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81. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
crazy space 1 wrote: Fenix Alexarr wrote: HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibly ...
- by Fenix Alexarr - at 2013.06.21 19:31:00
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82. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Absolute Idiom II wrote: CCP FoxFour wrote: Avallo Kantor wrote: Fenix Alexarr wrote: Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's b...
- by Fenix Alexarr - at 2013.06.19 15:56:00
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83. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
CCP FoxFour wrote: Avallo Kantor wrote: Fenix Alexarr wrote: Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situa...
- by Fenix Alexarr - at 2013.06.19 15:52:00
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84. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
HowDidThatTaste wrote: Fenix Alexarr wrote: HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibl...
- by Fenix Alexarr - at 2013.06.19 14:19:00
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85. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situation, but even with more corporate roles, this is a must have ability ...
- by Fenix Alexarr - at 2013.06.19 14:11:00
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86. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
The isk transfers are a welcome change, but without a market place to trade, I fear some channels will become like trade fairs where there's nothing but spam for offers on officer gear for sale. Not that I totally disapprove! It's just that it cou...
- by Fenix Alexarr - at 2013.06.19 14:08:00
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87. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
DeeJay One wrote: Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;) This honestly. I was DC'ed 3 times inside of an hour the other night. Performance in PC battl...
- by Fenix Alexarr - at 2013.06.19 14:05:00
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88. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibly difficult situation where those who are entrench...
- by Fenix Alexarr - at 2013.06.19 14:03:00
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89. Sticky:Orbital Artillery Outpost Feedback - in Outposts [original thread]
I've been in a couple of PC battles with this asset combined with the cargo buildings and my frames drop to single digits throughout the course of the battle. To me, this is the single largest hurdle in PC at the moment. Without reliable FPS, who ...
- by Fenix Alexarr - at 2013.06.03 20:04:00
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90. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
GǣI wish to hunt, or become the huntedGǥ I want to be a templar. Original post is still confusing.
- by Fenix Alexarr - at 2013.05.24 14:39:00
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91. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
CCP FoxFour wrote: Hope this helps you guys in your planning of planetary conquest. Doing our best to make sure you are all as informed as possible. :) Thanks, SoxFour!
- by Fenix Alexarr - at 2013.05.10 18:59:00
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92. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Rei Shepard wrote: Icy TIG3R wrote: Currently, anything a Scout suit does, an Assault suit does better. So, what can be done to improve it? I propose a 10% increase to base speed, and 15-20% increase to sprint speed. Maybe, just maybe yo...
- by Fenix Alexarr - at 2013.04.10 18:51:00
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93. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Icy TIG3R wrote: That's the thing, people who haven't advanced into them think they're fine, but it's ridiculously easy to kill a Scout suit. I may spec into something else, but I still want Scout's fixed. At the moment, a militia AR can kill m...
- by Fenix Alexarr - at 2013.04.10 18:43:00
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94. Is LAV always terribad? - in General Discussions [original thread]
I've seen some of these LAV tanks in ambush matches. They are infinitely more annoying than tanks simply because they're so quick. They take one shot and then run off only to come back with full health looking for road kills. Killing one of those ...
- by Fenix Alexarr - at 2013.04.08 20:41:00
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95. Viziam With x4 DMG Mods - in General Discussions [original thread]
Goon ReGnUM wrote: Daedric Lothar wrote: Everyone always picks on the laser rifle, it isn't broke, its just more user friendly because it allows you to auto correct instantly where as its harder to see bullet trails on ARs. I know people may...
- by Fenix Alexarr - at 2013.04.08 20:21:00
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96. New Merc Cast - respec confirmed - in General Discussions [original thread]
Sigberct Amni wrote: A good idea for everyone might be to wait a week with their skill point pool before choosing a specialization. I'm likely just going to lvl 4 all my core skills and wait to see how the various suits/weapons pan out. I'm ...
- by Fenix Alexarr - at 2013.04.02 18:13:00
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97. Unfair advantage crybabies, P2W whiners and Life is hard crybabies in general. - in General Discussions [original thread]
Chunky Munkey wrote: P2W turns things into a rich person's game. If CCP wants to whittle their player base down to a handful of folks funnelling them money, that is of course their choice. It isn't whining to express dissatisfaction with such a...
- by Fenix Alexarr - at 2013.04.02 17:13:00
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98. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
steadyhand amarr wrote: so the general gist of this thread is the new player experience sucks and if your new your going to get panned regardless of gear. or SP so we have the other harder to fix problem is that vets are just running around sto...
- by Fenix Alexarr - at 2013.04.02 14:41:00
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99. Dust is pointless to play if you fall behind the curve - in General Discussions [original thread]
Laheon wrote: Moonracer2000 wrote: Regardless of if it is true or just a scapegoat, it is a perceived imbalance in the game. If players feel like they can't compete primarily because they haven't hit cap every week since open beta started, t...
- by Fenix Alexarr - at 2013.04.02 14:20:00
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100. So.........what? - in General Discussions [original thread]
BASSMEANT wrote: it's ok op: i wrote an article about this last year. you're not the only one. you guys have been playing cod for too long. and the devs there fooled you into thinking you were a good gamer. most of you are below average......
- by Fenix Alexarr - at 2013.03.28 17:47:00
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