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941. Is it CODEX or CoD Ex? - in General Discussions [original thread]
http://en.wikipedia.org/wiki/Codex
- by Fivetimes Infinity - at 2012.09.30 13:25:00
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942. OMFG PATCH NOTES!!! - in General Discussions [original thread]
It's at the top of this forum.
- by Fivetimes Infinity - at 2012.09.30 05:10:00
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943. OMFG PATCH NOTES!!! - in General Discussions [original thread]
HK-40 wrote: Could your answer to all of the above be that its a beta? Don't just randomly use catchphrases you see other people using on the forum. The answer to your dumb question is "no", and it has nothing to do with entitlement. It's a...
- by Fivetimes Infinity - at 2012.09.30 05:09:00
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944. #MoneyTeam Now Recruiting - in General Discussions [original thread]
The other requirement is that you must constantly talk about the CreoDron Breach Assault Rifle and how it should be buffed because you are a simple person and unable to adapt to changing circumstances.
- by Fivetimes Infinity - at 2012.09.30 05:06:00
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945. Why is there no mention of the "Crusader" Class? - in General Discussions [original thread]
Lasers are for mouth breathers. Crusader suit would potentially have substantial impact on the way people play the game and work as a squad. Lasers are just yet another way to put holes in people from afar. Big deal.
- by Fivetimes Infinity - at 2012.09.30 05:03:00
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946. New Dropsuits? - in General Discussions [original thread]
They're working up toward there being a battlefield commander role which plays like a RTS, where the player is notionally aboard the MCC and controls the deployment of structures and presumably the weaponry of the MCC itself. So it makes sense tha...
- by Fivetimes Infinity - at 2012.09.30 05:00:00
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947. OMFG PATCH NOTES!!! - in General Discussions [original thread]
I'm guessing the bulk of their effort was spent on behind-the-scenes sort of stuff? Pretty underwhelming notes. I mean, hell, if they've fixed hit detection and the major bugs and stuff, I'm happy with just that, but I guess maybe the market delvi...
- by Fivetimes Infinity - at 2012.09.30 04:15:00
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948. Pronunciation - in General Discussions [original thread]
CCP calls it "five one four". I am entirely unoriginal and so I also call it "five one four". Aurum is an actual (Latin) word everyone who's ever taken high school chemistry knows, so there's no mystery to how you are supposed to say it. Although...
- by Fivetimes Infinity - at 2012.09.29 22:17:00
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949. Just a thought... - in General Discussions [original thread]
Third person is okay I guess if it's a cover-based shooter and you'd otherwise be looking at jack **** because you're constantly behind waist-high objects. Third person also works well for games with a lot of melee combat, as first person can get...
- by Fivetimes Infinity - at 2012.09.29 22:11:00
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950. New idea for a new Vehicle: HTV - in Feedback/Requests [original thread]
You'd need something more to it. Like, having the things act as mobile supply points for example. Just moving X people across the map isn't good enough. Two LAVs could do that, one dropship could do that but faster. Having APCs of some sort which ...
- by Fivetimes Infinity - at 2012.09.29 20:32:00
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951. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
I kind of agree. The idea is that everything is supposed to have value, right? The BPO standard-level dropsuits does undermine that. I really would have preferred it if they separated dropsuits from the unique appearances. That is, the different c...
- by Fivetimes Infinity - at 2012.09.29 18:02:00
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952. BPC to BPO cost difference? - in General Discussions [original thread]
The cost is relative to how scarce they'll be. How will blueprints copies and originals be acquired when player creation of mercenary gear/vehicles/etc goes in? It's impossible to say how they'll be priced without knowing anything about how their ...
- by Fivetimes Infinity - at 2012.09.29 17:23:00
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953. Dust Official Twitter just posted this, Maybe theres truth to it after all? - in General Discussions [original thread]
Necrodermis wrote: OP's link claimed it's a "release date". open beta isn't release. I'm not going to site and listen to what big money waster sony is going on about just to the shred of relevant data. i read OP's link and commented. also PC ga...
- by Fivetimes Infinity - at 2012.09.29 02:52:00
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954. Why don't Snipers get enough xp? - in General Discussions [original thread]
Fiasco Llana wrote: You know... If you want to get technical about it. When we talk about snipers we're referring to people who are sitting somewhere shooting people with a sniper rifle. It's great that you took all that time to write that p...
- by Fivetimes Infinity - at 2012.09.29 02:45:00
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955. Dust Official Twitter just posted this, Maybe theres truth to it after all? - in General Discussions [original thread]
Necrodermis wrote: i bet they confused sony's release with dust's release. Maybe you should actually watch the interview. He didn't confuse the release of some random game he otherwise doesn't give a **** about with the release of the new PS...
- by Fivetimes Infinity - at 2012.09.29 02:40:00
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956. Pictures From TGS 2012 - in General Discussions [original thread]
Th3rdSun wrote: I just wish these idiots would just stop. Speaking of which, you're aware that the build they showcased isn't the current build we're able to play, right? That our build is nearly two months old? And that there's a good chanc...
- by Fivetimes Infinity - at 2012.09.29 00:45:00
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957. Why don't Snipers get enough xp? - in General Discussions [original thread]
Fiasco Llana wrote: But I'm on the frontlines with my fellow logistics and Assaults fending off attackers or poppin' defenders in the face. All about how you play the game, man. Cool. Anyway, this is a thread about snipers.
- by Fivetimes Infinity - at 2012.09.29 00:35:00
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958. Is there any reason to keep testing this build? - in General Discussions [original thread]
"Test" it if you enjoy playing it. But no, there is no relevant feedback we can give at this point, as what we have is close to two months out-of-date at this point.
- by Fivetimes Infinity - at 2012.09.28 23:35:00
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959. Cloaking like Eve on dust - in General Discussions [original thread]
STB Vermaak Doe wrote: I could see a slight movement penalty but something slightly such as a reduction by 65-80 that can be modified via skilling for it And why would you limit cloaking in this way? Try to answer without referencing EVE. ...
- by Fivetimes Infinity - at 2012.09.28 21:19:00
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960. Cloaking like Eve on dust - in General Discussions [original thread]
STB Vermaak Doe wrote: Only things that would make sense in comparison of the two games It doesn't make sense in comparison. Even using the worthless approach of realism and congruity in that respect between EVE and Dust, we'd still be talki...
- by Fivetimes Infinity - at 2012.09.28 21:12:00
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