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381. sniper rifles ranges are completely out of whack - in General Discussions [original thread]
maybe deadcatz wrote: Echo 1991 wrote: what if the ranges never changed on the aurum variants? I suggest you compare the Horizon kaalakiota to the isk one and see if there is any difference. Wow. Concrete example that dust is pay to win...
- by Echo 1991 - at 2015.08.05 18:03:00
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382. sniper rifles ranges are completely out of whack - in General Discussions [original thread]
what if the ranges never changed on the aurum variants? I suggest you compare the Horizon kaalakiota to the isk one and see if there is any difference.
- by Echo 1991 - at 2015.08.05 17:53:00
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383. concerning the BP and head shots - in General Discussions [original thread]
Aeon Amadi wrote: Apparently, the only way this debate will ever be solved is if CCP releases data on all the weapons, showing their Headshot to Kill ratio. Otherwise it's always going to be just two sides, one saying: "Here's my evidence com...
- by Echo 1991 - at 2015.08.04 18:22:00
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384. hotfix today ? - in General Discussions [original thread]
Nocturnal Soul wrote: Wonder if we can trade Quafe weapons yet. Nope.
- by Echo 1991 - at 2015.08.04 13:22:00
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385. hotfix today ? - in General Discussions [original thread]
you sure it was a hotfix and not just them resetting the sp cap?
- by Echo 1991 - at 2015.08.04 12:46:00
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386. concerning the BP and head shots - in General Discussions [original thread]
Breakin Stuff wrote: The punchy fit comments are laughable. What happens today when you stack myofibs and skullpunch someone is no different than what happened when chrome released and you did the same. It took two years for the community to ...
- by Echo 1991 - at 2015.08.04 12:08:00
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387. whats 9+10? - in General Discussions [original thread]
21
- by Echo 1991 - at 2015.08.02 12:30:00
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388. How to lose 112,086,016,828.08 ISK - in General Discussions [original thread]
Oh dear lord.
- by Echo 1991 - at 2015.07.29 13:15:00
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389. Jumpy + Oversight = WTF? - in General Discussions [original thread]
Reign Omega wrote: Armor should have penalties to anything movement based, as well as scan profile. There just arent any real drawbacks to it right now. Get out. Movement speed is a drawback.
- by Echo 1991 - at 2015.07.29 13:04:00
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390. The reason scramblers FEEL OP - in General Discussions [original thread]
Does more damage to armour than a rail rifle. So I'm fairly certain its not because shields give less HP. The weapon is too strong.
- by Echo 1991 - at 2015.07.26 11:20:00
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391. CCP, a new ninja nerf today? - in General Discussions [original thread]
So you'll change the stats of a suit on a whim, but won't fix the ion pistol skill that's been wrong for months? Come on.
- by Echo 1991 - at 2015.07.22 15:48:00
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392. Logistics Gko - in General Discussions [original thread]
Teeee Bone wrote: Thanks for the input everyone. I'll let you know how it ends up. Gallente logi is meant for squad support. So I'm doing the best I can with no squad support. Honestly, just squad up every now and then. Squad play with peopl...
- by Echo 1991 - at 2015.07.18 17:37:00
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393. Logistics Gko - in General Discussions [original thread]
You should really squad up otherwise those scans give 0 war points.
- by Echo 1991 - at 2015.07.18 17:33:00
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394. Logistics Gko - in General Discussions [original thread]
Joel II X wrote: Don't use the proximity. It sucks major balls. Use either the Flux, the LP Duvolle, or the focused. Fit at least 1 kincat and repair. For your highs, use either damage mods or shield Extenders. You don't need anything els...
- by Echo 1991 - at 2015.07.18 17:03:00
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395. Behold, the future of Uplink running - in General Discussions [original thread]
This is why the bolt Pistol needs a nerf.
- by Echo 1991 - at 2015.07.18 16:41:00
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396. Logistics Gko - in General Discussions [original thread]
Don't do that ^^^ You will die so fast and be no good to the team. Personally, I like: Highs 2 or 3 complex precision enhancers Shield extender (if using 2 enhancers) Weapons and nades Duvolle or credron AR Flux nades Equipment 2 scanners Nan...
- by Echo 1991 - at 2015.07.18 16:39:00
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397. The problem with shield suits and laser weapons - in General Discussions [original thread]
True Adamance wrote: Sylwester Dziewiecki wrote: xavier zor wrote: Now look at that. 3 damage profiles designed to take out armor. Yet do you see any armor suit user complaining about these? Do you seeany armor suit user complaining how t...
- by Echo 1991 - at 2015.07.17 12:18:00
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398. The problem with shield suits and laser weapons - in General Discussions [original thread]
Just lower the damage per shot already. Also make it so it heats up per shot not per second so that no suit bar the amarr assault can fire more than 12-16 shots without overheat. Assault scrambler could stand to lose some damage per shot too but ...
- by Echo 1991 - at 2015.07.17 11:54:00
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399. Should Caldari have longer base passive scan range? - in General Discussions [original thread]
Dzago Sevatarion wrote: I love ECM (the Caldari active EWAR skill in EVE). I've been trying to think of how something similar could be done in DUST. It would give a nice factional symmetry with the Gallente bonus to active scans. (For those th...
- by Echo 1991 - at 2015.07.11 20:41:00
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400. To the minmandos and their swarms: - in General Discussions [original thread]
jordy mack wrote: the caldari is tougher, rail rifle better suits ranged encounters than CR, and also more damage mod slots? i hope this actually happens. Slots are the same atm. I really hope it happens though.
- by Echo 1991 - at 2015.07.10 06:48:00
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