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1541. nothing wrong with dropships - in General Discussions [original thread]
ADAM-OF-EVE wrote: Icy TIG3R wrote: 1.5 million drop ship, almost 4000 shields and 800 armor, and a bunch of modules. 2 shotted by a forge gun in 4 seconds. were you hovering or close to the ground or both? It doesn't take a huge amo...
- by Django Quik - at 2013.06.22 15:38:00
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1542. nothing wrong with dropships - in General Discussions [original thread]
ADAM-OF-EVE wrote: Azura Sakura wrote: I disagree... Also we get no WP unless we get kill assist. .-. why are you trying to get kill assists in a 1.5mil dropship. drop your team off. they drop a spawn beacon while your flying back to saf...
- by Django Quik - at 2013.06.22 15:36:00
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1543. nothing wrong with dropships - in General Discussions [original thread]
I have just spent an entire match on a rail installation under the MCC and shot down 9 dropships within seconds of them deploying. The fool just kept calling them in in exactly the same place in clear view of me! That said, you don't have to be c...
- by Django Quik - at 2013.06.22 15:18:00
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1544. Nominations For 2014 CPM Class - in General Discussions [original thread]
What exactly is the purpose of this when an election process hasn't even been figured out yet? Is this not just some pointless ego stroking?
- by Django Quik - at 2013.06.22 15:10:00
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1545. Tank down in seconds due to suicide - in General Discussions [original thread]
Akurabis wrote: L2/R2, switch selected mods x - activate selected mod square - deactivate selected mod it's not freaking hard. Sounds reasonable enough. Might make selecting something quickly a bit more fiddly but unless you have loads a...
- by Django Quik - at 2013.06.22 13:54:00
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1546. Tank down in seconds due to suicide - in General Discussions [original thread]
The Attorney General wrote: Django Quik wrote: Fair enough but do you have a better solution to enable you to select and use the many modules that can be equipped? Keyboard hotkeys. Let me assign all the modules to an individual number ...
- by Django Quik - at 2013.06.22 13:48:00
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1547. Tank down in seconds due to suicide - in General Discussions [original thread]
Fair enough but do you have a better solution to enable you to select and use the many modules that can be equipped?
- by Django Quik - at 2013.06.22 13:43:00
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1548. So whos responsible for reading all this stuff anyway? - in General Discussions [original thread]
The community team flags up certain threads to the relevant teams - it's as simple as that.
- by Django Quik - at 2013.06.22 08:33:00
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1549. CCP, don't look for the approval of EVE players for integration - in General Discussions [original thread]
Looking for approval and getting input are two very different things. CCP shouldn't (and I believe don't) look for approval from Eve players on any aspects of the integration but they should talk to them to find out what they'd like to see in term...
- by Django Quik - at 2013.06.21 17:45:00
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1550. Numbers of PC??? - in General Discussions [original thread]
Queen of Uranus wrote: Assume much? It's pretty safe to assume that corps with land are fighting for it pretty regularly.
- by Django Quik - at 2013.06.21 13:17:00
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1551. Numbers of PC??? - in General Discussions [original thread]
Surt gods end wrote: Django Quik wrote: Queen of Uranus wrote: Django Quik wrote: I qualified my calculations as being generous. I doubt there are as many as 1,000 playing PC and definitely should state that I reckon these are total ra...
- by Django Quik - at 2013.06.21 13:08:00
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1552. Numbers of PC??? - in General Discussions [original thread]
Queen of Uranus wrote: Django Quik wrote: Queen of Uranus wrote: Django Quik wrote: I qualified my calculations as being generous. I doubt there are as many as 1,000 playing PC and definitely should state that I reckon these are total ...
- by Django Quik - at 2013.06.21 13:05:00
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1553. Xboxone learned their lesson. - in General Discussions [original thread]
What are you trying to say CCP are bullying us over?
- by Django Quik - at 2013.06.21 12:49:00
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1554. Speculation about boni of upcoming amarr/caldari scout suits - in General Discussions [original thread]
Duran Lex wrote: Django Quik wrote: I don't see any suits getting damage bonuses to any weapons. Also, remember that the skills scale by level so a 10% damage buff to scrambler pistols would be 50% at proto level! Not all the bonus skill...
- by Django Quik - at 2013.06.21 12:46:00
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1555. Numbers of PC??? - in General Discussions [original thread]
Queen of Uranus wrote: Django Quik wrote: I qualified my calculations as being generous. I doubt there are as many as 1,000 playing PC and definitely should state that I reckon these are total rather than regularly every day playing PC. I wa...
- by Django Quik - at 2013.06.21 12:43:00
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1556. Numbers of PC??? - in General Discussions [original thread]
I qualified my calculations as being generous. I doubt there are as many as 1,000 playing PC and definitely should state that I reckon these are total rather than regularly every day playing PC. I was really just trying to point out that the OP su...
- by Django Quik - at 2013.06.21 12:25:00
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1557. Expanding the Connection: Eve and Dust - in General Discussions [original thread]
Wombat in combat wrote: Kain : There exists a thread on the Eve forums where Eve players are discussing this very topic. It might be of some use to you. Some good points in there but the majority is just people saying how to improve Dust, ...
- by Django Quik - at 2013.06.21 12:20:00
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1558. Numbers of PC??? - in General Discussions [original thread]
JL3Eleven wrote: <150 That's just a troll - less than 150 players equates to just 9 corps and there are much more than that in PC.
- by Django Quik - at 2013.06.21 12:04:00
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1559. Numbers of PC??? - in General Discussions [original thread]
1/10 would be a sizable over-estimation. Let's assume the playerbase is around 20,000 total (seems reasonable with daily peaks of 5,500 and makes a nice round number); there are around 25 corps currently in PC (again estimate for nice numbers); as...
- by Django Quik - at 2013.06.21 12:02:00
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1560. Why does the adv Gallente scout have two high slots? - in General Discussions [original thread]
Ferren Devarri wrote: The only problem is that while a Minmatar scout has every reason to dive in with a rack of defense and melee mods to go knife-trolling, a gallente scout has no business in a combat situation. In fact, when compared to the...
- by Django Quik - at 2013.06.21 11:55:00
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