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61. [request] 4 seated LAV's without a Turret - in Feedback/Requests [original thread]
I'm requested a 4 seated LAV without a turret. I think it's a simple request. If it doesn't have a turret then it is less offensively dangerous so I think it is justified. In addition, it really could be a double edged sword in that if it is full ...
- by Eko Sol - at 2014.02.10 23:49:00
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62. [Request] Create trigger to remove 15s delay for entering vehicles - in Feedback/Requests [original thread]
This is actually pretty serious. I'm sick of the fact that, sometimes, it's hard to have a full squad but when others want to ride in my LAV I have to wait 15 seconds. If two LAV's or a combo of LAV's and Dropships coulld take people to the null w...
- by Eko Sol - at 2014.02.10 23:42:00
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63. Training - in Feedback/Requests [original thread]
They aren't going to reply. I'm not trying to be a downer or anything and nothing against CCP but they just don't care. It's clear that the priorities are off track from what the existing and vocal player base really want. Because the MMO element ...
- by Eko Sol - at 2014.02.05 22:24:00
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64. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
RKKR wrote: Don't you have people in your corp you can squad with or other channels? I didn't mean to be condencending (some people might find your language condenscending). Just kick the people that don't listen. That's true, but most ambush...
- by Eko Sol - at 2014.02.01 16:39:00
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65. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
RKKR wrote: Eko Sol wrote: RKKR wrote: Eh, the one side that is farming those people that spawn in on the very predictable spot usually wins. Perfect? What does that has to do with this? Please keep complaining that people won't listen y...
- by Eko Sol - at 2014.02.01 16:22:00
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66. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
RKKR wrote: Eh, the one side that is farming those people that spawn in on the very predictable spot usually wins. Perfect? What does that has to do with this? Please keep complaining that people won't listen you if you use other people as a e...
- by Eko Sol - at 2014.02.01 16:00:00
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67. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
RKKR wrote: Eko Sol wrote: This is just how I normally speak to people And you wonder why people won't listen to you? Ambush is just is a spawnkill harvesting mode, if your only problem is your squad...then find a new squad. Yeah it's t...
- by Eko Sol - at 2014.02.01 14:58:00
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68. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
Sole Fenychs wrote: Eko Sol wrote: 9) If you get revived and die it counts as a death you ******* moron. So everytime you revive me twice or three times in the line of fire my K/D goes to **** b/c of you you moron. STOP REVIVING PPL THAT ARE...
- by Eko Sol - at 2014.02.01 14:11:00
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69. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Is it just me or is the meaning of the DUST slang "Blueberry" changing from "Player NOT in your squad" to "unknown player" and/or "Unskilled player"? If so then: 1) Agree with RKKR as only the unskilled players refuse to...
- by Eko Sol - at 2014.02.01 13:34:00
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70. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
RKKR wrote: Eko Sol wrote: Don't be as stupid as them [blueberries] b/c they are doing whatever it is they do. Then why did you give advice? Here are my pointers: 1. Blueberries don't read the forum or help-guides. 2. Take a break if...
- by Eko Sol - at 2014.02.01 11:48:00
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71. Ambush pointers for the morons that don't listen to the SL in pi... - in Feedback/Requests [original thread]
1) If you spawn very close to the enemy then DON'T SHOOT AT THEM. Wait until they summon a vehicle, which they always do right away, kill them and ppl around and then take said vehicles or just keep killing. Just don't let them in a vehicle 2) If...
- by Eko Sol - at 2014.02.01 08:26:00
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72. dismount/mount timer for tanks and dropships - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: yes or no personally i say yes. at least 5secs both ways for the driver I say a 2 second delay before you can operate and 2 seconds of non operation before you can get out. I have to admit the quick swapping lost me some...
- by Eko Sol - at 2014.01.28 00:12:00
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73. This event was misleading.... - in Feedback/Requests [original thread]
Banjo Robertson wrote: I found this out myself yesterday after I hit the cap. Normal warpoint cap is still 1000 SP, but you can earn 200 warpoints and still earn the 1000 SP, because of 5x, its just that the cap isnt raised... so there isnt muc...
- by Eko Sol - at 2014.01.26 18:34:00
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74. This event was misleading.... - in Feedback/Requests [original thread]
So I read that the event offered 5x WP as SP. So I figured that meant even after the bonus SP pool was depleted/used. Of course not, it only applies to the bonus. (I.E. 500 WP yields 1000 SP and not 2500 SP) Honestly, I wouldn't have played as mu...
- by Eko Sol - at 2014.01.26 05:58:00
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75. This Event is Trash. - in Feedback/Requests [original thread]
Per hour, Ambush has the best overall point accrual for SP, WP, and ISK. Run a blueprint or sub 10k ISK build and just grind it out. I have ~330k left and I barely played 8 hours this week. This even is great for me. I only had about 6.2mil SP wi...
- by Eko Sol - at 2014.01.24 17:45:00
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76. Split beam reapair tool should be able to focus both beams on one target if you ... - in Feedback/Requests [original thread]
NextDark Knight wrote: Hmmm.. Why can't we put Nanite injectors on riffles and fire them at downed troops. Then run to pick you needle back up to refire. I laughed pretty dang hard for like 2 minutes straight. I can't even explain why but I...
- by Eko Sol - at 2014.01.23 22:59:00
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77. Tanks Kill Mercs +5 WP - in Feedback/Requests [original thread]
I'm all about doing SOMETHING about tanks BUT a reduced WP value for merc kills is stupid. Every good team should have tanks. It doesn't make sense that tanks should have no reward for being used or being used well. That being said, Orbitals rely...
- by Eko Sol - at 2014.01.23 00:25:00
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78. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
My questions are: Does hacking or using an installation turret or calling a vehicle or warbarge affect the cloak? Can you cloak in the middle of another action such as while throwing a grenade? Basically, are animations interrupted by the cloak?...
- by Eko Sol - at 2014.01.22 20:59:00
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79. [suggestion] additional metrics and rewards - in Feedback/Requests [original thread]
I think it would be super awesome to see the following even if you start at 0 (zero) for everyone. Inaddition, if they could be seperated by week, month, and all time that would be even more awesome. 1) Orbitals called, equipment destroyed by orb...
- by Eko Sol - at 2014.01.21 20:47:00
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80. [Feedback] and [Request] - in Feedback/Requests [original thread]
PARKOUR PRACTIONER wrote: The LagBomb. It is when people go into an enclosed space, usually with a Supply Depot, and spam uplinks and nanochives. Causing a SIGNIFIGANT drop in frame rate, glitches and basically a curbstomp for the other team. ...
- by Eko Sol - at 2014.01.18 02:47:00
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