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![Soulja Ghostface Soulja Ghostface](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Soulja Ghostface
SPECIAL OPS GUERILLA ARMY
4
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Posted - 2013.09.09 00:51:00 -
[211] - Quote
They should keep aim-assist. if you don't like aim assist then turn it off. I personally find it wrong when a newbie misses all his shots, then gets pounded by point O precision shots from AR's. |
![Minor Treat Minor Treat](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Minor Treat
The Enclave Syndicate Dark Taboo
103
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Posted - 2013.09.09 00:53:00 -
[212] - Quote
love the new aim assist |
![xxwhitedevilxx M xxwhitedevilxx M](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
590
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Posted - 2013.09.09 02:31:00 -
[213] - Quote
CCP Logibro wrote:Just so you guys aren't left wondering, we are aware of the numerous complaints about the strength of aim assist. No decisions have been made yet, but we are certainly going to have another look at it. what? why are you always listening to people ranting? If people are ok with something they certainly won't open a thread where they say "Oh, yeah, aim assist is ok". I just can't get it. I'll tell you, disable it, and people who are happy now will leave, and you'll enjoy your castrated pc game on ps3. Perhaps, why all these problems? just disable kb/m support and everything will be suddenly fine... |
![Keri Starlight Keri Starlight](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
Keri Starlight
Psygod9
220
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Posted - 2013.09.09 04:27:00 -
[214] - Quote
I'm sorry, I see this tread now for the first time.
My feedback is definitely positive except for matchmaking, it's still very buggy.
Aim assist is great, the game feels smoother and more enjoyable, I think this is one of the best things you did for this game and I can't believe some people want it nerfed or removed. I would be very disappointed.
To be honest I think that the lack of aim assist was bad design and aiming feels less clumsy and sloppy, finally.
If you're going to re-work the Aim Assist, please don't change it for the tactical weapons while ADS, at least. The thumbstick sensitivity is too high to track distant targets with scoped-in weapons.
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![Pandora Mars Pandora Mars](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Pandora Mars
Afterlife Overseers
308
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Posted - 2013.09.09 04:37:00 -
[215] - Quote
Aim Assist is sweet. It feels natural, unlike some other games where it's too strong (Call Of Duty, Battlefield, etc...)
Remember that for every "omg remove aim assist" thread, there is another player loving it, who won't make a thread just to say "do not remove aim assist because I like it".
1.4 is a great boost for this game across the board. |
![steadyhand amarr steadyhand amarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
steadyhand amarr
Imperfects Negative-Feedback
1282
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Posted - 2013.09.09 07:45:00 -
[216] - Quote
To be blunt Dust514 should not be trying to be a competitive shooter this whole mlg trend isdestroying shooters games need to be fun first. The new aim assits makes this game fun and is open to Everybody so you can kill them just as fast as they kill you.
DUST is all about teamwork and thinking I personly feel that fps skill should take a second place to teamwork ablitly and personal engagement tackets (ie out think your enemy) this opens up the game to a lot more people and will make dust stand out |
![Fenix Alexarr Fenix Alexarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fenix Alexarr
BurgezzE.T.F
25
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Posted - 2013.09.09 08:29:00 -
[217] - Quote
Just got done with the my last battles of the night. I'm a KB/M user and I have some comments:
1) When I zoom in on any weapon, why the hell do I turn faster? This effectively removes the ability to play with the tactical AR. I don't use it often, but I tried it for one death and immediately swapped it out.
2) At the start of this latest patch, the inability to see anyone anywhere was really annoying. Now that I've had a chance to play with it a bit, I've adapted and enjoy it for the most part.
3) Touching again on the zoom thing - My biggest problem with this patch is how screwed up aiming is now. It's a sad state of affairs when I go to the breach AR just so I can stay in hip fire view at range.
4) I have noticed that proto sustainability has suffered. I am okay with this. I have 15 mil SP and lots of proto stuff, and as someone who plays mostly solo Ambush, thank you.
5) The game filters/voting/what-theF***-ever system for maps is junk. It still doesn't work well. Although, points to you for making sure that the people in my matches are not helpless rabbits that get mowed down easily. That has significantly improved.
6) These events are great and all, but the weekend exclusive thing... Please just make it all week so I don't have to play during odd hours just to get my rewards. Also and this is very important:
7) GIVE ME FEEDBACK ABOUT MY PROGRESS ON THESE EVENTS.
8) Hit detection is working, and I feel that once my AR fire can be adjusted with out shaking like a crack addict, I'll be able to get back to full-time AR usage. As things stand, I've put SP into proto sniper rifles to help keep my KD/R and wallet from taking a death dive.
9) Overall, ONCE YOU FIX AIMING IN GENERAL (forget auto aim, I want mine to simply work), this patch will actually be really awesome.
10) new maps are shiny and awesome - give me MOAR.
11) I still get stuck in match making. My team chat comes up, but I'm still sitting in my quarters. I log to another toon to fix it, but it's happed 3 times which is 3 times too many.
It's late, so forgive me if this is a jumble. I just wanted to drop my 2 cents in after actually playing the game for long enough to have an opinion. |
![Fenix Alexarr Fenix Alexarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fenix Alexarr
BurgezzE.T.F
25
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Posted - 2013.09.09 08:45:00 -
[218] - Quote
Another quick comment: I've seen a lot of hate on the mouse and keyboard folks. I have no idea why, because I get mowed down by people with game pads and people with KB/M. There's no balance problem between the two. I use KB/M, because that's the kind of shooter I am used to playing. Most of my corp uses controllers and some of them are considerably better at Dust than me.
If you think that KB/M vs controller is the problem at this point, I suspect it's because you're trying to find a way to explain why you aren't doing as well as other people. My only response is that this is Eve. Adapt or Die. With zoom aiming broken for the most part, I've adjusted accordingly and prevented my KD/R and wallet from dropping considerably.
Banning one type of control hardware will only force people to use adapters that would allow just as much if not more hardware based abuse than now. Stop beating that horse. It's in the ground sleeping peacefully and doesn't need to be drug up for any reason at this point. |
![dalt ud dalt ud](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
dalt ud
Vacuum Cleaner. LLC RUST415
313
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Posted - 2013.09.09 12:19:00 -
[219] - Quote
Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me.
Its your own fault, you are too weak at game in general, if you cant play better than gamepad users with better controller.
I played a lot among top ds3 players in battlefield 3. And i played a lot in dust 514 with ds3, but when i plugged mouse for test i was just shocked, its have too much advantage all the time in dust 514 (except situation in 6th of may with inputlag xD but it is fixed).
90% mouse users have low level of skill like you, but 2-3% of them have skill and they are almost invincible even for skilled ds3 users. 2-3% its hunderds of players, and top players prefer to stack to one corp almost always.
So only way to balance it as i told earlier in this thread. |
![Fenix Alexarr Fenix Alexarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fenix Alexarr
BurgezzE.T.F
25
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Posted - 2013.09.09 14:13:00 -
[220] - Quote
dalt ud wrote:Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me.
Its your own fault, you are too weak at game in general, if you cant play better than gamepad users with better controller. I played a lot among top ds3 players in battlefield 3. And i played a lot in dust 514 with ds3, but when i plugged mouse for test i was just shocked, its have too much advantage all the time in dust 514 (except situation in 6th of may with inputlag xD but it is fixed). 90% mouse users have low level of skill like you, but 2-3% of them have skill and they are almost invincible even for skilled ds3 users. 2-3% its hunderds of players, and top players prefer to stack to one corp almost always. So only way to balance it as i told earlier in this thread.
To imply that I am weak with a KB/M is a joke. I've played other games competitively (CS:S). I've played other games for fun - notably UT2004 instagib matches - hint: you can't have weak mouse skills and have fun in these games. You completely missed the point of my post. Teamwork - not personal skill alone - is required to win matches.
If you have an actual situation where one man downed your entire team in a match, solo with a KB/M, then come talk to me about how much KB/M is ruining the game. What you are likely seeing is a bunch of talented players grouping up and kicking ass. Join any corp that has districts to defend and ask them what they play with. We don't all use KB/M, and your solution to ban them would only serve to alienate a portion of the loyal player base. |
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![zzZaXxx zzZaXxx](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
zzZaXxx
The Exemplars Top Men.
219
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Posted - 2013.09.09 14:28:00 -
[221] - Quote
Lurchasaurus wrote:I also will be running straight BPOs until the aim assist is lessened. This is terrible and there is no point in being good if a noob can artificially fight above his weight class due to a computer aiming for him.
Infantry are starting to suffer from the same symptoms tanks are suffering from where we have all this cool stuff we COULD put on our tanks to make them unique and do cool things but in the interest of surviving more than 2 seconds simply cant.
It is simply a race to hipfire DPS at ADS ranges and a lot more fittings in 1.4 are simply brick fits meant to take one or two more shots than the other guy in hopes of killing him before he kills you.
This guy i have been squadding with for a couple days now has been MELTING multiple heavies in a single clip with his GEK and facepalms the entire time while he does it.
never seen so many AR heavies before This |
![BLUE WAFFLE TASTY BLUE WAFFLE TASTY](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
BLUE WAFFLE TASTY
Hellstorm Inc League of Infamy
4
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Posted - 2013.09.09 14:43:00 -
[222] - Quote
ok...its after downtime on the 9th....WHERES MY DBL SP!!!!!????.....once again u guys screw the pooch. also as character of 512,000 on my alt i am repeatedly match made with characters in top 10 corps.....not how its supposed to work... as a vet on my main character, i dont even wanna log in for all the sp u can give me, which apparently you guys dont even follow up on. VERY DISSAPOINTING. how can you expect a player base when aim assist is jacked, matchmaking is jacked, and the usual glitches are still present. u guys really need to fix these issues, and i have faith that EVENTUALLY you will....meantime how long must we suffer through this while you make the game worse than before?...we spend money, we dedicate our time, a LOT OF TIME, and when you nerf the hell outta something we dont even get a respec for the millions of sp we put jnto whatever you nerf, i.e. lavs. so either give back unlmtd free lavs, seeing as you took them to cut back on murder taxi, or give us respec for all the points weve invested and loss of unlmtd lavs. find a way to keep us playing, because currently this game has become garbage, and id rather play monopoly. regards... |
![Minor Treat Minor Treat](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Minor Treat
The Enclave Syndicate Dark Taboo
113
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Posted - 2013.09.09 15:35:00 -
[223] - Quote
CCP Logibro wrote:Minor Treat wrote:CCP Logibro wrote:Blaze Ashra wrote:CCP Logibro wrote:Just so you guys aren't left wondering, we are aware of the numerous complaints about the strength of aim assist. No decisions have been made yet, but we are certainly going to have another look at it. Any news on the dropship camera? No news, but it is something I'm aware of and will be asking about next week. what about the number of positive feedback as well? We're aware of both sides, and we'll be bringing up points from each camp. Same with the aim assist. I think a lot of people are upset about the aim assist because the increase in use of hip fire which I totally understand. To be honest I love 1.4 in every way, I think its a great addition to Dust and has brought back a lot of players. But I see there are issue regarding aim assist in the community when I truly don't think its the aim assist being the problem. First I want to address every shooter out there has had aim assist in some form or another especially console games. Whether its adhesion, friction, etc. and aim assist in Dust 514 is not really the issue i find most players are troubled by. I feel it is the problem with Dispersion and recoil in this game.
So Dispersion in Dust 514 is apparent, but should be even more so; considering there is a skill to sharpen this mechanic in the game. This Skill Sharpshooter and certain operation skills (ex. assault rifles reducing kickback) the spray of the weapon is nearly as accurate as aiming down the sights making them very effective. So we should be seeing larger dispersion in hipfire (and perhaps aiming down the sights too) and the skill sharpshooter which helps tighten that hip fire have less impact (or just increase dispersion in general which making skilling into sharpshooter more viable) so people who wish to hipfire have to actually invest into this particular skill no different from any other weapon or skill points in the game.
Recoil in this game is virtually non-existent and it is only masked by the dispersion of some automatic weapons (HMG). You will notice very few automatic weapon have low recoil but high dispersion (or at least higher than other weapons) a great example would be our HMG and SMG(which has recoil but not nearly enough for the rate of fire) which does not recoil at all. But despite having no recoil its dispersion is quite large, yet some might figure with a weapon that is a sort of replica of LMG in modern day weapons there would be higher recoil. Now this example goes hand and hand with Assault rifles and SMG; every automatic in the game. The only weapons that seem to have some sense of recoil is semi automatics.
So in conclusion, aim assist really is not the issue I see being apart of the core shooting mechanic in the game. Everyone has played with aim assist and probably didn't even know it. The only reason its apparent now is because we had adjust without aim assist for so long that now we see how aim assist helps with precision and comfortable shooting. I think players who are upset about aim assist should be more focused on giving feedback on Dispersion and Recoil in the game if anything. Look at game like battlefield which survivability is so much lower compared this game but hipfire from 50 meters is pointless compared to aiming down the sights. Yet in Dust which Survivability is higher considering we can taking more of a beating; dispersion and recoil which is not even noticeable is what I think everyone truly feels is overlooked. |
![Beren Hurin Beren Hurin](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Beren Hurin
The Vanguardians
1482
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Posted - 2013.09.09 16:47:00 -
[224] - Quote
We were told about a devblog after CCP Wolfman's initial aim assist devblog on a feedback thread. his devblog mentions adhesion and magnetism, while Wolffman talks about friction during the Cast514 devcast. I'm wondering if we just missed a blog that could have helped explain quite a bit more. |
![Maffia- Thug Maffia- Thug](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Maffia- Thug
3dge of D4rkness SoulWing Alliance
70
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Posted - 2013.09.09 22:12:00 -
[225] - Quote
Thermoris Togeras wrote:since uprising 1.4 the lazer rifles and scrambler rifles have been going through my 602 armour faster than my 256 sheilds what is up with that?
I too have noticed this. More so just bumping it to make sure it is noticed. |
![Maffia- Thug Maffia- Thug](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Maffia- Thug
3dge of D4rkness SoulWing Alliance
70
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Posted - 2013.09.09 22:39:00 -
[226] - Quote
Pandora Mars wrote:Aim Assist is sweet. It feels natural, unlike some other games where it's too strong (Call Of Duty, Battlefield, etc...)
Remember that for every "omg remove aim assist" thread, there is another player loving it, who won't make a thread just to say "do not remove aim assist because I like it".
1.4 is a great boost for this game across the board.
You know? I really don't like the aim assist. It threw my whole game off. IDK maybe I'll get used to it. But I wanted to point out this guys point.
CCP
Please try to keep in mind that there are many others who like the aim assist or any other feature that someone else is complaining about on this thread. Keep that in mind when making changes to any aspect of the game. CCP, you are not going to make everyone happy. But, you have to ask yourself, what type of gamer are you targeting? Hardcore grinder (which that seems like what you are going for) or a casual player? If it's a grinder (which makes sense because they will spend more money than a casual player) then I say you fix what the people on these forums are complaining about. Because they are the hardcore grinders. But, the downside of targeting hard core grinders is, when they do not like something, they usually leave it and never come back. You need to keep them interested in some way. As for casual players, well, you need to make crack for them. You gotta do something that hooks them and keeps them coming back and start becoming a hard core grinder. The keys to that are to keep the game, COOL, INTERESTING, NEW and EASY!!!
I don't know what else to say. I understand everyone's point of view, including CCP's, but I also think it's BS that everyone else can't seem to understand that this isn't a game for them........and that it's a game for everyone. Everyone should play and enjoy the game and know it will get better in the future because CCP is a great gaming developer company. And that they may have to COMPROMISE on some things! |
![Stile451 Stile451](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Stile451
Red Star. EoN.
223
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Posted - 2013.09.10 02:48:00 -
[227] - Quote
Stile451 wrote:The first impression I get for dropships is that the default view makes seeing obstructions harder as well as there not being enough visual feedback to actually know where you are. Second impression is I like this camera angle as it makes maneuvering in tight spaces easier(you still can't see behind yourself which is annoying). It is more enjoyable flying with this new viewpoint. That being said I would like this view to be added to the options as well as having the old view available(and ADS too for the few that use it).
I have also noticed that turret AI have become far more hostile to dropships(or at least me). It seems they have near instant acquisition and pinpoint accuracy across the map. This I don't like.
|
![IAmDuncanIdaho II IAmDuncanIdaho II](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
45
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Posted - 2013.09.10 05:40:00 -
[228] - Quote
Beren Hurin wrote:We were told about a devblog after CCP Wolfman's initial aim assist devblog on a feedback thread. his devblog mentions adhesion and magnetism, while Wolffman talks about friction during the Cast514 devcast. I'm wondering if we just missed a blog that could have helped explain quite a bit more. Also I've heard nobody talk about the mouse speed cap? How is it for you guys?
I can't remember exactly what it was was going to change with mouse speed cap, but short of turning my sensitivity down from 80 --> 40, I've not noticed much difference.
I've tested turn speed in the war barge, and I notice that whilst my view rotates as fast as I turn the mouse (it seems anyway), my clone does not keep up and rotates more slowly.
Not sure if this effect is new or not, but I'm also running a shotgun scout instead of AR guy so play style has changed for me anyway. |
![dalt ud dalt ud](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
dalt ud
Vacuum Cleaner. LLC RUST415
314
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Posted - 2013.09.10 06:13:00 -
[229] - Quote
Fenix Alexarr wrote:dalt ud wrote:Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me.
Its your own fault, you are too weak at game in general, if you cant play better than gamepad users with better controller. I played a lot among top ds3 players in battlefield 3. And i played a lot in dust 514 with ds3, but when i plugged mouse for test i was just shocked, its have too much advantage all the time in dust 514 (except situation in 6th of may with inputlag xD but it is fixed). 90% mouse users have low level of skill like you, but 2-3% of them have skill and they are almost invincible even for skilled ds3 users. 2-3% its hunderds of players, and top players prefer to stack to one corp almost always. So only way to balance it as i told earlier in this thread. To imply that I am weak with a KB/M is a joke. I've played other games competitively (CS:S). I've played other games for fun - notably UT2004 instagib matches - hint: you can't have weak mouse skills and have fun in these games. You completely missed the point of my post. Teamwork - not personal skill alone - is required to win matches. If you have an actual situation where one man downed your entire team in a match, solo with a KB/M, then come talk to me about how much KB/M is ruining the game. What you are likely seeing is a bunch of talented players grouping up and kicking ass. Join any corp that has districts to defend and ask them what they play with. We don't all use KB/M, and your solution to ban them would only serve to alienate a portion of the loyal player base.
Lol, 1vs1 skilled mouse player better than skilled ds3 player. Its fact. 8vs8 skilled mouse players will better than skilled ds3 player. Its fact. 16vs16 skilled mouse players will better than skilled ds3 player. Its fact.
I didnt meant mixed team at all. Mixed team is fair play.. I wish you to meet mouse players team when most of your team are gamepad user. Always meet them. Then you, probably, will understand what i mean.
Strong players always stick to other strong players, so corps with a lot mouse players not rare.
p.s. and the hell with that game, i just dont play it while CCP dont make gamepad controls good quality. Or maybe i wont return at all, because they seems impotent to do it. |
![Chad Michael Murray Chad Michael Murray](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Chad Michael Murray
The Phoenix Federation
13
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Posted - 2013.09.10 12:05:00 -
[230] - Quote
Gave it some time before forming an opinion, but yeah, I'm loving 1.4 Especially the armor plate buff and the new maps but I have two issues.
1. Armor repair - Now that armor plates increase your health it takes even longer to repair it back. It'd be nice if the repair rate was buffed a bit. I feel shield > armor is still very much the same as before the only difference being you're not nearly as slow.
2. Aim-assist - While I personally don't mind it (or barely even notice it, tbh) toning it down to end the floods of QQ aimbot QQ would be heavenly. Then maybe all the so-called "pros" doing the whining will finally have to face the fact that they're just not good at the game.
Also,
Fenix Alexarr wrote: Lol, 1vs1 skilled mouse player better than skilled ds3 player. Its fact. 8vs8 skilled mouse players will better than skilled ds3 player. Its fact. 16vs16 skilled mouse players will better than skilled ds3 player. Its fact.
I didnt meant mixed team at all. Mixed team is fair play.. I wish you to meet mouse players team when most of your team are gamepad user. Always meet them. Then you, probably, will understand what i mean.
Strong players always stick to other strong players, so corps with a lot mouse players not rare.
p.s. and the hell with that game, i just dont play it while CCP dont make gamepad controls good quality. Or maybe i wont return at all, because they seems impotent to do it.
What are you on about? KB/M doesn't automatically > gamepad. On average, yeah, kb/m users are better (in general, not just dust) but that doesn't mean they're better; it's just what they're used to/prefer using. It'd be like implying anyone skilled at fighting games who uses a fightstick is automatically better than someone who doesn't; complete and total nonsense. It's a preference as to what you like to use~ |
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![JP Acuna JP Acuna](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
JP Acuna
RoyalSquad514
11
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Posted - 2013.09.10 22:22:00 -
[231] - Quote
Pretty much the only good thing about 1.4 so far: new maps. But framerate goes to hell in them.
Where is this "aim-assistance" everyone is talking about? I can't hit a thing, i was a better shot in 1.3. But i do get terminated in 1 second by a militia rifle. So sad I didn't get to test my new proficiency lvl5 and complex damage mods in the old game, i just don't believe they are working, I have to fire a whole clip to kill someone but get killed by 3 shots. I'm actually using complex shield extenders, but with a single shot i'm already with half of my armor or less. I'm even strafing someone's face and at some point their health just stops descending so i die and they don't. I'm losing at every close encounter, they simply won't die. I'm very suspicious of this game right now. When i go behind cover in a vital second, i keep on receiving damage, but when a guy is at 1hp, i'm seeing the hit detection but his armor just won't go down any further, they're always saved.
I never liked the angry feedback, but today i'm just P'sd off. I was finally getting good at this game and then this update comes out. Now scrambler rifles are the new and improved ARs, my whole time and money investment in Assault rifles just doesn't makes sense anymore, at this rate it's going to be replaced by scramblers unless they're nerfed, which honestly i don't think will be possible with this new dying speed, how are you going to calibrate that?!
And don't give me that "It's a free-to-play game" excuse. I already paid for a Mercenary Pack (when it was still 1.3) and next week it was a whole different game. I spend a lot of time in Dust514, i hardly play any other game since i started and it only gets more and more frustrating.
I already whined about the horrible and nonexistant matchmaking in the proper threat, so that's it, i really needed to complain right now, it stopped being entertaining. |
![Bartimaeus of Achura Bartimaeus of Achura](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Bartimaeus of Achura
Cassardis
7
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Posted - 2013.09.11 00:24:00 -
[232] - Quote
CCP Logibro wrote:I shouldn't be able to do this But it is very awesome ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png)
my corporation is awsome |
![Beren Hurin Beren Hurin](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Beren Hurin
Onslaught Inc RISE of LEGION
1560
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Posted - 2013.09.12 15:06:00 -
[233] - Quote
It is minor, but, in the PC view, the new planet graphics are awesome, however, sometimes you can see the 'seams' of the transparent graphic tile. |
![Fenix Alexarr Fenix Alexarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fenix Alexarr
BurgezzE.T.F Public Disorder.
25
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Posted - 2013.09.12 23:40:00 -
[234] - Quote
Chad Michael Murray wrote:Gave it some time before forming an opinion, but yeah, I'm loving 1.4 Especially the armor plate buff and the new maps but I have two issues. 1. Armor repair - Now that armor plates increase your health it takes even longer to repair it back. It'd be nice if the repair rate was buffed a bit. I feel shield > armor is still very much the same as before the only difference being you're not nearly as slow. 2. Aim-assist - While I personally don't mind it (or barely even notice it, tbh) toning it down to end the floods of QQ aimbot QQ would be heavenly. Then maybe all the so-called "pros" doing the whining will finally have to face the fact that they're just not good at the game. Also, Fenix Alexarr wrote: Lol, 1vs1 skilled mouse player better than skilled ds3 player. Its fact. 8vs8 skilled mouse players will better than skilled ds3 player. Its fact. 16vs16 skilled mouse players will better than skilled ds3 player. Its fact.
I didnt meant mixed team at all. Mixed team is fair play.. I wish you to meet mouse players team when most of your team are gamepad user. Always meet them. Then you, probably, will understand what i mean.
Strong players always stick to other strong players, so corps with a lot mouse players not rare.
p.s. and the hell with that game, i just dont play it while CCP dont make gamepad controls good quality. Or maybe i wont return at all, because they seems impotent to do it. What are you on about? KB/M doesn't automatically > gamepad. On average, yeah, kb/m users are better (in general, not just dust) but that doesn't mean they're better; it's just what they're used to/prefer using. It'd be like implying anyone skilled at fighting games who uses a fightstick is automatically better than someone who doesn't; complete and total nonsense. It's a preference as to what you like to use~
I'm mis-quoted here. This was said by someone else.
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![Fenix Alexarr Fenix Alexarr](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fenix Alexarr
BurgezzE.T.F Public Disorder.
25
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Posted - 2013.09.12 23:49:00 -
[235] - Quote
dalt ud wrote:Fenix Alexarr wrote:dalt ud wrote:Fenix Alexarr wrote: Most of my corp uses controllers and some of them are considerably better at Dust than me.
Its your own fault, you are too weak at game in general, if you cant play better than gamepad users with better controller. I played a lot among top ds3 players in battlefield 3. And i played a lot in dust 514 with ds3, but when i plugged mouse for test i was just shocked, its have too much advantage all the time in dust 514 (except situation in 6th of may with inputlag xD but it is fixed). 90% mouse users have low level of skill like you, but 2-3% of them have skill and they are almost invincible even for skilled ds3 users. 2-3% its hunderds of players, and top players prefer to stack to one corp almost always. So only way to balance it as i told earlier in this thread. To imply that I am weak with a KB/M is a joke. I've played other games competitively (CS:S). I've played other games for fun - notably UT2004 instagib matches - hint: you can't have weak mouse skills and have fun in these games. You completely missed the point of my post. Teamwork - not personal skill alone - is required to win matches. If you have an actual situation where one man downed your entire team in a match, solo with a KB/M, then come talk to me about how much KB/M is ruining the game. What you are likely seeing is a bunch of talented players grouping up and kicking ass. Join any corp that has districts to defend and ask them what they play with. We don't all use KB/M, and your solution to ban them would only serve to alienate a portion of the loyal player base. Lol, 1vs1 skilled mouse player better than skilled ds3 player. Its fact. 8vs8 skilled mouse players will better than skilled ds3 player. Its fact. 16vs16 skilled mouse players will better than skilled ds3 player. Its fact. I didnt meant mixed team at all. Mixed team is fair play.. I wish you to meet mouse players team when most of your team are gamepad user. Always meet them. Then you, probably, will understand what i mean. Strong players always stick to other strong players, so corps with a lot mouse players not rare. p.s. and the hell with that game, i just dont play it while CCP dont make gamepad controls good quality. Or maybe i wont return at all, because they seems impotent to do it.
Indeed. "[To hell with this game]" coming out of your fingers is the best thing I've read all day. Your 'facts' cannot be backed up by anything but empirical evidence that you don't have. I've heard your argument time and time again, and quite frankly, I'm tired of addressing it only to be responded to with comments about how idiotic or unskilled I am.
Having to potentially play with someone that thinks like you is why Dust is in such sorry shape. It's a mentality that is a poison in MMO games in general. All games suffer from it, and I'll take 10 under skilled players willing to learn how to beat the 'twitch' style gamers in a non-twitch based game over 10 awesome twitch players with attitudes that make me want to vomit any day of the week. |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
5199
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.09.13 03:57:00 -
[236] - Quote
After a year of drama that should have stayed in beta, I think I'm officially done. Instead of new content game modes, and more EVE/Dust interaction it's the same core issues, over, and over and over, and over again. I've defended this game despite all its flaws and you go and devalue what made this game different- depth. Be careful who you try to appeal to in the future. Keep alienating your veteran players for casuals and you're not going to have anyone left playing this game anymore. Vets are leaving in droves and the casuals are going to leave for the newest cookie cutter military FPS. You had a chance to be different, but you decided to sell out. Hope it was worth it.
P.S. None of you can have my ISK. I still have some misplaced hope for this game to be fun again before I retire.... |
![Raedon Vo-Graza Raedon Vo-Graza](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Raedon Vo-Graza
DUST CORE DARKSTAR ARMY
0
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Posted - 2013.09.13 05:08:00 -
[237] - Quote
can we make skirmish look a little more like this? https://www.youtube.com/watch?v=0x9m58Vol1c |
![Anoko Destrolock Anoko Destrolock](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Anoko Destrolock
THE NUCLEAR KNIGHTS
2
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Posted - 2013.09.14 15:21:00 -
[238] - Quote
So obviously there were some bugs that needed to be worked out in the following days and that's fine.
So here's what I think after a week of 1.4:
The mechanics of aim assist are better but the values are too high. Aim assist is very strong with some weapons (ARs) but weaker in other weapons. He is my thoughts on how to adjust this: reduce hip fire aim assist and either slightly buff or leave aim assist the same for ADS. The current mechanics encourage players to run a pure hp suit with shield extenders and armor plates and run up and hip fire other players Aim assist needs to be different for different weapons but not make a weapon good or bad on its own. For example a forge gun or sniper rifle shouldn't have the same aim assist as an AR. As an AR user, I can say that the AA is too stron on ARs currently.
I like the idea of the match making system but I don't see how it works. I've been on teams where all the blueberries get on a turret and shoot the mcc and I've also been on teams with some of the top players / corps in the game.
Is match making just supposed to make the teams roughly equal? Cuz I've seen a clone count of about 140:50 in a dom.
In future patches, I would like to see more content and less time spent on things that don't directly effect the battlefield.
So, more modules, drop suits, weapons, vehicles, vehicle modules, player deployed installations etc.
Also, IMO all skills should have a passive bonus, even if it is a very small bonus. |
![migwuk35thinfantry migwuk35thinfantry](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
migwuk35thinfantry
Project Free Lancer
0
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Posted - 2013.09.15 08:31:00 -
[239] - Quote
two things: I keep getting the list of players when I push the left analog stick to run. Killed a lot because of this. Is this happening to anyone else? Two can someone ask the developer how a suit with 1400 hp gets killed by one bullet or shot. It takes two clips with a rifle. A shotgun should not be able to do 1400 hp from three feet away with one shot when a tank took two shots to kill me. Is a shotgun more powerful than a tank??? |
![Cosgar Cosgar](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Cosgar
ParagonX
5329
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Posted - 2013.09.18 05:25:00 -
[240] - Quote
migwuk35thinfantry wrote:two things: I keep getting the list of players when I push the left analog stick to run. Killed a lot because of this. Is this happening to anyone else? Two can someone ask the developer how a suit with 1400 hp gets killed by one bullet or shot. It takes two clips with a rifle. A shotgun should not be able to do 1400 hp from three feet away with one shot when a tank took two shots to kill me. Is a shotgun more powerful than a tank??? You might need a new controller. It's either shorting out or getting old.
Shotguns fire several "pellets" in a single burst. You're not getting hit by one, you're getting hit by several in a single short range blast. Extra emphasis on short range since the max range is ~10m. |
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