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181. How to tell contest progress? - in Technical Support/Bugs [original thread]
The wallet also keeps track of your win/losses for the most recent 50 transactions (these include market so some of your battles might get wiped if you make too many purchases) It will say something along the lines of battle reward for Victory/Los...
- by Driftward - at 2013.08.28 17:36:00
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182. Time until Uprising 1.4 (September 3rd) - in General Discussions [original thread]
Mossellia Delt wrote: Quote: Plenty of changes to help scouts in the next build... or do you cherry pick what you complain about? Quote: Please, PLEASE tell me the bonus that scouts are getting? If its scan crap you're talking about,...
- by Driftward - at 2013.08.27 14:33:00
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183. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Question for Devs: On our HUD with the mini-map, for red dots that squad members have line-of-sight (LOS) on or lighting up by aiming/ADS, will they show up for squad members also or just for the individual who has LOS? Asked another way: passiv...
- by Driftward - at 2013.08.26 23:06:00
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184. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
THE TRAINSPOTTER wrote: Hobo on Fire wrote: THE TRAINSPOTTER wrote: GTA-V FTW wrote: Still no WP for using active scanner huh? So basically why use them? Just so your squad can see enemy now but you still are not rewarded for using th...
- by Driftward - at 2013.08.26 22:09:00
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185. Number the Drop Uplinks - in Feedback/Requests [original thread]
I posted about this in requests at somepoint last week, I'll toss a link here. The labeling of uplinks is of course a good standalone feature. But if we have to find the identifying label amidst the current sea of uplinks....might be harder to d...
- by Driftward - at 2013.08.19 14:49:00
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186. Announcement:Community Spotlight: DUST Fitting Tool - in Announcement and Events [original thread]
Spreadsheets are addictive....I'm a recovering spreadsheeter. I haven't altered a spreadsheet since last week. My name is Driftward and I have a problem.
- by Driftward - at 2013.08.16 19:35:00
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187. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Yan Darn wrote: TL;dr Thanks for the feedback and hope to murder you all from behind someday. Yesterday I made myself go shotgun regardless of whether Id be in a cqc situation - it's amazing how even in an open field, if the red is distracte...
- by Driftward - at 2013.08.14 21:32:00
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188. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
voidfaction wrote: You are right Line of sight is in no way effected by dampening or precision as stated by a post from CCP wolfman. Passive scan is the same as active scan as stated in another post by CCP wolfman. Scans will only be shared b...
- by Driftward - at 2013.08.14 17:19:00
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189. [Request] Changes to Uplink availability - in Feedback/Requests [original thread]
I'm not requesting that uplinks be nerfed to oblivion. Merely that they require some work to get into and then require a bit more skill and forethought in placing. Like someone said, there are clever spots in all maps that you can place uplinks in...
- by Driftward - at 2013.08.14 02:35:00
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190. Fix Splash Damage. - in Feedback/Requests [original thread]
Buster Friently wrote: Aeon Amadi wrote: CCP Wolfman wrote: just did a quick test with the standard mass driver Vs a militia heavy. Splash seems to be working correctly. I got an exact -20% Vs shields. One thing that springs to mind is ...
- by Driftward - at 2013.08.13 21:35:00
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191. [Request] Changes to Uplink availability - in Feedback/Requests [original thread]
I'm sure that I'll catch a lot of flack for saying this or requesting this, but that said I think the current mechanic isn't really very fun. It necessitates a single playstyle and forces a single tactic to counter it. This is the uplink zerg. Y...
- by Driftward - at 2013.08.13 21:27:00
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192. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Yan Darn wrote: Thanks for this - confirms 'im doing it right'. Since I've been playing MLT light frames (I know, right!?) my WP and kDR have jumped considerably (I'm normally top 6 somewhere in between members of a proto-squad EDIT: scrap that...
- by Driftward - at 2013.08.13 21:11:00
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193. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
voidfaction wrote: Driftward wrote: My problem with dampeners at this point is not that they don't "work" but that they are very very situational. They protect against proto scanners and MAYBE scouts that are eWAR focused. For now. I loved t...
- by Driftward - at 2013.08.13 01:56:00
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194. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
My problem with dampeners at this point is not that they don't "work" but that they are very very situational. They protect against proto scanners and MAYBE scouts that are eWAR focused. For now. I loved them in the chromosome build. Uprising not ...
- by Driftward - at 2013.08.13 00:00:00
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195. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Can you put Biotic Scout guide in the title? I know I am just being nitpicky but I absolutely have no Pill Bottle skills, just the TACNET electronic ones. It's a matter of opinion right now to what degree EWAR Works ...
- by Driftward - at 2013.08.12 19:38:00
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196. Scout Registry / Killboard - in General Discussions [original thread]
I just posted a general scout guide in the Rookie Training Grounds forum that other scouts might want to check on and make your own suggestions as to things you do that make you successful scouts. Driftward's General Scout Guide
- by Driftward - at 2013.08.12 18:36:00
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197. The New Guide Compilation: A one-stop-shop for all your guides. - in Rookie Training Grounds [original thread]
General scout guide I just posted focussing on shotgun and nova knife scouts. Driftward's General Scout Guide with fitting/skill at 1.5 mill and 4 mill SP
- by Driftward - at 2013.08.12 18:29:00
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198. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Tactics The first thing you should notice about scout suits is....they have terrible HP and look like **** on paper. Then you take one for a spin and you're like. I'M FLYING!?!?!? You move much faster than other classes. This mobility is your sav...
- by Driftward - at 2013.08.12 18:24:00
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199. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Scout Guide I originally wrote this for my corporation but I feel that the scout community might benefit from some new members to the Hard Mode club. Here's a run down of how I've made scouts work for me and what I consider to be a reasonable pat...
- by Driftward - at 2013.08.12 18:23:00
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200. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Sample 1.5 mill scout skills and fitting This was recommended to be added as a 1 mill sp guide. However, as I was trying to make it....I couldn't make something to my satisfaction. So here it is, the 1.5 mill sp guide. Skills as follows: Dropsui...
- by Driftward - at 2013.08.12 18:23:00
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