Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1661. This whole thing about "sidearms"... - in General Discussions [original thread]
Ha! Seriously? You've been using them a few days and think they need a buff? I've used only a pistol and SMG as my sole weapons for the past 2 months and there's zero wrong with them. Use the scrambler for a bit of range and the SMG for close enco...
- by Django Quik - at 2013.06.08 10:37:00
|
1662. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Driftward wrote: KAGEHOSHI Horned Wolf wrote: I don't like the idea of the SI churning up AUR items, it would be bad for CCP financially. I do love the idea of raiding other corps for their resources. Exactly. Make it some unique items (r...
- by Django Quik - at 2013.06.07 17:06:00
|
1663. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Driftward wrote: You would need to rethink the game mode where you can destroy the manufacturing gear for the entire day. Think of the fun the EU peeps and Australians would have crashing all of the USTZ districts manufacturing. Every. Single. ...
- by Django Quik - at 2013.06.07 16:58:00
|
1664. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Abron Garr wrote: Mobius Wyvern wrote: All Industry needs to be done by EVE. If people are worried about this game losing players now, try and consider what would happen if shooter players had to start worrying about producing the guns the...
- by Django Quik - at 2013.06.07 14:50:00
|
1665. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Beren Hurin wrote: Right now if you do the math, unless you are fighting less than once a week or something, the isk you make from clones doesn't compare to what a good corp can make from public matches. A fully stocked district with a prod S...
- by Django Quik - at 2013.06.07 14:48:00
|
1666. Mining, Manufacturing and Raiding - in General Discussions [original thread]
True Adamance wrote: Django Quik wrote: Well, the reason I said aurum gear is that isk gear can be got just by getting the profits from selling clones on a district - aurum gear is more valuable and can't be gotten any other way without payi...
- by Django Quik - at 2013.06.07 14:45:00
|
1667. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Mobius Wyvern wrote: All Industry needs to be done by EVE. If people are worried about this game losing players now, try and consider what would happen if shooter players had to start worrying about producing the guns they use. What I've put...
- by Django Quik - at 2013.06.07 13:59:00
|
1668. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Well, the reason I said aurum gear is that isk gear can be got just by getting the profits from selling clones on a district - aurum gear is more valuable and can't be gotten any other way without paying real money. It also wouldn't have a huge im...
- by Django Quik - at 2013.06.07 11:34:00
|
1669. Mining, Manufacturing and Raiding - in General Discussions [original thread]
Ooh yeah hadn't thought about dropping offensive drones on districts. But I don't think we'd need an ungodly number of districts for this to work. If you can do the PVE or a raid on every district every hour except the RT, that's 23 * 250 = 5,7...
- by Django Quik - at 2013.06.07 11:25:00
|
1670. Losing players.... - in General Discussions [original thread]
JonnyAugust wrote: http://eve-offline.net OPs general assumption is right. This game a bleeding players on a daily basis. The numbers on that site do not lie. Edit: peak times are United States prime time, if you want to maximize profit you...
- by Django Quik - at 2013.06.07 11:20:00
|
1671. Mining, Manufacturing and Raiding - in General Discussions [original thread]
I've been mentioning lately how desperately new gameplay is needed and then last night had a bit of a brainwave as to one way this could be done: All districts have the option to become mining/manufacturing districts. You have to buy a new SI to ...
- by Django Quik - at 2013.06.07 08:49:00
|
1672. Is this proof its pay to win: - in General Discussions [original thread]
I'd agree if there was no other way to get SP and having lots of SP was an insta win but neither of those things are true, so it's not P2W.
- by Django Quik - at 2013.06.07 08:01:00
|
1673. The Stealth Nerfs have got to GO! - in General Discussions [original thread]
They nerfed stealthiness!? Oh man O.O
- by Django Quik - at 2013.06.06 21:38:00
|
1674. Are most people bad at this game? - in General Discussions [original thread]
Lord Butts wrote: Django Quik wrote: Yes, everyone in the academy sucks because that's where only new people can play. When you get out of the academy in a week's time, you'll see what going against proper opposition feels like. (yes, there ...
- by Django Quik - at 2013.06.06 21:35:00
|
1675. What is the point? - in General Discussions [original thread]
I'm sad to say that even I have started to tire of this game. I've loved it and defended it vociferously against naysayers and trolls but though I still believe it will be great, it's in desperate need of new gameplay - not new suits; not new weap...
- by Django Quik - at 2013.06.06 21:31:00
|
1676. Are most people bad at this game? - in General Discussions [original thread]
Lazarus Solo wrote: hooc order wrote: Quote: Are most people bad at this game? Yes. Note: It is not a hard game...just horrible so most good FPS players would play it once and then run as fast and as far from it as they can. The sh...
- by Django Quik - at 2013.06.06 21:20:00
|
1677. Are most people bad at this game? - in General Discussions [original thread]
Yes, everyone in the academy sucks because that's where only new people can play. When you get out of the academy in a week's time, you'll see what going against proper opposition feels like. (yes, there are still bad players in the main game but ...
- by Django Quik - at 2013.06.06 21:18:00
|
1678. Real Proof CCP has no clue how to make an FPS - in General Discussions [original thread]
StubbyDucky wrote: LOL 3 pages. Still numbers are not great. Look at it this way all you fanboys, if there continues to be less and less paying customers who is going to foot the bill of ten years of expansions and new content. LOL all you f...
- by Django Quik - at 2013.06.05 22:09:00
|
1679. So this is my first QQ thread...like EVER - in General Discussions [original thread]
That's not QQ - that's valid comparison and analysis. The umbrella that Dust lives under is MMO - you have access to massive numbers of players from across the world - but the battles are not. Even when the battle counts go up to 24 vs 24, that's ...
- by Django Quik - at 2013.06.05 22:04:00
|
1680. Having Issues With DCs? Try this. - in General Discussions [original thread]
Ooh this sounds good and I'll have to check it out tomorrow because I've been having problems all over the place lately with PSN, Dust and DCUO. Are those DNS numbers location/region specific?
- by Django Quik - at 2013.06.05 20:47:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |