Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
421. Why do you play Dust? - in General Discussions [original thread]
I like the price tag.
- by Everything Dies - at 2014.04.09 15:12:00
|
422. So, Here's an Idea CCP - in General Discussions [original thread]
Lunatic Kota wrote: Instead of nerfing the range of everything, Nerf the amount of range/damage you can deal/recieve in the redline or simply not allow damage to take place there period. Rail Tanks still hide there, Snipers still cower back the...
- by Everything Dies - at 2014.04.08 12:15:00
|
423. Miltia Gear - in General Discussions [original thread]
The only part that's OP is the damage mod; if someone catches you by surprise with one (or two!) active, you're toast.
- by Everything Dies - at 2014.04.05 15:22:00
|
424. Best wishes to Dagmar Thraas - in General Discussions [original thread]
T minus 10 seconds until Kobrah shows up to post...
- by Everything Dies - at 2014.04.04 19:48:00
|
425. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
BAD FURRY wrote: ADS players are the worst players in dust 514 they cry over everything that can hurt them . where there's a counter for ADS you see them no stop cry on and on over it ! if the game was there way it would be world of drop shi...
- by Everything Dies - at 2014.04.03 17:14:00
|
426. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
I wouldn't mind seeing the basic cloak act as more of a get-the-f-out-of-Dodge piece of equipment; limit it to 5 seconds or so (and reduce the recharge time slightly) and have it function as a way for scouts to try and escape from a gunfight. If n...
- by Everything Dies - at 2014.04.03 16:47:00
|
427. Swarms stop shield regen on all vehicles with 1 hardener active - in General Discussions [original thread]
I'm going to try and remain neutral on this. For the record, I have proto swarms and have both a Gunni and Maddy build (though my skills are all at basic or less.) The simple question that needs to be asked is, "What reason is there to choose a sh...
- by Everything Dies - at 2014.03.31 02:03:00
|
428. Scrub scout with a question for the scout veteran overlords... - in General Discussions [original thread]
Dexter307 wrote: The only reason they might seem to good is because mediums are to weak This. With the SP refund, I backed out of Gallente medium suits entirely and finished the Gallente scouts (went from lv.3 to 5) and, truth be told, there...
- by Everything Dies - at 2014.03.28 15:27:00
|
429. Continuing the perpetual tank nerf train - CCP, in here please - in General Discussions [original thread]
Noticed one big problem with this change in a battle today. Was on the map with the two tall towers on either side with 4 nodes, and during the entire match there was at least one dropship flying around (and sometimes two or three.) They were free...
- by Everything Dies - at 2014.03.27 19:42:00
|
430. Just got home - in General Discussions [original thread]
Feedback/bugs section.
- by Everything Dies - at 2014.03.25 20:23:00
|
431. Just got home - in General Discussions [original thread]
Look at the "known issues" topic before spending any SP.
- by Everything Dies - at 2014.03.25 20:18:00
|
432. Message from CCP Logiloo - in General Discussions [original thread]
Spectre-M wrote: Wow, I come back after 3 months and you guys have gone batshit crazy. You should have seen what happened when they ran out of chips before the salsa was completely gone. *shudders* We lost many brave souls that evening...
- by Everything Dies - at 2014.03.25 20:09:00
|
433. Damage Mods in 1.8 - in General Discussions [original thread]
Snipers will become all but useless, particularly those of us who set up camp to try and defend nodes. And pity the poor, poor swarm users...
- by Everything Dies - at 2014.03.24 19:21:00
|
434. Sniper rifle's should have a visible 'Red Dot' / laser t... - in General Discussions [original thread]
Wait, some people are still going to snipe after 1.8? Damage mod nerf = removing any possible contribution that a sniper can make.
- by Everything Dies - at 2014.03.24 15:00:00
|
435. Its finally happened! - in General Discussions [original thread]
Hmm...someone has an established character, sets up the auction, then transfers the ISK to a new alt before making the transaction and then deletes the alt? I bid 25 cents!!!
- by Everything Dies - at 2014.03.24 14:58:00
|
436. What will you be doing on Tuesday? - in General Discussions [original thread]
Probably skip the Gallente medium/assault suits altogether and max out Gallente scouts (currently at lv.3) and spend the remainder on Gallente heavy suits. Guess I'll be hanging up my sniper rifle...
- by Everything Dies - at 2014.03.24 01:44:00
|
437. What makes the RR and CR op? - in General Discussions [original thread]
Cheydinhal Guard wrote: I'm not looking for an argument. I just want to see what you people think about them. Because they seem to lack any sort of "drawback" to using. The RR's spool-up time is laughable, and the kick on the CR is hardly not...
- by Everything Dies - at 2014.03.22 18:02:00
|
438. Tanks, swarm launchers, and my Anti-Armor [Starter Fit] - in General Discussions [original thread]
Yeah, CCP really needs to look at what they've done with swarms. Are they even supposed to destroy vehicles anymore, or act as more of a harassment weapon? Either give us back our pre-1.7 damage amounts and keep the shorter range or restore the ra...
- by Everything Dies - at 2014.03.22 17:35:00
|
439. So is everyone ready? - in General Discussions [original thread]
Infine Sentinel wrote: For invisible scouts hacking everything? Nope...because I'll be lurking nearby, in my own cloaked scout suit, debating whether or not to activate the remote explosives or move in for a swift shotgun kill.
- by Everything Dies - at 2014.03.20 15:08:00
|
440. So I spent the day with my proto swarms - in General Discussions [original thread]
True Adamance wrote: Also I dont think anyone necessarily expects you to require a full squad of AVers to take down and HAV.....but I fail to understand why if HAV have such an impact on infantry ground game......infantry doesnt make a more con...
- by Everything Dies - at 2014.03.18 21:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |