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2221. Why do some actions give you WP but others don't? - in General Discussions [original thread]
Oh and traige points are capped, so you can't just constantly earn points for repping suits every second of the game. Not sure what the cap is but you'll only get a certain amount of WP in a set period. We've also been asking for WP for hacking v...
- by Django Quik - at 2013.06.08 10:50:00
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2222. Why do some actions give you WP but others don't? - in General Discussions [original thread]
WP for vehicle repping got removed a long time ago because people were abusing it to boost for points (damaging their own LAVs by ramming into a wall and then repping them for points repeatedly). It was supposed to be being looked at months and mo...
- by Django Quik - at 2013.06.08 10:47:00
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2223. This whole thing about "sidearms"... - in General Discussions [original thread]
Ha! Seriously? You've been using them a few days and think they need a buff? I've used only a pistol and SMG as my sole weapons for the past 2 months and there's zero wrong with them. Use the scrambler for a bit of range and the SMG for close enco...
- by Django Quik - at 2013.06.08 10:37:00
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2224. R.I.f.t - 1 million isk for our 200th merc - JOIN NOW and WIN - in Corporation Recruitment [original thread]
We've got fun and friendly players from all over the world waiting to squad up with you now. Join our chat channel "RIFT comms" to meet some of our players and get in on the action with a huge range of players.
- by Django Quik - at 2013.06.08 10:30:00
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2225. Sticky:[Dev post] Corporation Roles - in Feedback/Requests [original thread]
Am I to understand that the lack of any mention of an Armoury Officer means that corporation armouries are not even been considered yet?
- by Django Quik - at 2013.06.07 17:33:00
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2226. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
CCP FoxFour wrote: I hear there are other teams working on PvE game modes... Any chance of getting someone from one of those teams to come and discuss our PVE ideas on the forums? And maybe give us a wee update on what they're up to?
- by Django Quik - at 2013.06.07 17:18:00
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2227. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Driftward wrote: KAGEHOSHI Horned Wolf wrote: I don't like the idea of the SI churning up AUR items, it would be bad for CCP financially. I do love the idea of raiding other corps for their resources. Exactly. Make it some unique items (r...
- by Django Quik - at 2013.06.07 17:06:00
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2228. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Driftward wrote: You would need to rethink the game mode where you can destroy the manufacturing gear for the entire day. Think of the fun the EU peeps and Australians would have crashing all of the USTZ districts manufacturing. Every. Single. ...
- by Django Quik - at 2013.06.07 16:58:00
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2229. [Request] @Team True Grit: Why we need planetary resource harvesting - in Feedback/Requests [original thread]
I've expanded on my idea from this thread somewhat over here and think that this could indeed fit together nicely with resource gathering.
- by Django Quik - at 2013.06.07 14:58:00
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2230. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Abron Garr wrote: Mobius Wyvern wrote: All Industry needs to be done by EVE. If people are worried about this game losing players now, try and consider what would happen if shooter players had to start worrying about producing the guns the...
- by Django Quik - at 2013.06.07 14:50:00
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2231. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Beren Hurin wrote: Right now if you do the math, unless you are fighting less than once a week or something, the isk you make from clones doesn't compare to what a good corp can make from public matches. A fully stocked district with a prod S...
- by Django Quik - at 2013.06.07 14:48:00
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2232. Mining, Manufacturing and Raiding - in General Discussions [original thread]
True Adamance wrote: Django Quik wrote: Well, the reason I said aurum gear is that isk gear can be got just by getting the profits from selling clones on a district - aurum gear is more valuable and can't be gotten any other way without payi...
- by Django Quik - at 2013.06.07 14:45:00
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2233. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Mobius Wyvern wrote: All Industry needs to be done by EVE. If people are worried about this game losing players now, try and consider what would happen if shooter players had to start worrying about producing the guns they use. What I've put...
- by Django Quik - at 2013.06.07 13:59:00
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2234. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Well, the reason I said aurum gear is that isk gear can be got just by getting the profits from selling clones on a district - aurum gear is more valuable and can't be gotten any other way without paying real money. It also wouldn't have a huge im...
- by Django Quik - at 2013.06.07 11:34:00
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2235. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Ooh yeah hadn't thought about dropping offensive drones on districts. But I don't think we'd need an ungodly number of districts for this to work. If you can do the PVE or a raid on every district every hour except the RT, that's 23 * 250 = 5,7...
- by Django Quik - at 2013.06.07 11:25:00
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2236. Losing players.... - in General Discussions [original thread]
JonnyAugust wrote: http://eve-offline.net OPs general assumption is right. This game a bleeding players on a daily basis. The numbers on that site do not lie. Edit: peak times are United States prime time, if you want to maximize profit you...
- by Django Quik - at 2013.06.07 11:20:00
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2237. A curious disconnect - in Technical Support/Bugs [original thread]
Just had this again and had the sense to film it this time - sorry about the quality of my camera phone but you get the idea. I eventually did get booted from the match but back to MQ, so it's clearly not quite a real disconnect. However, I wasn't...
- by Django Quik - at 2013.06.07 10:13:00
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2238. Mining, Manufacturing and Raiding - in General Discussions [original thread]
I've been mentioning lately how desperately new gameplay is needed and then last night had a bit of a brainwave as to one way this could be done: All districts have the option to become mining/manufacturing districts. You have to buy a new SI to ...
- by Django Quik - at 2013.06.07 08:49:00
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2239. Is this proof its pay to win: - in General Discussions [original thread]
I'd agree if there was no other way to get SP and having lots of SP was an insta win but neither of those things are true, so it's not P2W.
- by Django Quik - at 2013.06.07 08:01:00
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2240. The Stealth Nerfs have got to GO! - in General Discussions [original thread]
They nerfed stealthiness!? Oh man O.O
- by Django Quik - at 2013.06.06 21:38:00
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