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201. Bojo's Grand Bazaar Grants - in Rookie Training Grounds [original thread]
I happened to see Chank up on your list of grantees....are all the other spreadsheeters getting some love too? (ie me and hydraslav?) At the very least hydraslav should be on your list seeing as his fitting tool is beyond impressive and represent...
- by Driftward - at 2013.08.12 18:15:00
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202. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
hydraSlav's wrote: Driftward wrote: KNOWN ISSUE in v1.69: Import script won't give the correct skill values from sheet v1.68; Adding the commando skill added an extra row that isn't accounted for in 1.68, hence the shift in values when yo...
- by Driftward - at 2013.08.10 20:12:00
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203. Skill Planner for Respecs - in General Discussions [original thread]
Bump and KNOWN ISSUE in v1.69: Import script won't give the correct skill values from sheet v1.68; Adding the commando skill added an extra row that isn't accounted for in 1.68, hence the shift in values when you load the new character. So, if ...
- by Driftward - at 2013.08.09 19:20:00
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204. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
KNOWN ISSUE in v1.69: Import script won't give the correct skill values from sheet v1.68; Adding the commando skill added an extra row that isn't accounted for in 1.68, hence the shift in values when you load the new character. So, if you want ...
- by Driftward - at 2013.08.09 19:00:00
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205. Concise list of ongoing issues (not technical, but game play, fun-ness, etc.)? - in General Discussions [original thread]
Vespasian Andendare wrote: steadyhand amarr wrote: To me it's not an ABC thing. The core idea of the game and its current implementation needs to go under a full rewrite and this time stick to their vision You have me intrigued about this...
- by Driftward - at 2013.08.09 17:37:00
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206. [request] Mass Driver Minimum Arming Distance - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: CCP Logibro wrote: If the safety was implemented, what do you think of the idea that a direct hit would still do damage but not explode if within the minimum arming distance? there are stories in RL of rifle grenades an...
- by Driftward - at 2013.08.09 17:24:00
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207. Skill Planner for Respecs - in General Discussions [original thread]
I'll bump this again as I've updated to include commando and various other skill tree changes. You can expect inter sheet skill sharing between my sheet and hydraslav's coming in the near future. SOON! Current Version: v1.69
- by Driftward - at 2013.08.01 16:34:00
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208. [Feedback/Suggestion] On Faction Warfare - in Feedback/Requests [original thread]
Concerning team-killing/friendly fire. The whole point of the new system is so you won't have to play with randoms. FW is set-up to be a team based endeavor. Beyond that you do have to take some chances. Perhaps in addition to standings you shoul...
- by Driftward - at 2013.08.01 16:05:00
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209. So, the active scanner... - in General Discussions [original thread]
I'm hoping that is what happens (ie coming in 1.4) but who knows. They've said that about 30 days is the length of time they (CCP and more so SONY) need for code lock and Q&A. Again, hopefully they met the deadline. Though if this goes through...
- by Driftward - at 2013.07.31 15:36:00
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210. Scout Registry / Killboard - in General Discussions [original thread]
To go with the talk about scout squads.....I can confirm their awesomeness. In our corp we have 4-5 dedicated scouts (no knifers, all shotgun primaries) and when we run together, it turns into mass murder. It's beautiful when it happens. Even get...
- by Driftward - at 2013.07.28 18:39:00
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211. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
Updated for the Amarr Commando skill and added some technical changes to make certain portions of the sheet compatable with hydraslav's fitting tool. Hopefully I'll have some more work to do (aka more new dropsuits) coming in the next couple updat...
- by Driftward - at 2013.07.28 18:11:00
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212. smexy gorillarape goes 377/1 with 18,890 WP. I smell boosting!!!!! - in General Discussions [original thread]
You'd think with the number of orbitals generated there your team might've actually won.... Edit: his team, the one that got defeated....you know the team that Smexy was on.
- by Driftward - at 2013.07.24 18:23:00
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213. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
hydraSlav's wrote: Driftward wrote: So it's been a while since I updated this both due to RL stuff and because skill tree changes haven't happened in the latest updates. Any requests for updates or features? Otherwise I'll let this sit for...
- by Driftward - at 2013.07.24 17:44:00
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214. Customizable SP skill spreadsheet - in Rookie Training Grounds [original thread]
So it's been a while since I updated this both due to RL stuff and because skill tree changes haven't happened in the latest updates. Any requests for updates or features? Otherwise I'll let this sit for the time being until we get an update tha...
- by Driftward - at 2013.07.24 16:48:00
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215. Shout out to CCP Logic Loop - in General Discussions [original thread]
Holy thread necromancy. Totally forgot I wrote this.....a month ago. Mind you I still stand by this, perhaps even more now that we have official proof that Logic Loop searches for his name in the forums.
- by Driftward - at 2013.07.24 15:15:00
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216. [Bug] Active Scanners and FW/PC - in Technical Support/Bugs [original thread]
It's not an error rate issue. Regardless of your scan efficiency heavy dropsuits should always show up regardless of the level of scanner used. The problem has been recognized and fixes are in progress according to Dev post here.
- by Driftward - at 2013.07.18 22:08:00
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217. Logistics Sidearm Equipment Slot. - in Feedback/Requests [original thread]
Krom Ganesh wrote: How about changing up, down, lefft on the D-pad to customizable quickslots? The player list and map can be accessed from the start button. (and if a player really wants the player list or map on those buttons, the can set it ...
- by Driftward - at 2013.07.02 04:15:00
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218. How to give the scout suit some love. - in General Discussions [original thread]
Sgt Kirk wrote: Banning Hammer wrote: - Lower the price of the advanced suits ( Scouts die far to often when fulfilling their role ) - Binoculars to "Spot" units for Orbital Strikes - Vehicle sabotage ( Disable LAV's and tanks for a short pe...
- by Driftward - at 2013.06.29 04:40:00
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219. Scout Registry / Killboard - in General Discussions [original thread]
I R Scout. something like 3500+ kills? not sure about the actual number.... I have noticed my K/D increasing with Uprising oddly enough. Kin cats save lives.
- by Driftward - at 2013.06.28 18:56:00
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220. Announcement:Dev Blog: The Commando: Uprising 1.2 brings new dropsuit role - in Announcement and Events [original thread]
Master Jaraiya wrote: Did any one else read that they would be releasing the other Racial Variants of the Commando in the upcoming patches? Does that mean the Rapid Fire updates? So unless I'm completely misunderstanding this, all the Command...
- by Driftward - at 2013.06.27 19:12:00
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