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1241. which dropsuit goes right with swarms - in General Discussions [original thread]
Proto gallente suit is good for it. 3 highs for damage mods and 4 lows for armour. I think its a good fit.
- by Echo 1991 - at 2014.04.15 05:49:00
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1242. The occaisional 75 war points for tank damage...? Meh. - in General Discussions [original thread]
Bethhy wrote: Tanks with the Hardener nerfs can't take sustained fire and survive they have to retreat or die. Swarms are a good example with the changes as they are actually lethal for a tanker now. That sustained fire of missiles coming in a...
- by Echo 1991 - at 2014.04.14 15:26:00
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1243. How would you change assaults? - in General Discussions [original thread]
Asha Starwind wrote: Slots Caldari : 4/3 at PRO Amarr: 3/4 at PRO Gallente: 3/4 at PRO Minmatar: 4/3 at PRO CPU/PG nothing crazy just bring them in line with heavies/scouts Base stats unchanged if nothing is listed Caldari : Amarr:...
- by Echo 1991 - at 2014.04.13 01:23:00
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1244. How would you change assaults? - in General Discussions [original thread]
Extra module slot, slightly more PG and CPU and a minor stat change. Maybe more hp, lower scan profile and precision by about 5-10 db, more stamina and maybe a bit more regen for shields (a slightly higher value for min and cal).
- by Echo 1991 - at 2014.04.13 01:21:00
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1245. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Ziiro Celeste wrote: Atiim wrote: The only problem I see here is the fact that people believe that a Laser Weapon is underpowered because it's ineffective against armor. If you ask yourself "Are SCRs great against shields?" and the answer i...
- by Echo 1991 - at 2014.04.11 14:23:00
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1246. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
You assume that all suits have more armour than shields which is wrong.
- by Echo 1991 - at 2014.04.11 13:49:00
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1247. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: lunatis orrak wrote: Everyone grab a stick and a rock each make sure there the same size as the next guys though because thats what its gonna take for all these babys to stop crying nerf / buff I got a great word for you. ...
- by Echo 1991 - at 2014.04.11 13:10:00
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1248. EVE players that play dust. - in General Discussions [original thread]
Same universe, different game. Some things should stay the same but there are things from rpgs that dont work in an fps.
- by Echo 1991 - at 2014.04.11 12:30:00
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1249. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Also love how no one is taking into account the fact a charged shot if it hits strips shields and some armour.
- by Echo 1991 - at 2014.04.11 12:27:00
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1250. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
The SCR does not need a buff. The tac AR needs a buff. It cant hit anything and does similar damage to armour. However, both weapons have to deal less damage to armour because they are designed to destroy shields.
- by Echo 1991 - at 2014.04.11 12:22:00
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1251. [Weekly Inquiry] Should ISK Balance Be Reset With The Player Market? - in General Discussions [original thread]
It will have to be done otherwise the entire player market will be ruled by the people who have the most isk. They will just buy everything they can because its cheaper. If it isnt reset it will cause a lot of problems.
- by Echo 1991 - at 2014.04.11 12:05:00
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1252. Listen to Pyrex, it's time to STFU and HTFU about nerfing/buffin... - in General Discussions [original thread]
Principus Shmoof Triariian wrote: Echo 1991 wrote: Principus Shmoof Triariian wrote: Pyrex video about nerk/buff culture I've been away from this game save a week here and there, and I have to agree with Pyrex. In the time I have been...
- by Echo 1991 - at 2014.04.09 20:52:00
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1253. Listen to Pyrex, it's time to STFU and HTFU about nerfing/buffin... - in General Discussions [original thread]
Principus Shmoof Triariian wrote: Pyrex video about nerk/buff culture I've been away from this game save a week here and there, and I have to agree with Pyrex. In the time I have been gone very little has been accomplished. Watch this video...
- by Echo 1991 - at 2014.04.09 20:30:00
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1254. Disable the Missiles When Hacking!! - in General Discussions [original thread]
Dovallis Martan JenusKoll wrote: Adell Shinzumakami wrote: How would a temporary disable drastically extend the match? The teams could still deplete the other teams clones. besides, I've seen some matches where the enemies would let the oth...
- by Echo 1991 - at 2014.04.08 05:03:00
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1255. Disable the Missiles When Hacking!! - in General Discussions [original thread]
Just do the sabotage game mode from mag. Have an attacking side and a defending side rather than neutral points and have a time limit on matches.
- by Echo 1991 - at 2014.04.08 05:02:00
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1256. The Cost Of AV - in General Discussions [original thread]
Alpha 443-6732 wrote: Echo 1991 wrote: I'd love to see these tankers try and use av as an infantryman. You guys seriously dont know how hard it is to kill a tank with little to no help. Try use a standard fit with standard swarms and tell me...
- by Echo 1991 - at 2014.04.08 03:07:00
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1257. The Cost Of AV - in General Discussions [original thread]
One solution i have is this: remove militia vehicles and lower the cap on amount of vehicles to per type. Say 2-3 tanks, 3-4 lavs and 2-3 DS. It would stop tank spam and show who has at least some sp in tanking. However, untill the balance is just...
- by Echo 1991 - at 2014.04.07 04:36:00
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1258. Tanks should permanently show up on Tacnet - in General Discussions [original thread]
Harpyja wrote: KING CHECKMATE wrote: Harpyja wrote: Perhaps there is a problem with passive scan picking up vehicles within the passive scan radius. If it's a bug, I'm all for it to being fixed. Those who commented on me (you could've be...
- by Echo 1991 - at 2014.04.07 03:55:00
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1259. The Cost Of AV - in General Discussions [original thread]
I would be doing something about it. Using swarms. do you not see a problem with needing vehicles to destroy other vehicles? If a team doesnt have tanks they would be at a disadvantage even with av. Personally rolling around in a tank is boring. I...
- by Echo 1991 - at 2014.04.07 03:47:00
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1260. The Cost Of AV - in General Discussions [original thread]
Are you guys smoking? You are all adamant that it should take more than one person to kill a tank. If your team had 8 tanks then you would say that it takes 2 people to kill each tank. Which would mean all of the infantry (assuming that the team d...
- by Echo 1991 - at 2014.04.07 03:14:00
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