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zero travesty
Uncanny Assualt Mercs
9
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Posted - 2013.09.28 21:17:00 -
[151] - Quote
my KD is pretty bad. im dont even want to tell people i have a 0.8 k/d but it is a lot better than it used to be. Ive been palying dust for over a year but for the first 6 months i only played with militia fits, saving my isk for when i knew more about the game. My KD was about 0.65 back then so its been improving since i started making my own fits but i still have a long way to go before its 1.0 or better |
KING CHECKMATE
TEAM SATISFACTION
1367
|
Posted - 2013.09.28 21:31:00 -
[152] - Quote
Fist Groinpunch wrote: Again: 1-All the true slayers in the game have a high KDR. But not all people with a high KDR are true slayers.
2-So the next person to post 'my KDR sucks but it's a stat that doesn't matter anyway...' You're wrong.
1-If there are ways to pad this stat to MAKE you look like a slayer, the importance of the stat is greatly reduced. ''not all people with a high KDR are true slayers'' <=== you said it yourself. Whats the point of having an 8 K-D ratio and getting dropped by a 1.5 K-D ratio player? And for FORUM and Clan recruitment purposes,K-D ratio should not be more than a Promise the player makes of whats hes capable of, which as we know ,promises are easily broken....
2-My K-D ratio sucks but K-D is NOT THE MOST IMPORTANT STAT. WP gain and W-L ratio are more important in my opnion. I dont have a high K-D ratio yet im a killer. My Regular scores being arounds 20-8 / 30-9 / 25-7 etc....
K-D ratio is a nice stat to have. But dust has permitted it to be easy to manipulate for people who care for it, reducing GREATLY its value. Now, the only way i have to know if someone is good,is fighting them on the battlefield. I have 8+ K-D ratio players dying to my scrambler rifle 10+ times per game and 1.5 K-D ratio players dominating games as killers....
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Fist Groinpunch
Goonfeet Top Men.
75
|
Posted - 2013.09.29 00:08:00 -
[153] - Quote
KING CHECKMATE wrote:Fist Groinpunch wrote: Again: 1-All the true slayers in the game have a high KDR. But not all people with a high KDR are true slayers.
2-So the next person to post 'my KDR sucks but it's a stat that doesn't matter anyway...' You're wrong.
1-If there are ways to pad this stat to MAKE you look like a slayer, the importance of the stat is greatly reduced. '' not all people with a high KDR are true slayers'' <=== you said it yourself. Whats the point of having an 8 K-D ratio and getting dropped by a 1.5 K-D ratio player? And for FORUM and Clan recruitment purposes, K-D ratio should not be more than a Promise the player makes of whats hes capable of, which as we know ,promises are easily broken.... 2-My K-D ratio sucks but K-D is NOT THE MOST IMPORTANT STAT. WP gain and W-L ratio are more important in my opnion. I dont have a high K-D ratio yet im a killer. My Regular scores being arounds 20-8 / 30-9 / 25-7 etc....
K-D ratio is a nice stat to have. But dust has permitted it to be easy to manipulate for people who care for it, reducing GREATLY its value. Now, the only way i have to know if someone is good,is fighting them on the battlefield. I have 8+ K-D ratio players dying to my scrambler rifle 10+ times per game and 1.5 K-D ratio players dominating games as killers....
Let me put it this way
There's player skill, which is invisible, and there's their KDR, which is out there for all the world to see.
A player with HIGH SKILL and HIGH KDR is a slayer. His natural talent combined with practice has enabled him to kill more clones while dying less, naturally leading him over time to aquire a high KDR. High skill + practice = high KDR. A player with LOW SKILL and HIGH KDR is a fake. This is a player that games the system by red line sniping, leaving before match end, boosting in FW.
So looking at players with high KDR, you're absolutely right, they can either be legit, or fakes, and the only way to see what's going on is to watch them play. If they are slayers, you want them on your team, because they are more likely to perform well. If they are fakes, you don't.
But here's where it gets interesting
A player with HIGH SKILL and LOW KDR doesn't exist. Over time, every player that's good at this game will have a high KDR. A player with LOW SKILL and LOW KDR is the majority. This is a player that, for whatever reason just isn't very good at this game, even after playing for a long time. Or a brand new player that doesn't know what he is doing.
So looking at players with low KDR, there is literally no case where you'd want them on your team. Statistically speaking, the odds of them making a solid contribution and extremely low. Sure, they may get lucky and have a really good round. But this would be highly unlikely.
So for everyone saying KDR doesn't matter, it does. If your KDR is high, you're either really good, or you're gaming the system to appear good. If your KDR is low, you are very inefficient at this game and are unlikely to make a solid contribution to the team.
There are no positives about having a low KDR! None! |
Shion Typhon
Intara Direct Action Caldari State
276
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Posted - 2013.09.29 00:50:00 -
[154] - Quote
TechMechMeds wrote:KING CHECKMATE wrote:TechMechMeds wrote:
For me if someone doesn't have a 1.50 kd by 6000 kills regardless of class they suck the floor too much, someone who dies that often is generally no good or helpful for anyone and them self.
1 K-D ratio is NOT dying too much. Is dying the same as you kill. Well I guess our opinions are relative to how good we both are then, in a game based on teamwork I'd want reliable slayers by my side, not gun ho cannon fodder.
You should try the maths one day, its awesome. If you understand the maths enough to realise why your post is spaz then you will probably also avoid flipping burgers for a living. |
KING CHECKMATE
TEAM SATISFACTION
1376
|
Posted - 2013.09.29 01:43:00 -
[155] - Quote
Bethhy wrote: Anyone PC'ing against decent competition will loose KDR, anyone pubbing mainly will gain drastic KDR.
Edit*When any slayer solo's instead of with "proto stomping buddies" they will get more kills because they don't have to share them....
Thats incorrect.
I play solo , pub and FW , get get fights vs full Squads 4 out of 5 matches and doesnt matter how good you are , 5 -6 dudes shooting at you at the same time WILL drop you .... |
KING CHECKMATE
TEAM SATISFACTION
1376
|
Posted - 2013.09.29 01:45:00 -
[156] - Quote
Fist Groinpunch wrote:
A player with HIGH SKILL and LOW KDR doesn't exist. Over time, every player that's good at this game will have a high KDR. A player with LOW SKILL and LOW KDR is the majority. This is a player that, for whatever reason just isn't very good at this game, even after playing for a long time. Or a brand new player that doesn't know what he is doing.
So looking at players with low KDR, there is literally no case where you'd want them on your team. Statistically speaking, the odds of them making a solid contribution and extremely low. Sure, they may get lucky and have a really good round. But this would be highly unlikely.
So for everyone saying KDR doesn't matter, it does. If your KDR is high, you're either really good, or you're gaming the system to appear good. If your KDR is low, you are very inefficient at this game and are unlikely to make a solid contribution to the team.
There are no positives about having a low KDR! None!
No one said there is a possitive on having low K/D ratio except you. Im just saying is not a definitive stat.thats all... |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
374
|
Posted - 2013.09.29 11:11:00 -
[157] - Quote
W/L is far more important because at the end of the day. a win earns you a district, a good kdr alone doesnt |
lrian Locust
DUST University Ivy League
133
|
Posted - 2013.09.29 13:41:00 -
[158] - Quote
Too low. Always!
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Delta90212
Dust2Dust. Top Men.
49
|
Posted - 2013.09.29 13:57:00 -
[159] - Quote
6.9 huehuehue |
Mortedeamor
Internal Rebellion
299
|
Posted - 2013.09.29 14:05:00 -
[160] - Quote
idgaf |
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Ryme Intrinseca
Seraphim Auxiliaries
76
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Posted - 2013.09.29 14:28:00 -
[161] - Quote
Fist Groinpunch wrote:I think it's hilarious how many people are saying that KDR means nothing.
All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red line snipers, boosters, people that disconnect before match end, etc, are the ones that have a high KDR but do not have the slayer skills up to back those numbers up. I thought DCing midbattle had these results:
1. All kills and deaths to that point are recorded on your record 2. You lose all suits lost in the game to that point plus whatever you are presently wearing (if spawned) 3. You lose all vehicles lost and all presently deployed vehicles 4. You get no ISK or SP reward 5. The result of the game (win or lose) is not recorded on your record
When you see people leaving the battle near the end I don't think that helps their KDR. They either just got thrown into a nearly finished battle, or are protecting their W/L ratio. But maybe I'm wrong about this. |
KingBlade82
The Phoenix Federation
202
|
Posted - 2013.09.29 14:30:00 -
[162] - Quote
heres my take on what u should be
logi = .70 any less is bad or 0 if all possible :P u need to be giving me ammo and leaving uplinks not killing >:( assault = 1.5-1.6 if u are lower than that u need to rethink how u r playing the game heavy = 1.5 any lower is a bad thing u need to survive for the team just to detour people scout shotgun/mass driver = 1.0 its a hard job but u need to atleast have a kill for a kill u r key to flanking and taking out entire groups or disrupting the enemy sniper = I could care less lol u never do anything to help the team |
DootDoot
Forty-Nine Fedayeen Minmatar Republic
98
|
Posted - 2013.09.29 14:40:00 -
[163] - Quote
TechMechMeds wrote:Bethhy wrote:TechMechMeds wrote:Nah, your opinion is not fact, everytime I go into regular skirmish it's faceroll easy and boring.
In fw I continuously face proto or stacked proto teams and also our eve pilots are Minnie or gallente. People fight like madmen in fw most of the time, and im talking from experience not opinion, fw used to be as easy as you stated but it's way better now, granted theres easy as hell redline matches but far less than random pubs, again this from my experience not just my opinion based on how I feel. If your basing skilled FPS players on proto suit's... then enough said. Correction your being a douche, im sure your an ok person.
Aww muffin did you loose that one and resort to name calling? someone need a tissue? |
Fist Groinpunch
Goonfeet Top Men.
75
|
Posted - 2013.09.29 19:00:00 -
[164] - Quote
KingBlade82 wrote:heres my take on what u should be
logi = .70 any less is bad or 0 if all possible :P u need to be giving me ammo and leaving uplinks not killing >:(
I can't agree with this. As a logi, while you're not dropping hives/uplinks, repping or reviving you should still be shooting at the other team. You have a gun, use it. You probably won't get as many opportunities to shoot at people because doing logi stuff = time not spent in combat. But the lower amount of time spent in combat should just result in proportionally less kills and less deaths.
If an assault player can go 20/4 in a battle, a logi should be able to easily go 10/3 in the same battle while performing his logi duties.
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Fist Groinpunch
Goonfeet Top Men.
75
|
Posted - 2013.09.29 19:00:00 -
[165] - Quote
Ryme Intrinseca wrote:Fist Groinpunch wrote:I think it's hilarious how many people are saying that KDR means nothing.
All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red line snipers, boosters, people that disconnect before match end, etc, are the ones that have a high KDR but do not have the slayer skills up to back those numbers up. I thought DCing midbattle had these results: 1. All kills and deaths to that point are recorded on your record 2. You lose all suits lost in the game to that point plus whatever you are presently wearing (if spawned) 3. You lose all vehicles lost and all presently deployed vehicles 4. You get no ISK or SP reward 5. The result of the game (win or lose) is not recorded on your record When you see people leaving the battle near the end I don't think that helps their KDR. They either just got thrown into a nearly finished battle, or are protecting their W/L ratio. But maybe I'm wrong about this.
Really? Can anyone confirm this? |
TechMechMeds
Swamp Marines Kleenex Inc.
280
|
Posted - 2013.09.29 19:36:00 -
[166] - Quote
DootDoot wrote:TechMechMeds wrote:Bethhy wrote:TechMechMeds wrote:Nah, your opinion is not fact, everytime I go into regular skirmish it's faceroll easy and boring.
In fw I continuously face proto or stacked proto teams and also our eve pilots are Minnie or gallente. People fight like madmen in fw most of the time, and im talking from experience not opinion, fw used to be as easy as you stated but it's way better now, granted theres easy as hell redline matches but far less than random pubs, again this from my experience not just my opinion based on how I feel. If your basing skilled FPS players on proto suit's... then enough said. Correction your being a douche, im sure your an ok person. Aww muffin did you loose that one and resort to name calling? someone need a tissue?
No, it was an observation rather than pointless name calling, try reading previous threads.
What's the matter sweet cheeks, you that insignificant you have to patronize people on a game forum? |
TechMechMeds
Swamp Marines Kleenex Inc.
280
|
Posted - 2013.09.29 19:38:00 -
[167] - Quote
DootDoot wrote:TechMechMeds wrote:Bethhy wrote:TechMechMeds wrote:Nah, your opinion is not fact, everytime I go into regular skirmish it's faceroll easy and boring.
In fw I continuously face proto or stacked proto teams and also our eve pilots are Minnie or gallente. People fight like madmen in fw most of the time, and im talking from experience not opinion, fw used to be as easy as you stated but it's way better now, granted theres easy as hell redline matches but far less than random pubs, again this from my experience not just my opinion based on how I feel. If your basing skilled FPS players on proto suit's... then enough said. Correction your being a douche, im sure your an ok person. Aww muffin did you loose that one and resort to name calling? someone need a tissue?
In fact you purposefully missed out alot, you are pathetic and probably an alt.
Congratulations. |
Dimmu Borgir II
Consolidated Dust
134
|
Posted - 2013.09.29 19:41:00 -
[168] - Quote
Mine looks horrible, you have to look at it through a mirror or you turn to stone... But then again, i don't and didn't ever give a crap about my kd ratio, I'm super aggressive and stupid when it comes to getting into fights. I just play to get objectives and unless we're low on clones (when I'll try my best to survive) my KD ratio is the sacrificial goat for the win. |
TechMechMeds
Swamp Marines Kleenex Inc.
281
|
Posted - 2013.09.29 19:49:00 -
[169] - Quote
Dimmu Borgir II wrote:Mine looks horrible, you have to look at it through a mirror or you turn to stone... But then again, i don't and didn't ever give a crap about my kd ratio, I'm super aggressive and stupid when it comes to getting into fights. I just play to get objectives and unless we're low on clones (when I'll try my best to survive) my KD ratio is the sacrificial goat for the win.
Iv got some dimmu borgir on an old devils music kerrang cd, not a big fan of the rasping death vocals but the instrumental side is amazing. |
Ydubbs81 RND
Ahrendee Mercenaries EoN.
1958
|
Posted - 2013.09.30 05:07:00 -
[170] - Quote
TechMechMeds wrote:BLAAAASTER wrote:Heimdallr69 wrote:JL3Eleven wrote:Posting in epeen/lack of epeen thread. 8.9 must not actually play in PC then Huh? PC is nothing compared to corp battles and those are long gone, those were highly competitive.
what is the difference? PC battles are corp battles...only difference is 16v16 instead of 8v8 |
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Ydubbs81 RND
Ahrendee Mercenaries EoN.
1958
|
Posted - 2013.09.30 05:12:00 -
[171] - Quote
KingBlade82 wrote:heres my take on what u should be
logi = .70 any less is bad or 0 if all possible :P u need to be giving me ammo and leaving uplinks not killing >:( assault = 1.5-1.6 if u are lower than that u need to rethink how u r playing the game heavy = 1.5 any lower is a bad thing u need to survive for the team just to detour people scout shotgun/mass driver = 1.0 its a hard job but u need to atleast have a kill for a kill u r key to flanking and taking out entire groups or disrupting the enemy sniper = I could care less lol u never do anything to help the team
Anything under 1.0 blows...especially if you are pubbing all day and not playing in any corp battles. That means that you are maintaining a higher death to kill count. |
Scotty-the-Matchmaking AI
Kinsho Swords Caldari State
14
|
Posted - 2013.09.30 06:06:00 -
[172] - Quote
1.61 last i saw :) |
Heinz Doofenshertz
BetaMax.
498
|
Posted - 2013.09.30 06:38:00 -
[173] - Quote
Have you checked out www.dust514stats.com because as has been said, Kill Death Ratio ins't the end of road for stats. you are missing so many more |
Ryme Intrinseca
Seraphim Auxiliaries
82
|
Posted - 2013.09.30 11:03:00 -
[174] - Quote
Fist Groinpunch wrote:Ryme Intrinseca wrote:Fist Groinpunch wrote:I think it's hilarious how many people are saying that KDR means nothing.
All the true slayers in the game have a high KDR. All of them. But not all people with a high KDR are true slayers. Red line snipers, boosters, people that disconnect before match end, etc, are the ones that have a high KDR but do not have the slayer skills up to back those numbers up. I thought DCing midbattle had these results: 1. All kills and deaths to that point are recorded on your record 2. You lose all suits lost in the game to that point plus whatever you are presently wearing (if spawned) 3. You lose all vehicles lost and all presently deployed vehicles 4. You get no ISK or SP reward 5. The result of the game (win or lose) is not recorded on your record When you see people leaving the battle near the end I don't think that helps their KDR. They either just got thrown into a nearly finished battle, or are protecting their W/L ratio. But maybe I'm wrong about this. Really? Can anyone confirm this? Anyone? |
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