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1561. Speculation about boni of upcoming amarr/caldari scout suits - in General Discussions [original thread]
I don't see any suits getting damage bonuses to any weapons. Also, remember that the skills scale by level so a 10% damage buff to scrambler pistols would be 50% at proto level! Amarr are supposed to be a heavily combat focused race, so I could se...
- by Django Quik - at 2013.06.21 11:49:00
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1562. Why does the adv Gallente scout have two high slots? - in General Discussions [original thread]
I've raised this issue several times but gotten no acknowledgement of whether it is as intended or a mistake - it makes absolutely no sense that the adv would have more hi slots than the proto. 1hi 3 lo would make much more sense and be far more u...
- by Django Quik - at 2013.06.21 11:32:00
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1563. So when is the next CPM election? - in General Discussions [original thread]
This CPM is doing a lot of background work that doesn't necessarily involve us - just having a CPM means nothing until it's all set up and working with CCP and it's that relationship that needs the most work before we can have any elections. Hans ...
- by Django Quik - at 2013.06.21 08:46:00
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1564. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Seriously, can we get some Eve voices here? Or at least someone talk to the Eve guys and report back? I take it you can't see their forums without an Eve login? We really need to know what they want too for this discussion to be at all purposeful.
- by Django Quik - at 2013.06.21 07:43:00
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1565. Player Retention - in General Discussions [original thread]
Shadow heat wrote: Django Quik wrote: Shadow heat wrote: Try the Battle Academy and talk me how many battles you can join. And as for corps recruiting people, is just vets with different alts. I don't need CCP metrics to work this one out...
- by Django Quik - at 2013.06.20 22:36:00
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1566. Player Retention - in General Discussions [original thread]
Shadow heat wrote: Try the Battle Academy and talk me how many battles you can join. And as for corps recruiting people, is just vets with different alts. I don't need CCP metrics to work this one out. It's not - our members actually talk to ...
- by Django Quik - at 2013.06.20 22:26:00
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1567. Player Retention - in General Discussions [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: Dust 514 player numbers projection. FOR REFERENCE ONLY Your numbers are about 1000 out (though still worrying) - max peak was around 8k and daily peaks are currently around 5.5k with the past week being the mo...
- by Django Quik - at 2013.06.20 22:23:00
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1568. Player Retention - in General Discussions [original thread]
Remember this - people will play a bad game if it is fun enough. Give people something awesome to be excited about, involve them in something bigger and give them fun stuff to do and they will gladly put up with poor core mechanics. This of course...
- by Django Quik - at 2013.06.20 22:17:00
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1569. Player Retention - in General Discussions [original thread]
Shadow heat wrote: Is no new players left in Dust 514, only bitter vets and Diehard Fanboys, is to late for "Player Retention", what we need now is "Player Base Retention". More content with faster delivery. I'd love to see your sources for t...
- by Django Quik - at 2013.06.20 22:06:00
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1570. So when are tanks getting ammo? - in General Discussions [original thread]
When capacitors are eventually introduced I reckon this whole discussion will become a moot point.
- by Django Quik - at 2013.06.20 21:48:00
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1571. Player Retention - in General Discussions [original thread]
PonyClause Rex wrote: I would count the suit customization as a unique selling point tbh Hmm, true to a certain extent but it's not that great a USP. Many games allow character customisation and development and though it is cool, I don't ...
- by Django Quik - at 2013.06.20 21:34:00
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1572. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Kain Spero wrote: Cyrius Li-Moody wrote: Incorporating being able to speak to them over voice comms will bring these two games together immensely. I feel one of the biggest problems right now is the lack of a "community" when you log in. Th...
- by Django Quik - at 2013.06.20 21:28:00
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1573. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
I don't think Eve should be field commanders for Dust battles - they should hire field commanders for their battles. They can also hire whole teams or corps to fill their teams or just open it to the public (Dust - Eve standings could be useful fo...
- by Django Quik - at 2013.06.20 21:11:00
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1574. How much HP does the RDV Bolas have? - in General Discussions [original thread]
CuuCH Crusher wrote: iceyburnz wrote: CuuCH Crusher wrote: You can buy a bolas? I wish. Id stick a large missile launcher to mine. And maybe some small turrets for randoms. Just cause it looks awsome and is wasted as a cargo shuttle...
- by Django Quik - at 2013.06.20 20:19:00
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1575. Player Retention - in General Discussions [original thread]
I think you're way off the mark with you're list here - those are just points that may not be particularly helpful in keeping players. The thing that will keep players playing this game is a USP (unique selling point) - at the moment, there is no...
- by Django Quik - at 2013.06.20 19:51:00
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1576. Please, Tell me about the Additional benefits of... - in General Discussions [original thread]
Corp matches are PC battles - there is currently no other type of corp battle. SP is exactly the same in all game modes. Isk is only different in PC/Corp battles - if you lose, you get 0 isk (yes, nothing at all). If you win, your team gets 100,0...
- by Django Quik - at 2013.06.20 12:55:00
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1577. Layered Objectives done Quick - in General Discussions [original thread]
IamI3rian wrote: So.... you didn't 'save file as...' when you overwrote the code? Yeah, I'm kinda leaning towards unwise myself. Then again, I'm not a programmer, so what do I know. That's not what he said. In programming sometimes when y...
- by Django Quik - at 2013.06.20 08:06:00
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1578. Shield recharge delay is bugged - in General Discussions [original thread]
I knew it! There have been so many 1 vs 1s where I've gotten the guys shields down only to see them pop back up a second later while I reload and I'm like WTF!? Immediate fix please!
- by Django Quik - at 2013.06.20 07:47:00
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1579. Why do you wear proto suits in instant battles? - in General Discussions [original thread]
IamI3rian wrote: I agree Django, but to be fair, I had a ton of I$K before that too. It's all about being fiscally responsible. Yes, some people had tonnes of isk before anyway but that was a minority then - now it's more like a majority and...
- by Django Quik - at 2013.06.20 07:17:00
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1580. Why do you wear proto suits in instant battles? - in General Discussions [original thread]
Commander Tuna wrote: People got too much money from the liquidation of assets for uprising. Plus most corps just wanna make it on the leaderboards. This. The liquidation of assets was the single biggest non-gameplay mistake that CCP has made...
- by Django Quik - at 2013.06.20 07:05:00
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