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121. I don't know if this counts as a request - in Feedback/Requests [original thread]
Seraph Azriel wrote: So I have been an EVE player since 2008 and I also bought the merc pack. Unfortunately, that doesn't give me two full beta keys. So I am asking for a second beta key for my friend and fellow gamer who just found out his wif...
- by Encharrion - at 2012.08.27 21:41:00
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122. [HOW TO] Play dust on your pc - in Feedback/Requests [original thread]
You do realize you can just plug your mouse and keyboard directly into the ps3 right?
- by Encharrion - at 2012.08.27 21:29:00
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123. Please fix this awesome game!!!! Request reply please!!!! - in Feedback/Requests [original thread]
XxPrime SuspectxX wrote: It was fine the first time I played..i didn't realize you had to replace your weapons after each match or however it works,i still don't fully understand the concept..the game should come with a downloadable guide to th...
- by Encharrion - at 2012.08.27 21:28:00
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124. feedback:maps - in Feedback/Requests [original thread]
You do realize the maps are randomly generated right? Furthermore on release the commander will be able to place things like turret installations, CRUs, and I'm sure placeable cover as well.
- by Encharrion - at 2012.08.27 02:16:00
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125. vehicle variants - in Feedback/Requests [original thread]
Ashe Kelly wrote: I'd love to see like an Dust 514 version of EVE's dreadnoughts called Siege tanks. Where they have to siege up before firing and they have terrible turret traverse. Only good for taking out installations and maybe other tanks....
- by Encharrion - at 2012.08.27 02:01:00
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126. Suggestion - Menu "standards" - in Feedback/Requests [original thread]
Wow, I hadn't even noticed this, strange. Also, I have not found a single spot in the menus where X was cancel. Using circle to access the marketplace from the merc quarters makes some sense as circle is the 'interact' button.
- by Encharrion - at 2012.08.27 01:43:00
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127. REQUEST: My Main Character Back GM"S DEVELOPES CCP ALERT>>>>&g... - in Feedback/Requests [original thread]
Abaris Elder wrote: Encharrion wrote: Abaris Elder wrote: I have been looking all over the place for information on this and since far less important post have been adressed by gm's and etc today and it has been overlooked i thought I'd c...
- by Encharrion - at 2012.08.26 05:34:00
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128. REQUEST: My Main Character Back GM"S DEVELOPES CCP ALERT>>>>&g... - in Feedback/Requests [original thread]
Abaris Elder wrote: I have been looking all over the place for information on this and since far less important post have been adressed by gm's and etc today and it has been overlooked i thought I'd come here to request to request my main Chara...
- by Encharrion - at 2012.08.26 04:47:00
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129. Feedback: Buying DropSuits With AUR - in Feedback/Requests [original thread]
Where they are going to make money is the skill boosters, when you get one and it runs out, the reduced skill point gain is almost painful.
- by Encharrion - at 2012.08.26 04:45:00
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130. (Request) Smoke Grenades? - in Feedback/Requests [original thread]
I did suggest this a while ago, but nobody seemed to take notice. It would do better than just obstruct view, it would make it more difficult for enemies to even realize their view is being obstructed.
- by Encharrion - at 2012.08.26 04:42:00
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131. More ways to earn ISK and SP - in Feedback/Requests [original thread]
Ecshon Autorez wrote: Sell gear for some amount (1/4?) of its current market price.Gets rid of unwanted salvage and gives you something in return. You do realize the market will be player driven right? You will be able to sell your gear for ...
- by Encharrion - at 2012.08.26 04:37:00
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132. Large Blasters (could still use love) - in Feedback/Requests [original thread]
Don't add the splash damage to the direct damage, that's not how it works. Direct damage and only direct damage applies to a direct hit. Splash damage only applies if you hit a surface near the target, but not the target itself. Also, the most exp...
- by Encharrion - at 2012.08.26 04:31:00
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133. [request] turrets skills that actually do something. - in Feedback/Requests [original thread]
I'm not too sure I like this. This would mean that when I want to drive a tank I need two other people who are ALSO trained in tanks to help me. But if they are trained in tanks then they will probably just call in their own tank. I would much rat...
- by Encharrion - at 2012.08.26 04:14:00
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134. New Game Mode - Raid - in Feedback/Requests [original thread]
Maybe not, depending on how the map is designed, there could be snipers in the hills next to the trains path if it is moving slowly enough, or long straight sight lines through multiple train cars. Edit: I suppose fights on top of the train cars ...
- by Encharrion - at 2012.08.25 03:18:00
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135. New Game Mode - Raid - in Feedback/Requests [original thread]
Just a rough idea, but how about a game mode where you raid some kind of planetary supply train. The defenders have to protect the train until it reaches the end of the map and the attackers have to capture or destroy the supplies being transporte...
- by Encharrion - at 2012.08.25 02:44:00
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136. capes - in Feedback/Requests [original thread]
As ridiculous as the idea is, I like it.
- by Encharrion - at 2012.08.25 01:56:00
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137. The sniper debate, from the perspective of a sniper. - in Feedback/Requests [original thread]
Goric Rumis wrote: Garrett Blacknova wrote: I haven't tested the Charge Sniper myself for this build, but if it can one-shot Proto Assaults without a headshot, there MiGHT be some value in nerfing that particular sniper weapon just slightly....
- by Encharrion - at 2012.08.24 21:31:00
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138. Mouse and analog stick sensitivity - in Feedback/Requests [original thread]
There is a hard cap on the speed at which you can turn, try moving your mouse more slowly, you will turn farther for the distance you move the mouse.
- by Encharrion - at 2012.08.23 07:15:00
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139. Orbital Strike damage underwhelming - in Feedback/Requests [original thread]
Knarf Black wrote: I still can't figure out exactly how it works. I managed to use it once, but when I got the "battle commendation" orbital strike message later, all I managed to do was set a squad attack target. You call in an orbital stri...
- by Encharrion - at 2012.08.15 15:02:00
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140. Orbital Strike damage underwhelming - in Feedback/Requests [original thread]
tribal wyvern wrote: Encharrion wrote: So, as squad leader I called in an orbital strike on top of a Sagaris. The tank ran it's shield booster and after just a couple seconds had completely shrugged off the hit. Is the orbital strike suppose...
- by Encharrion - at 2012.08.15 13:34:00
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