up to ...
- by Flint Beastgood III - at 2013.09.07 01:10:00
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1077. Well Nerf AR forces are coming back - in General Discussions [original thread]
Monkey MAC wrote: try it lob round aimed around 50m away and what the light on the floor Whuut? No comprendes.
- by Flint Beastgood III - at 2013.09.05 18:11:00
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1078. WHY its not an aimbot - in General Discussions [original thread]
Hmmm. Never thought of it like that. LOL. It was just shocking to find my survivability halved overnight. Good post.
- by Flint Beastgood III - at 2013.09.05 06:22:00
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1079. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
The matchmaking is so extremely f**ked that if it was a pet you would have it put down. I know what I select doesn't = the game mode I get (working as intended) but to keep putting me in a game mode I don't want to play AND having only 3 people...
- by Flint Beastgood III - at 2013.09.03 23:24:00
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1080. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Parson Atreides wrote: The new complex is enormous and playing several matches today, my corpmates and I had the reinforced belief that the game really needs 24v24 for maps this size. Yep, 24v24 is needed and is the stated game size on the ...
- by Flint Beastgood III - at 2013.09.03 21:34:00
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