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        | Author | Thread Statistics | Show CCP posts - 1 post(s) | 
      
      
        |  Natu Nobilis
 BetaMax Beta
 CRONOS.
 
 395
 
 
      | Posted - 2013.06.24 13:37:00 -
          [31] - Quote 
 Nothing like parking your (easy to fly) dropship at the top of the building of the 4 letter map and spamming missiles with huge splash damage all around, or making our enemy suffer at their spawning point since there was no huge redline to help them, spawn, die, spawn, die, spawn, die on a barrage of vehicles and snipers.
 
 Ohhhh, the good old days.
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 3976
 
 
      | Posted - 2013.06.24 13:44:00 -
          [32] - Quote 
 
 CCP Frame wrote:I believe that you missed one ... Oh you....
 
 As for the OP...good times...good times....I still deeply miss being able to fire your weapon even as you were falling and laying on the ground, that was so damn cool.
 
 Also, I was there
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        |  Maken Tosch
 DUST University
 Ivy League
 
 2850
 
 
      | Posted - 2013.06.24 13:56:00 -
          [33] - Quote 
 
 CCP Frame wrote:I believe that you missed one ... 
 The Pole will rise again!
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 3978
 
 
      | Posted - 2013.06.24 14:02:00 -
          [34] - Quote 
 
 Maken Tosch wrote:The Pole will rise again! I recommend exotic dancers
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        |  Daedric Lothar
 Onslaught Inc
 RISE of LEGION
 
 697
 
 
      | Posted - 2013.06.24 14:02:00 -
          [35] - Quote 
 This thread is great!
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        |  Pole Oh
 Ostrakon Agency
 Gallente Federation
 
 1
 
 
      | Posted - 2013.06.24 14:11:00 -
          [36] - Quote 
 Remember the really slow grenade throw animation? Horrible. Oh yea, small Turrets too.
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        |  Seras Vikutoria
 Seraphim Auxiliaries
 CRONOS.
 
 2
 
 
      | Posted - 2013.06.24 14:12:00 -
          [37] - Quote 
 I miss counter-sniping ppl from 850m away...
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        |  DUST Fiend
 OSG Planetary Operations
 Covert Intervention
 
 3978
 
 
      | Posted - 2013.06.24 14:12:00 -
          [38] - Quote 
 I still remember spawning in literally the exact same spot at each spawn. I remember when strafe speeds were so high and hit detection was so low that the game seemed more like DDR 514. I remember when remote explosives were combat weapons. I remember being an immortal scout with just garbage gear because hit detection was so bad. I remember making more SP than I knew what to do with. I remember NULL cannons that could be taken out by tanks and AV with ease, on the only progression based map we've seen so far (Crater Lake).
 
 Back then if you died while shooting, you'd continue to shoot as you fell down and layed on the ground until you emptied your clip; I miss that so damn much. I remember watching the MCC move. I remember getting a system freeze every single time I played anything other than Ambush :/ I remember the original textures and blocky / pasty suits. I remember STB and raging at them for their tank use. I remember when dropships were laughably easy to fly, and took basically no impact damage; DEATH FROM ABOVE (the true DUST bunnies). I remember when dropship controls were initially changed, that was hilarious and also induced much rage from me.
 
 I remember when CRUs were little, and you could stand inside turret installations at a control panel. I remember flux grenades that would slaughter you, and the first time fused grenades were ever introduced. I remember losing all my stuffs to yet another character reset.
 
 Lots of remembering. Ahh, nostalgia.
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        |  Himiko Kuronaga
 SyNergy Gaming
 EoN.
 
 687
 
 
      | Posted - 2013.06.24 14:35:00 -
          [39] - Quote 
 I have it on good authority that the Russians were there as well as a few other guys.
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        |  ChromeBreaker
 SVER True Blood
 Public Disorder.
 
 582
 
 
      | Posted - 2013.06.24 14:40:00 -
          [40] - Quote 
 Ah when forge guns had splash like a flux....
 
 There was a brief time when they tweaked the HMG to have more damage... tripple complex dmg mods, boundles HMG and increased range... the only weapon crazy scouts feared lol and that took a heartbeat to murder anything else
 
 SMG's had the range of AR's now.
 
 the days just after the fixed MD splash/hit ditection/ not getting shot through the floor... and suddenly those brave few who skilled into it became the most feared players in the game lol
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        |  Mac Dac
 Wraith Shadow Guards
 
 73
 
 
      | Posted - 2013.06.24 15:00:00 -
          [41] - Quote 
 
 Big Popa Smurff wrote:CCP Frame wrote:I believe that you missed one ... Ah the dreaded lamp post, the most OP thing in the game. Hey... that would make some killer PVE...... just take the ambush oms and add hundreds of killer lamp posts we could shoot......... THEN I COULD FINNALY EXACT MY REVENGE ON THOSE FORSAKEEN LAMP POSTS!!!!!!! MUHAHAHAHAHAHAHA
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1739
 
 
      | Posted - 2013.06.24 16:04:00 -
          [42] - Quote 
 Codex was the build when I really got into dust; I played in the builds before that, but I had no idea what I was doing (btw, laser rifles were released in codex)
 
 And DAMN was codex imbalanced. That was when dropships couldn't be touched (yet destroyed everyone they flew above), and ARs had scopes, no recoil, and the accuracy of a laser rifle.
 
 There was also the testers' tournament in codex, which (looking back ) was complete bullshit anyway since it was just a competition of who uses the OP stuff more (the winning corp was supposedly using 2 godmode gunships as opposed to the other team's 1)
 
 You also forgot that when corps first came out, eve players could join and transfer a ridiculous amount of ISK, so CCP ended up patching that and doing an ISK/asset reset on everyone.
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1739
 
 
      | Posted - 2013.06.24 16:05:00 -
          [43] - Quote 
 
 Mac Dac wrote:Big Popa Smurff wrote:CCP Frame wrote:I believe that you missed one ... Ah the dreaded lamp post, the most OP thing in the game. Hey... that would make some killer PVE...... just take the ambush oms and add hundreds of killer lamp posts we could shoot......... THEN I COULD FINNALY EXACT MY REVENGE ON THOSE FORSAKEEN LAMP POSTS!!!!!!! MUHAHAHAHAHAHAHA PVE scares me, thinking of how accurate installations are. A railgun installation recently shot my scout out of the air when it jumped.
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        |  Jin Robot
 Foxhound Corporation
 General Tso's Alliance
 
 1007
 
 
      | Posted - 2013.06.24 16:07:00 -
          [44] - Quote 
 I miss the start up music...alot
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1739
 
 
      | Posted - 2013.06.24 16:10:00 -
          [45] - Quote 
 
 Jin Robot wrote:I miss the start up music...alot  Bringing it back is the best thing for the game
 
 http://youtu.be/j0btpeMzhAc
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        |  Johnny Guilt
 Algintal Core
 Gallente Federation
 
 115
 
 
      | Posted - 2013.06.24 16:50:00 -
          [46] - Quote 
 Those were dark times youngings very dark times...
 
 
 
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        |  xjumpman23
 Royal Uhlans
 Amarr Empire
 
 369
 
 
      | Posted - 2013.06.24 16:53:00 -
          [47] - Quote 
 I was there back in a build called replication where DUST was a fresh and completely original game. The game was balanced and had a real rock paper scissors feel to it. Unfortunately it got progressively worse with each subsequent build.
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        |  Jin Robot
 Foxhound Corporation
 General Tso's Alliance
 
 1010
 
 
      | Posted - 2013.06.24 16:54:00 -
          [48] - Quote 
 
 Scheneighnay McBob wrote: Thanks for the link, it always set the tone for me hearing that on start up.
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        |  Martin0 Brancaleone
 Maphia Clan Corporation
 CRONOS.
 
 353
 
 
      | Posted - 2013.06.24 17:10:00 -
          [49] - Quote 
 DUST WAS SO FREAKING FUN.
 
 Some things were extremely broken, but it was super fun.
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 1743
 
 
      | Posted - 2013.06.24 19:06:00 -
          [50] - Quote 
 
 Martin0 Brancaleone wrote:DUST WAS SO FREAKING FUN.
 Some things were extremely broken, but it was super fun.
 Was? It hasn't changed much
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        |  rebecca watson
 OSG Planetary Operations
 Covert Intervention
 
 66
 
 
      | Posted - 2013.06.24 19:22:00 -
          [51] - Quote 
 I remember hearing about DUST 514 years ago- and knew right away that I would be buying a PS3 just to play it.
 
 I havent played console games in almost a decade, not since FFX, GTA Vice city and Gran Turismo 3.
 
 I sent in my beta code request, but as an EVE player I got a code soon after anyway.
 
 I knew I would get my ass handed to me, not being a FPS player, and when I started playing, I did
  
 I remember playing on my CRT TV with my roommates, and handing the controller over to my Halo-playing buddy- and watching how he played.
 
 I remember when I finally started going positive in my KDR
 
 I remember finding a corp for the first time.
 
 I remember doing really well with the AR, then CCP bringing the Iron sight changes and my crybaby rage
  
 I remember speccing into logi, and the ridiculous WP factory that they used to be...
  
 I remember the bomb-fest that the MD used to be in certain situations (on top of the dish)
 
 ------------///////////////////---------------
 
 I'm looking forward to speccing into minmatar assault, and running dual-slaylock
  
 
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        |  Jhakl
 Royal Uhlans
 Amarr Empire
 
 2
 
 
      | Posted - 2013.06.24 19:24:00 -
          [52] - Quote 
 Stars look pettier now laying on my back bleeding out waiting for a logi with a stim stick to figure out how to hit me with it then they did in Alpha.
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        |  Marston VC
 SVER True Blood
 Public Disorder.
 
 379
 
 
      | Posted - 2013.06.24 19:47:00 -
          [53] - Quote 
 
 xjumpman23 wrote:I was there back in a build called replication where DUST was a fresh and completely original game. The game was balanced and had a real rock paper scissors feel to it. Unfortunately it got progressively worse with each subsequent build.  
 There was nothing balanced about replication...... it was either "you had the heavy or you lost"...... AR's were a joke back then, and so was hit detection....
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        |  Marston VC
 SVER True Blood
 Public Disorder.
 
 379
 
 
      | Posted - 2013.06.24 19:51:00 -
          [54] - Quote 
 
 Azura Sakura wrote:Oh man. I was there for the Super tanks too! Once you mentioned Ted Nugget, that brought back bad memories because that's the reason why I quit Dust. Because of all the those tanks completely made the game boring. I even spec into AV that build but I was like the only 1 each time trying to forge gun the bastards lol. Also remember all the post STB made durning that time, was really fun reading those   
 Lol I remember what you mean..... times were..... fun back then. Though infuriating too because of the tank. Literally, I remember the devs had a match against the players and they got redlined via tank spam. LOL
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        |  Marston VC
 SVER True Blood
 Public Disorder.
 
 379
 
 
      | Posted - 2013.06.24 19:54:00 -
          [55] - Quote 
 
 Scheneighnay McBob wrote:Codex was the build when I really got into dust; I played in the builds before that, but I had no idea what I was doing (btw, laser rifles were released in codex)
 And DAMN was codex imbalanced. That was when dropships couldn't be touched (yet destroyed everyone they flew above), and ARs had scopes, no recoil, and the accuracy of a laser rifle.
 
 There was also the testers' tournament in codex, which (looking back ) was complete bullshit anyway since it was just a competition of who uses the OP stuff more (the winning corp was supposedly using 2 godmode gunships as opposed to the other team's 1)
 
 You also forgot that when corps first came out, eve players could join and transfer a ridiculous amount of ISK, so CCP ended up patching that and doing an ISK/asset reset on everyone.
 
 That's the one! Yeah..... lol thanks for the correction. And your right, that build went through sooooo many nerfs it wasn't even funny
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        |  First Prophet
 Jaguar Empire
 
 187
 
 
      | Posted - 2013.06.24 19:59:00 -
          [56] - Quote 
 I feel like i'm the only person who misses the old replication 1v1 dance offs.
 
 Everybody do the reload shuffle.
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        |  Crash Monster
 Snipers Anonymous
 
 762
 
 
      | Posted - 2013.06.24 20:06:00 -
          [57] - Quote 
 OP, Nice thread... +1 (and added)
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        |  ANON Illuminati
 A.N.O.N.Y.M.O.U.S.
 
 96
 
 
      | Posted - 2013.06.24 20:32:00 -
          [58] - Quote 
 
 CCP Frame wrote:I believe that you missed one ... tac rifle.
 the spam of the nades when the cavity thukker was op
 when the best gun ever was taken away and never ever to be sen again the stormside ar
 
 CCP what do we have to do to get chromosome back? how much aur will we have to pay?
 
 marston i was there with you btw and god those things were all op but over all more fun then this build.
 also you forgot the super duper tank not just sagaris but the black ops tank. unkillable
 
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        |  Marston VC
 SVER True Blood
 Public Disorder.
 
 380
 
 
      | Posted - 2013.06.24 21:41:00 -
          [59] - Quote 
 
 ANON Illuminati wrote:CCP Frame wrote:I believe that you missed one ... tac rifle.  the spam of the nades when the cavity thukker was op when the best gun ever was taken away and never ever to be sen again the stormside ar CCP what do we have to do to get chromosome back? how much aur will we have to pay? marston i was there with you btw and god those things were all op but over all more fun then this build. also you forgot the super duper tank not just sagaris but the black ops tank. unkillable 
 Well, at least tac rifles aren't a problem anymore ;)
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        |  Fenix Alexarr
 BurgezzE.T.F
 
 14
 
 
      | Posted - 2013.06.24 22:10:00 -
          [60] - Quote 
 My favorite memory was being able to swarm launcher the MCC down before any of the red dots got close enough to kill me in skirm 1.0. I'd like to see that mode make a comeback as Onslaught or named something similar. I don't want it to be that simple to kill the MCC either though. Everything should damage the MCC's, but I don't think anything should beat all the null cannons in a stage.
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