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61. Received a contrived hate speech for asking one to be "reasonable" - in General Discussions [original thread]
ITT: Everyone getting butt-hurt about a term used to express frustration. Or is that term also verboten? What about verboten? I mean ****'s used verboten at one time, right? Main Point: Corps exist for a reason. Find people of similar mind, abili...
- by Fenix Alexarr - at 2013.09.27 18:12:00
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62. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
dalt ud wrote: Fenix Alexarr wrote: dalt ud wrote: Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me. Its your own fault, you are too weak at game in general, if you can...
- by Fenix Alexarr - at 2013.09.12 23:49:00
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63. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Chad Michael Murray wrote: Gave it some time before forming an opinion, but yeah, I'm loving 1.4 Especially the armor plate buff and the new maps but I have two issues. 1. Armor repair - Now that armor plates increase your health it takes even...
- by Fenix Alexarr - at 2013.09.12 23:40:00
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64. What is up with Battle Finder right now??? - in General Discussions [original thread]
Rogatien Merc wrote: Quote: Trying to join a matchmaking queue while in a battle will now correctly return a matchmaking error message. Did ya'll break something that was already broken?? I'm switching chars just to TRY to deploy into b...
- by Fenix Alexarr - at 2013.09.09 17:53:00
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65. DUST is a low sense game - in General Discussions [original thread]
I've played with the settings (not quite as low as you are talking about), but I'm still finding that firing zoomed in is absolutely infuriating sometimes. Glad to hear that someone is having some luck with the new aiming, but I'll stick to my sni...
- by Fenix Alexarr - at 2013.09.09 17:49:00
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66. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
dalt ud wrote: Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me. Its your own fault, you are too weak at game in general, if you cant play better than gamepad users with bett...
- by Fenix Alexarr - at 2013.09.09 14:13:00
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67. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Another quick comment: I've seen a lot of hate on the mouse and keyboard folks. I have no idea why, because I get mowed down by people with game pads and people with KB/M. There's no balance problem between the two. I use KB/M, because that's the ...
- by Fenix Alexarr - at 2013.09.09 08:45:00
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68. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
Just got done with the my last battles of the night. I'm a KB/M user and I have some comments: 1) When I zoom in on any weapon, why the hell do I turn faster? This effectively removes the ability to play with the tactical AR. I don't use it often...
- by Fenix Alexarr - at 2013.09.09 08:29:00
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69. i dont want to play ambush , only skirmish - in General Discussions [original thread]
Taeryn Frost wrote: I've only been in one match so far. I've set my mode to ambush only Queue took 5 mins but it was a pretty good match. Used up nearly all the time and went down to a 0-0 clone count. Hopefully the queue length improves with ...
- by Fenix Alexarr - at 2013.09.03 15:10:00
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70. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
FLAYLOCK Steve wrote: Fenix Alexarr wrote: JP Acuna wrote: October SnowFox wrote: Why "Fused" gr only by AUR??? Because the kills are too easy. Everyone would use them and they'd be nerfed right away. It's ok the way it is. I ...
- by Fenix Alexarr - at 2013.07.25 05:53:00
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71. Vets still here? - in General Discussions [original thread]
early closed beta reporting in. skirm 1.0 ftw. I play now hoping that gameplay as awesome as that comes back. I want devs to feel like adding new matches and modes is easy - unbalanced or not. The point is fun, and that's what the early days were...
- by Fenix Alexarr - at 2013.07.23 19:05:00
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72. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Beren Hurin wrote: Fenix Alexarr wrote: "Remedy" for the murder taxis? Grenades sticking to the LAV and killing a driver isn't a remedy. It kills the idea of having a vehicle to rep other vehicles (or infantry for God's sake) since you can't...
- by Fenix Alexarr - at 2013.07.23 18:01:00
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73. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
JP Acuna wrote: October SnowFox wrote: Why "Fused" gr only by AUR??? Because the kills are too easy. Everyone would use them and they'd be nerfed right away. It's ok the way it is. I don't see it as okay. I see it as a p2w since it'...
- by Fenix Alexarr - at 2013.07.23 17:49:00
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74. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
CCP Mintchip wrote: We've heard your concerns and we were a little shocked at the horse-head in our beds, but as per usual we are definitely doing something about it. As CCP Wolfman iterates in this new dev blog . You might be interested to re...
- by Fenix Alexarr - at 2013.07.23 17:46:00
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75. Earn ISK Fast - in General Discussions [original thread]
no report button ccp? Old sad crap is old, sad, and crappy.
- by Fenix Alexarr - at 2013.07.04 02:32:00
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76. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
"On the forums" link from the blog doesn't point to the top post. It points to your dev response :P
- by Fenix Alexarr - at 2013.06.25 19:42:00
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77. I Was There - in General Discussions [original thread]
My favorite memory was being able to swarm launcher the MCC down before any of the red dots got close enough to kill me in skirm 1.0. I'd like to see that mode make a comeback as Onslaught or named something similar. I don't want it to be that sim...
- by Fenix Alexarr - at 2013.06.24 22:10:00
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78. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Klivve Cussler wrote: Quote: Personally I'd like to roll this out yesterday but as steadyhand amarr mentioned in a later reply, by the time the patch is submitted to Sony and passes its QA pipeline, it'll be very close to the next major clie...
- by Fenix Alexarr - at 2013.06.24 19:48:00
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79. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Good to see that the memory issue has been found. As a developer myself, my first thought was to put a memory profiler on to try and figure out why my game turns into a slideshow after x number of matches. If you guys ever need any extra help loo...
- by Fenix Alexarr - at 2013.06.24 19:46:00
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80. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Asirius Medaius wrote: Moonracer2000 wrote: I was kind of hoping the blog would talk about how CCP are working on creating new game modes and possibly hint at things they are working on. This just describes what we have already and what was ...
- by Fenix Alexarr - at 2013.06.24 18:17:00
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