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1681. Real Proof CCP has no clue how to make an FPS - in General Discussions [original thread]
How about looking at the longer trends? After the latest update (launch) we got 4k - 5k more players on average. There was no special advertising and no big launch events. That's more significant than the max ever being 1k more than the max in the...
- by Django Quik - at 2013.06.05 20:30:00
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1682. Armor Repair Skill... - in General Discussions [original thread]
LXicon wrote: are repair tools affected by this as well? No. It would specifically say Triage Tool if it meant the equipment.
- by Django Quik - at 2013.06.05 19:18:00
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1683. Armor Repair Skill... - in General Discussions [original thread]
Gigatron Prime wrote: Does the bonus; 5% armor repair efficacy per level, mean an increase to the amount of armor repaired per second, a decrease of time before armor is repaired, or all of the above? There is no delay at all to armor repairi...
- by Django Quik - at 2013.06.05 16:39:00
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1684. Player count dropping day by day. - in General Discussions [original thread]
Ever been on http://eve-offline.net ? The numbers aren't dropping that much. We still hit around 8k online on the 1st June and the average since release has remained around 7k.
- by Django Quik - at 2013.06.05 12:05:00
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1685. numbers droping - in General Discussions [original thread]
Ever been on http://eve-offline.net ? The numbers aren't dropping that much. We still hit around 8k online on the 1st June and the average since release has remained around 7k.
- by Django Quik - at 2013.06.05 11:29:00
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1686. Where mah Templar go? - in General Discussions [original thread]
Duh, the event's over. Extended to downtime just passed.
- by Django Quik - at 2013.06.04 13:50:00
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1687. Is "Last Online" bar in corporation tab not working for you guys as well? - in General Discussions [original thread]
It's never worked but would be great if it could be finally fixed.
- by Django Quik - at 2013.06.03 18:21:00
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1688. Give us reasons, complexity. - in General Discussions [original thread]
Daxxis KANNAH wrote: Django Quik wrote: CYRAX SERVIUS wrote: You guys want a lot of stuff, how bout they fix the constant disconnect issues first. They can fix stuff and make new stuff at the same time - it's called having multiple dev ...
- by Django Quik - at 2013.06.02 15:02:00
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1689. new suits or rumors? - in General Discussions [original thread]
There's an EvE update 4th June. There's nothing new planned for Dust on that date.
- by Django Quik - at 2013.06.02 14:38:00
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1690. Give us reasons, complexity. - in General Discussions [original thread]
CYRAX SERVIUS wrote: You guys want a lot of stuff, how bout they fix the constant disconnect issues first. They can fix stuff and make new stuff at the same time - it's called having multiple dev teams.
- by Django Quik - at 2013.06.02 14:36:00
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1691. Give us reasons, complexity. - in General Discussions [original thread]
C Saunders wrote: The majority of shooters nowdays are centered around 2 things. Co-op and Multiplayer Also this is a console game so it is co-op not pve and Multiplayer not pvp. Dust is missing co-op at the moment so when people get bored ...
- by Django Quik - at 2013.06.02 14:27:00
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1692. Give us reasons, complexity. - in General Discussions [original thread]
Totally agree with most things said here - apart from the fact that you said we've not gotten any new maps, whereas we actually got a new map at release (the one with the bridge).
- by Django Quik - at 2013.06.02 14:21:00
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1693. new suits or rumors? - in General Discussions [original thread]
Baseless rumours. I wouldn't give any weight to this talk at all. The optional respec is nothing to do with new content whatsoever.
- by Django Quik - at 2013.06.02 14:15:00
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1694. Mercenary Corporation matches question - in General Discussions [original thread]
starerr howwk wrote: so, in mercenary mode the eve players can not affect the battle? Django Quik wrote: Corporation battles are only available through the Planetary Conquest system. There's a lot of stuff on the forums about how this works ...
- by Django Quik - at 2013.06.02 14:12:00
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1695. The 3 Real classes of Dust.... and its effect on suit frame popularity - in General Discussions [original thread]
Ever shrinking population? It's grown by at least 3,000 on average since release.
- by Django Quik - at 2013.06.02 09:47:00
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1696. Ummm? - in General Discussions [original thread]
You can only get paid once per PSN account. The kill should register even if you don't finish the battle for whatever reason.
- by Django Quik - at 2013.06.02 09:12:00
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1697. Dust Corps Question - in General Discussions [original thread]
At the moment the only way you're able to affect the eve universe as a corp is to play planetary conquest and even that doesn't really affect eve much. Go to your star map - corporation tab and zoom in until you can see the district level. Pick a ...
- by Django Quik - at 2013.06.02 09:01:00
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1698. salvage question - in General Discussions [original thread]
This post explains a fair bit about salvage. It is currently completely randomly distributed in instant battles and mercenary battles. There are no longer vehicles or suits in the loot table for these game modes. Salvage in corp battles (i.e. p...
- by Django Quik - at 2013.06.01 10:51:00
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1699. A Channel for Scouts! - in General Discussions [original thread]
Just like it took a long time for the playerbase to discover how amazing my lovely scrambler pistols are, I am glad that the scout has not been widely recognised as being a great class if you play it right . Once people realise the immense succes...
- by Django Quik - at 2013.05.29 18:57:00
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1700. Mercenary Corporation matches question - in General Discussions [original thread]
Merc battles are basically the same as instant battle skirmishes but you can choose which side you're on, which means that you can get as many of your friends as you want on your team, rather than just a single squad. Corporation battles are only...
- by Django Quik - at 2013.05.29 16:06:00
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