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81. Objective/installation scanners - in General Discussions [original thread]
Monkey MAC wrote: Fist Groinpunch wrote: Night Ward wrote: Chances Ghost wrote: i DO know that you souldnt shoot at em... of rather you should bait the reds into shooting at them so that the turrets hone in on them and start blasting ...
- by Fist Groinpunch - at 2013.09.30 19:08:00
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82. Objective/installation scanners - in General Discussions [original thread]
Night Ward wrote: Chances Ghost wrote: i DO know that you souldnt shoot at em... of rather you should bait the reds into shooting at them so that the turrets hone in on them and start blasting away while you laugh maniacally hmm. ok it ...
- by Fist Groinpunch - at 2013.09.30 19:00:00
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83. Skirmish and Domination virtually unplayable at the moment - in General Discussions [original thread]
I'm the player described in the OP. I cycle skirmish/domination because they are typically longer games compared to ambush, especially the 50 VS 50 type. I do this because I don't have a lot of time to earn SP, so I tend to play the more SP effic...
- by Fist Groinpunch - at 2013.09.30 17:37:00
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84. Witch milita weapons are actually good? - in General Discussions [original thread]
The militia scrambler pistol is identical to the scrambler pistol except for its PG/CPU costs.
- by Fist Groinpunch - at 2013.09.30 04:49:00
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85. Who uses complex dampeners? - in General Discussions [original thread]
I got really excited about how my med suit would be invisible to standard level scanner if I max out dampening. But then I realized that anyone that thinks that running a standard grade scanner, is a good idea, is unlikely to be a threat in the fi...
- by Fist Groinpunch - at 2013.09.29 20:57:00
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86. Isk inflation, How is it in Dust? - in General Discussions [original thread]
When was the last reset? Over a year ago? However long it has been, it's somewhat rare to find proto-equipped players in pubs. Sure, the tryhard corps can afford to run proto 100% of the time, and ever some players that don't run with a squad of ...
- by Fist Groinpunch - at 2013.09.29 19:36:00
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87. Whats your K/D look like? - in General Discussions [original thread]
KingBlade82 wrote: heres my take on what u should be logi = .70 any less is bad or 0 if all possible :P u need to be giving me ammo and leaving uplinks not killing >:( I can't agree with this. As a logi, while you're not dropping hives...
- by Fist Groinpunch - at 2013.09.29 19:00:00
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88. Whats your K/D look like? - in General Discussions [original thread]
Ryme Intrinseca wrote: Fist Groinpunch wrote: I think it's hilarious how many people are saying that KDR means nothing. All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red ...
- by Fist Groinpunch - at 2013.09.29 19:00:00
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89. How about isk history? - in General Discussions [original thread]
SUNNY THE NINJA wrote: i would at least like to know the total profit from a match and the isk lost and gained per match This, on the match summary screen.
- by Fist Groinpunch - at 2013.09.29 04:54:00
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90. Whats your K/D look like? - in General Discussions [original thread]
KING CHECKMATE wrote: Fist Groinpunch wrote: Again: 1-All the true slayers in the game have a high KDR. But not all people with a high KDR are true slayers. 2-So the next person to post 'my KDR sucks but it's a stat that doesn't matter any...
- by Fist Groinpunch - at 2013.09.29 00:08:00
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91. Whats your K/D look like? - in General Discussions [original thread]
I think it's hilarious how many people are saying that KDR means nothing. All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red line snipers, boosters, people that disconnect befor...
- by Fist Groinpunch - at 2013.09.28 04:26:00
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92. Active Scanner is breaking this game - in General Discussions [original thread]
OZAROW wrote: I assume your assault with 50db signature? Level five profile dampening will bring your new profile to a scouts stock signature of 45 db One complex pd will bring you under the advanced 36 db scanner by giving you a 33.75 signatu...
- by Fist Groinpunch - at 2013.09.28 03:04:00
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93. To non-pilots making tank threads - in General Discussions [original thread]
Spkr4theDead wrote: Monkey MAC wrote: Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like sa...
- by Fist Groinpunch - at 2013.09.25 00:05:00
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94. To non-pilots making tank threads - in General Discussions [original thread]
Spkr4theDead wrote: Infantry just cannot accept that the best counter to a tank should be another tank. No, it has to be infantry weapons, that are each all more powerful than a turret. That's like saying a 40mm 203 round is more powerful than ...
- by Fist Groinpunch - at 2013.09.24 17:34:00
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95. Heavies are NOT defensive! - in General Discussions [original thread]
CCP Rattati wrote: Someone said my name? OP, I just described my personal playstyle with the heavy, obviously it's a naturally slower, more armoured dropsuit than the assault. Therefore one of its roles can be circling the point rather than ...
- by Fist Groinpunch - at 2013.09.23 20:36:00
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96. Reydients respec rumor will. - in General Discussions [original thread]
GTA V FTW wrote: Maximus Stryker wrote: I can verify I have heard similar rumors surrounding a respec with an upcoming release of the commando suit. I hope they are true. SIDENOTE: I also support earning a respec with every 500,000 Warpoi...
- by Fist Groinpunch - at 2013.09.23 19:14:00
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97. Heavies are NOT defensive! - in General Discussions [original thread]
You guys are fooling yourselves if you think that CCP didn't design the heavy class with CQC/point defense in mind. Think about it, its a class with low mobility but high HP. If you have low mobility and you get caught out in the open odds are yo...
- by Fist Groinpunch - at 2013.09.23 19:02:00
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98. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
HowDidThatTaste wrote: Fist Groinpunch wrote: What the heavy needs is less running around in the open and more hanging out near cover/enclosed spaces. But that won't happen. I will continue seeing HMG heavies running around in the open area...
- by Fist Groinpunch - at 2013.09.20 16:25:00
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99. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Monkey MAC wrote: Fist Groinpunch wrote: Monkey MAC wrote: Fist Groinpunch wrote: Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very ...
- by Fist Groinpunch - at 2013.09.20 05:32:00
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100. 3% resistance to small arms fire/explosives per level - in General Discussions [original thread]
Monkey MAC wrote: Fist Groinpunch wrote: Not entire maps no, but there are the outposts and facilities and bunker buildings where HMGs and shotguns dominate. The new maps in particular are very CQC friendly around the objectives. So on ma...
- by Fist Groinpunch - at 2013.09.19 22:48:00
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