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1. Hotfix Charlie - Update - in Feedback/Requests [original thread]
ratamaq doc wrote: P14GU3 wrote: Mauren NOON wrote: Eko Sol wrote: Possible assault fix or one part? Decrease one high slot and have a blanket 10% Light Weapon and Side arm damage bonus? So give it a bonus the commando already has? ...
- by Eko Sol - at 2014.07.10 02:05:00
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2. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Mauren NOON wrote: I'm a proto amarr commando and I don't want assaults to have that skill because the only thing commandos have going for them is 2 lights. And giving amarr assault a damage and heat build up bonus will be as broken as Rihanna'...
- by Eko Sol - at 2014.07.10 01:41:00
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3. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Mauren NOON wrote: Eko Sol wrote: Possible assault fix or one part? Decrease one high slot and have a blanket 10% Light Weapon and Side arm damage bonus? So give it a bonus the commando already has? No thanks But the slot layouts allow...
- by Eko Sol - at 2014.07.10 01:30:00
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4. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Possible assault fix or one part? Decrease one high slot and have a blanket 10% Light Weapon and Side arm damage bonus?
- by Eko Sol - at 2014.07.10 01:21:00
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5. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Eko Sol wrote: WE DON'T WANT MORE EQUIPMENT AND MODULE SLOTS. We want our god damn Side Arm. You are CPM. You are supposed to support the masses whether you agree or not. Fight for us and not your warped sense of appe...
- by Eko Sol - at 2014.07.10 00:38:00
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6. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Here is my solution for assaults: 1) 10% base increase to all HP for all assaults 2) 10% increase to all assault speed 3) 15% decrease in stamina regen 4) 10% reduction to shield regen delay 5) all assaults get a passive 1hp/s rep or better depen...
- by Eko Sol - at 2014.07.10 00:07:00
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7. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Pvt Numnutz wrote: Eko Sol wrote: WE DON'T WANT MORE EQUIPMENT AND MODULE SLOTS. We want our god damn Side Arm. You are CPM. You are supposed to support the masses whether you agree or not. Fight for us and not your warped sense of appealin...
- by Eko Sol - at 2014.07.09 23:57:00
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8. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: Remove the sidearm from the only proto suit i've been able to afford and that pretty much seals the deal for me to never return to Dust. I understand the idea of normalizing the slot layouts but I feel its...
- by Eko Sol - at 2014.07.09 23:52:00
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9. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Harpyja wrote: CCP Rattati wrote: In my opinion vehicles should never have been in Ambush. Simple. It's not because they are unbalanced or other reasons. I would be happy to have a vehicle only mode but that's never going to happen, due to h...
- by Eko Sol - at 2014.07.09 23:25:00
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10. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Gelan Corbaine wrote: CCP Rattati wrote: Every single FPS game that I have played has a vehicle free TDM. I see no reason why DUST 514 should not have it. I am fine with vehicles moving to Dom and Skirm because they are objective based. ...
- by Eko Sol - at 2014.07.09 23:20:00
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11. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Vitharr Foebane wrote: side arm shouldn't change either well we could go the stupid way and make logis sidearms only if you like them that much... :P Overall we need to start stepping back and start looking at t...
- by Eko Sol - at 2014.07.09 23:10:00
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12. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I believe a percentage of people chose A-Logi for the AV aspect. I wanted fast uplinks. It so happens I run swarms and 2 side arm damage mods with my Magsec as well. Since there is no equivalent I believe, if this change happens, it warrants a re...
- by Eko Sol - at 2014.07.09 22:38:00
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13. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Cody Sietz wrote: Eko Sol wrote: CCP Rattati wrote: hfderrtgvcd wrote: Why remove the amarr logis sidearm? It adds variety to the game while remaining balanced. It seems like losing an equipment slot for a sidearm slot is a fair trade....
- by Eko Sol - at 2014.07.09 20:02:00
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14. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: hfderrtgvcd wrote: Why remove the amarr logis sidearm? It adds variety to the game while remaining balanced. It seems like losing an equipment slot for a sidearm slot is a fair trade. This will also probably anger amarr lo...
- by Eko Sol - at 2014.07.09 19:55:00
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15. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Move all logistics to the same number of Equipment slots, removing the Amarr sidearm. Reduce Logi speed slightly and remove Cloak fitting bonus. I am strongly against this. The A-Logi has the least number of module sl...
- by Eko Sol - at 2014.07.09 19:51:00
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16. [request] Uplink "spam" distoring the seconds to spawn, he... - in Feedback/Requests [original thread]
John Demonsbane wrote: Not that it hasn't already been suggested 900 times (like everything else.... *sigh*) but make squad equipment green. Done and done. I don't think this fully solves the problem of having a 3 second uplink in the midst...
- by Eko Sol - at 2014.07.09 19:31:00
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17. [request] Uplink "spam" distoring the seconds to spawn, he... - in Feedback/Requests [original thread]
I run A-Logi and really want my bonus to count for something. If I put an uplink that will be 3 to 5 seconds and someone places 4 uplinks at 11 and 12 seconds right on top of mine then it messes up the selection process for team members since you ...
- by Eko Sol - at 2014.07.09 09:58:00
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18. HMG's are still not a small threat to vehicles, they are no thre... - in Feedback/Requests [original thread]
WeapondigitX V7 wrote: HMG's damage multiplier to vehicles needs to be increased more. I think it was increased in hotfix bravo. I don't think it was enough. My experience after hotfix bravo tells me that HMG's can fire a whole clip at tanks ...
- by Eko Sol - at 2014.07.02 23:47:00
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19. vehicles are definitely not fine - in Feedback/Requests [original thread]
Harpyja wrote: Eko Sol wrote: 1) Not entirely sure why this thread continues to get bumped 2) Yes, I have to agree Double Damage mod and Triple Damage mod rails are frustrating but my incubus fits survives two shots. I know when I have been...
- by Eko Sol - at 2014.06.02 23:26:00
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20. vehicles are definitely not fine - in Feedback/Requests [original thread]
1) Not entirely sure why this thread continues to get bumped 2) Yes, I have to agree Double Damage mod and Triple Damage mod rails are frustrating but my incubus fits survives two shots. I know when I have been hit by it so I just get away and pr...
- by Eko Sol - at 2014.06.02 22:31:00
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