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361. Charged Melee Weapons - in Feedback/Requests [original thread]
Really swords? Hate to break it to you gents, but your on the wrong system with the wrong game. It's called Halo, it's on the xbox, you know where all of your kid buddy's play this sort of rubbish. Do the rest of the Dust 514 community a favor, an...
- by Doshneil Antaro - at 2013.07.22 12:05:00
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362. What exactly is wrong with "Flavors of the Month"? - in General Discussions [original thread]
FOTM at the core of it is not bad, it is just when the FOTM has something that is OP in the load out that leaves no viable counter. I always love it when a fotm is fixed, and I get to go back to destroying those no skilled fotm players with pure r...
- by Doshneil Antaro - at 2013.07.22 10:51:00
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363. Request - CCP, y u hate Gallente? - in Feedback/Requests [original thread]
Optimus Antaro wrote: There will be no balance for shield vs armor for a long time. It is a lot of code to fix, and ccp rather make the game look shinnier. All shield mods need to be high, armor low, and everything else divided up evenly. This ...
- by Doshneil Antaro - at 2013.07.22 10:32:00
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364. Chariot of Life: Fixing the Logi LAV Remote Repair Tool - in Feedback/Requests [original thread]
Today my cloned died from running over a proxy mine, barely scratched the lav. Was swarmed yesterday to the same effect. Combined with instant head shotting turrets, and a repper that is utter crap, I'm putting mine back in the garage. Instead of ...
- by Doshneil Antaro - at 2013.07.13 18:40:00
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365. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
on a side note, I was killed by proxiesthe other day. That is my clone died, LAV was barely scratched. Also swarmed in the same manner. That's a 200k suit, plus a free 300k free lav for the enemies to hack/use. I hate ccp logic for balance.
- by Doshneil Antaro - at 2013.07.13 18:32:00
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366. (Request) Getting Remote Explosives back to former glory (also Proxi mines) - in Feedback/Requests [original thread]
Just looking at the sp sink, explosives 3, then the equipment itself, level 2 just to try proximity, these things should be worth it. These should easily be the best LAV killers, but are a novelty toy at best.
- by Doshneil Antaro - at 2013.07.10 16:06:00
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367. [BUG] DROPLINKS - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi there, Thanks for the feedback. The uplinks under the ground seem to be a very nasty bug. We shall fix this problem ASAP. As for the empty handed bug, RKKR, is it possible that you can provide more detail on how this i...
- by Doshneil Antaro - at 2013.07.04 14:00:00
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368. [FEEDBACK] People run through solid objects now - in Feedback/Requests [original thread]
US this why I have seen that actually go through objects I was hiding behind its frustrating to run to cover and crouch and still seeing rounds pass through them and take damage.
- by Doshneil Antaro - at 2013.07.03 15:37:00
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369. (Request) To the players who think that new armour plating is useless - in Feedback/Requests [original thread]
Although the new plates are nice they are situational and suit dependant. As a logi, to fit them, I have to reduce my equipment to be able to fit them. Scouts and assault seem to benefit well from them. The issue is that they don't address the shi...
- by Doshneil Antaro - at 2013.07.03 15:30:00
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370. What happend To aiming? - in Feedback/Requests [original thread]
I agree with op, but this seems to affect less people now. I once again can't hit anyone that is strafing. I adjusted so many different settings in 1.1 that there is nothing else I can do to help 1.2 issues.
- by Doshneil Antaro - at 2013.07.03 15:19:00
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371. (feedback) plasma cannon is fun, just not useful - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Doshneil Antaro wrote: IMO, after this gets some much needed love this would be perfect for the commando suit. This + swarm= awesome dual av? Dosh you're alive! Ps I voted for you (don't tell sax lol) Hug me brot...
- by Doshneil Antaro - at 2013.07.01 04:28:00
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372. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
Krom Ganesh wrote: I think contact grenades can serve a useful role. They could be opening moves (esp. a flux version) for some quick damage or they could be finishing moves for when you run out of ammo, don't have time to reload, and the enemy...
- by Doshneil Antaro - at 2013.06.30 18:09:00
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373. [Request] Nerf the HAVs/LAVs or buff the AV/Swarm Launcher - in Feedback/Requests [original thread]
Idye Lotz wrote: Newman Robinson wrote: KAGEHOSHI Horned Wolf wrote: You're either a troll or very ignorant about what its like for tankers. I recommend making an alt account and skill into tanks to see the massive SP and ISK costs associ...
- by Doshneil Antaro - at 2013.06.30 17:58:00
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374. [feedback] # of module slots on the Gallente logistics L-1 is wrong. - in Feedback/Requests [original thread]
Tier 1 gallente logistics is crap. I would trade 1 equipment for 1 high slot just to have a cheap suit that has some option to the high slot. This is why nobody uses it, and us gallentes don't use it. Everything decimates armor with extreme prejud...
- by Doshneil Antaro - at 2013.06.30 17:37:00
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375. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
Cross Atu wrote: Contact Flux seem at least as reasonable as the current contact nades, maybe even a bit more reasonable since no flux nade of any level can OHK a suit or vehicle unlike the current contacts which most certainly can. 0.02 ISK C...
- by Doshneil Antaro - at 2013.06.30 17:19:00
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376. [Request] Nerf the HAVs/LAVs or buff the AV/Swarm Launcher - in Feedback/Requests [original thread]
First of lavs : all of the free (aka blueprints) need to be nerfed down to being paper thin short of being pimped out by a good player. If it has militia fittings, it should only be used to get from point to b. HAVs : armor rappers are pretty op...
- by Doshneil Antaro - at 2013.06.30 17:11:00
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377. (feedback) plasma cannon is fun, just not useful - in Feedback/Requests [original thread]
IMO, after this gets some much needed love this would be perfect for the commando suit. This + swarm= awesome dual av?
- by Doshneil Antaro - at 2013.06.30 16:48:00
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378. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
Talos Alomar wrote: stlcarlos989 wrote: There should be no contact grenades of any kind in the game. It completely eliminates the skill of being able to properly cook a grenade. Agreed. contact grenades aren't fun to fight against....
- by Doshneil Antaro - at 2013.06.30 16:43:00
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379. [Request] Contact Flux Grenades - in Feedback/Requests [original thread]
stlcarlos989 wrote: Doshneil Antaro wrote: Sure, let's just allow players in militia suit and gear equip dual flalocks and contact shield busting fluxes to beat almost any proto suit in the game with zero skill involved. Bad troll post. Th...
- by Doshneil Antaro - at 2013.06.30 16:35:00
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380. EMP Grenades - in Feedback/Requests [original thread]
So you want a grenade that does very little damage, has a few minor side effects that wear off? I'll just stick with one of the other grenades we already have that are all combat superior to this then. Have fun with you troll nades.
- by Doshneil Antaro - at 2013.06.29 06:01:00
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