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41. severance: do these guys next - in The War Room [original thread]
I dont care about 300 mill. I wan't to hear him play more banjo. That was fun. Next time he do I hope we get a sing along while we do a PC battle.
- by Ferocitan - at 2013.08.27 12:16:00
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42. CCP here is your vid of the melee cheat being used in PC and Tournament batts - in General Discussions [original thread]
I wonder when going 17,11,1 with dual militia scrambler pistol blueprints is conaidered a cheat.
- by Ferocitan - at 2013.08.26 04:03:00
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43. Why do you guys hate respecs? - in General Discussions [original thread]
I've gone **** FotM from the start. Been skilling into skills that give bonus to every suit and vehicle AKA support skills. Got few advanced gear but still hard to kill in my standard/half advanced stuff and I might just work harder to kill protos...
- by Ferocitan - at 2013.08.25 02:00:00
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44. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
One thing I'm disepointed abot is the daily logi bonus. It makes it feel like a facebook game. And reward peeps to do nothing more to log in and log out characters.
- by Ferocitan - at 2013.08.23 12:24:00
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45. Announcement:CREST for Planetary Conquest - in Announcement and Events [original thread]
Now we need Api keys for Dust accounts,characters , Corp information and implement it with eve api for corp in the future. Please keep the CREST format between Dust514 and eve the same.
- by Ferocitan - at 2013.08.23 12:16:00
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46. Announcement:PSN Downtime 19:00 UTC to 01:30 UTC - in Announcement and Events [original thread]
UTC is EVE timezone. Log on check neocom and do the math.
- by Ferocitan - at 2013.08.23 12:06:00
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47. Put an end to skills with no bonus - in Feedback/Requests [original thread]
Sorry. Made a similar post.. my topic aboot skills and bonuses
- by Ferocitan - at 2013.08.20 02:52:00
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48. Skill suggestions: Bonuses from skills that only unlock Modules/vehicles? - in Feedback/Requests [original thread]
I forgot explosive skills.ill do thhem tomorrow. Good night.
- by Ferocitan - at 2013.08.20 02:10:00
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49. Request: Corp colours. - in Feedback/Requests [original thread]
Pink purple with orange lines. Id love that.
- by Ferocitan - at 2013.08.16 14:29:00
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50. Cal logi CPU nerf was too much - in General Discussions [original thread]
Atm. I use a Sever logi. Use basic blueprint equip (incl. 'Templar' blueprint Dropuplink) I got some weaponry to 3 but use lvl standard weapon bluepeints with militia modules for tank and regen. Still i Kill douvelle protologis qs much as they ki...
- by Ferocitan - at 2013.08.16 13:59:00
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51. R.I.P Robbing The Hood - in General Discussions [original thread]
Why do you carebears think why our CEO keeps the moneys on his character and not in corp? Will he go off wit them or just knew knew the EVE universe will punch you in the face given the chance? So joining us to steal moneis are no good I'm an eve...
- by Ferocitan - at 2013.08.15 12:08:00
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52. Skill suggestions: Bonuses from skills that only unlock Modules/vehicles? - in Feedback/Requests [original thread]
I wonder. Weaponry, Dropsuit upgrades and the other basic skills. Is it really ment for them to only unlock stuff to lvl 3-4, making the last lvl a waste of sp? I found out I Was unable to visualise what those skills would umlock in the future. Ex...
- by Ferocitan - at 2013.08.15 11:15:00
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53. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
Remove regulsr orbital from pc and fw. Eve palyers earn the strike. Make queue system for squadleads. First one to get 2500 or 1000 points get the first. Second squad to get the required points take next and so forth.
- by Ferocitan - at 2013.08.15 01:31:00
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54. Skill suggestions: Bonuses from skills that only unlock Modules/vehicles? - in Feedback/Requests [original thread]
Reason for this, is that skills that only unlock stuff and give you no bonus I find disheartening to train into. Most skills have a bonus giving the hard earned SP on lvl 3-5. This enable those SP to benefit Standard gear when they don't afford t...
- by Ferocitan - at 2013.08.14 22:09:00
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55. REQUEST: Better vehicle Information UI. for tracked and dropship - in Feedback/Requests [original thread]
Tank: UI for tank and turret rotation easely avaliable. Flight: UI Gyro to better see if you're level and how much your you are banking.
- by Ferocitan - at 2013.07.08 11:41:00
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56. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
KalOfTheRathi wrote: ChromeBreaker wrote: -- snip wailing against making the game more playable -- Well, I am afraid that you are wrong regarding this. I have a list of people* that think the game, as it stands, is not worth playing. AR...
- by Ferocitan - at 2013.05.10 11:50:00
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57. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Watermelon Bandit wrote: Why not just make Weaponry 2% per level again? It would make a lot more sense. Now you're just giving away the 10% without actually having to skill into anything. I think people can agree on that skills that only loc...
- by Ferocitan - at 2013.05.10 11:42:00
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58. [Request] Improve squad invites. - in Feedback/Requests [original thread]
Inviting to squds at this current build is horrible. Possible improvements: Please add a Corp TAB to the invitation window. Best solutuion: enable a 'Invite to squad' to people in chat if you're a squadleader. (Mute. Unmute. Info. Invite. Block.....
- by Ferocitan - at 2013.03.08 13:45:00
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59. Your Advanced and Prototype fits - in General Discussions [original thread]
Militia anything and a Laser + merc pack SMG ;) Know adv/ protos hate it.
- by Ferocitan - at 2012.11.28 18:36:00
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60. FACTBOI vs FANBOI - in General Discussions [original thread]
I got to: Quote: I Then I remember I play the game for my own reasons.
- by Ferocitan - at 2012.11.28 16:17:00
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