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1641. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Thanks for the blog, Foxy. Muchas gracias for the ISK transfer. I will attempt to patiently await the day I can swap my Balac's GARs for Gastun's HMGs.
- by Disturbingly Bored - at 2013.06.19 17:00:00
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1642. CCP here's a suggestion - in Feedback/Requests [original thread]
XxTankerxX7 wrote: Can you make it possible to go to the necom and put a "Go to Character selection screen" option Thx +1000. The game sorely needs a "quit to title screen" option. Pretty please CCP?
- by Disturbingly Bored - at 2013.06.19 03:01:00
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1643. Layered Objectives done Quick - in General Discussions [original thread]
Just posting to support a cool idea. I could see this blended with Skirmish 1.0 so that taking over a district feels like assaulting an outpost. Infiltrate -> Undermine -> Overrun +1 to OP.
- by Disturbingly Bored - at 2013.06.19 01:51:00
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1644. someone ingame told me there are nude photos of mintchip out there. - in General Discussions [original thread]
Posting in a DOOM'd thread. CCP Mintchip, the remaining reasonable adults on this forum salute you for braving the horrors of the Internet to do your job. It can't be easy, and we thank you for it. Now time for someone to hit the Nuke Thread but...
- by Disturbingly Bored - at 2013.06.19 01:05:00
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1645. Announcement:Skill Respec // AUR Account Reset Delays - in General Discussions [original thread]
Mikey HeLikesIt wrote: Wow you just admitted all the effects the ddos attacks caused you. How intelligent of you, might actually cause more harm than the excuse you used it for. Lol fail. In this thread: "WAAAAH We want acknowledgment/at...
- by Disturbingly Bored - at 2013.06.19 00:45:00
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1646. the actual fix for the HMG plz take note CCP - in General Discussions [original thread]
Ignatius Crumwald wrote: An HMG is also not nearly as versatile. It has it's place and that place is close range. It needs less range, faster heat build up, and more DPS. Giving the HMG more range is like giving a drag racer a bigger gas tank...
- by Disturbingly Bored - at 2013.06.18 22:59:00
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1647. the actual fix for the HMG plz take note CCP - in General Discussions [original thread]
I have a hard time stomaching balance comments from people who can't do math. The HMG does not have a DPS problem compared to the AR. It does 29% more damage per second than the AR. In a game where the difference between noob gear and pro gear ...
- by Disturbingly Bored - at 2013.06.18 22:44:00
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1648. Impracticality of MTACs - in General Discussions [original thread]
Charlotte O'Dell wrote: NO MTAC FOR INFANTRY! ONLY VEHICLE USERS GET MTACS BECAUSE THEYRE VEHICLES! Indeed. However, my mythical non-existant MTAC requires infantry Heavy Weapon skills for the dual HMGs! I'm as skilled into it as you are, ...
- by Disturbingly Bored - at 2013.06.18 04:51:00
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1649. Impracticality of MTACs - in General Discussions [original thread]
BL4CKST4R wrote: It will probably be anti infantry not anti vehicle, and it will probably move faster than a tank. I'm picturing a Heavy, except wielding two HMGs, same speed or faster, more HP, and can't be one-hit-killed by an LAV. So......
- by Disturbingly Bored - at 2013.06.18 04:42:00
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1650. Minmatar Rocket Launcher Idea - in General Discussions [original thread]
Hellkeizer wrote: Then maybe have it as the Minmatar heavy variant of the Forge Gun? I am completely and totally okay with this. Aaannd one more ED: I always figured the Heavy version of the Forge Gun would be something like the artill...
- by Disturbingly Bored - at 2013.06.18 02:29:00
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1651. Minmatar Rocket Launcher Idea - in General Discussions [original thread]
Just for reference... During one of their presentations, CCP listed different weapon types together according to race. The Swarm Launcher, Plasma Cannon, and Mass Driver were listed together in the same category. All we're missing is the Caldari...
- by Disturbingly Bored - at 2013.06.18 02:19:00
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1652. I am the Planetside 2 Bomber - in General Discussions [original thread]
Planetside2 FreeonPS4 wrote: I will continue untill the game gets good or Planetside 2 comes out, whichever comes first Oh, you? You, the guy named Planetside2 FreeonPS4? You're the Planetside 2 bomber? Well color me surprised. Post with ...
- by Disturbingly Bored - at 2013.06.18 01:12:00
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1653. Ban this person from the forums - in General Discussions [original thread]
He has like four other alts, too. PLANETSIDE2GOTY etc. Some vicious little trolls out there, I tells ya. He's about as useful as a "Nerf Dropships" thread. SENATOR KODOS wrote: hahahahahahahaha like I said paranoid delusions. Thats how the sa...
- by Disturbingly Bored - at 2013.06.18 01:05:00
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1654. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Commander Crispy wrote: THey are way to overpower.need to be brought down with other weapons.no way they should be kill someone so fast.please nerf the shotguns in this game. My simple proposal to fix shotguns: GÇó Reduce projectiles per sh...
- by Disturbingly Bored - at 2013.06.17 19:00:00
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1655. Reason for Dust 514 slow progression growth ( working on too many projects) - in General Discussions [original thread]
Planetside2 F2P2013PS4 wrote: Confirmed only 28 people building dust You are not welcome here.
- by Disturbingly Bored - at 2013.06.14 20:26:00
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1656. Uprising 1.2 from E3 - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Iunno what the "daily bonus" is, but I'm really hoping it isn't free stuff every day. Not like we need more ISK :v If it's something like double SP for your first match or three, I'd be quite happy. Cuts down on...
- by Disturbingly Bored - at 2013.06.14 20:25:00
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1657. Reason for Dust 514 slow progression growth ( working on too many projects) - in General Discussions [original thread]
Because Mythical ManMonth. Adding manpower to a late software project makes it later. This is because any new developers need to catch up in knowledge to the ones who were already working on it, they bring their own methods for programming along...
- by Disturbingly Bored - at 2013.06.14 19:19:00
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1658. Global respec with Chromosome 1.2? - in General Discussions [original thread]
Skihids wrote: But if they do allow a respec the players will naturally use that as a precedent to ask for another when it may not be appropriate, say if MTACs get released in all racial variants in an expansion. This is just one more complica...
- by Disturbingly Bored - at 2013.06.14 14:11:00
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1659. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
HowDidThatTaste wrote: Possible solution allow us to press the battle if both sides agree. I mean we are all sitting around our machines and ready to play. I always liked this idea, but I feel if it's simply "queue it up again" it lacks eno...
- by Disturbingly Bored - at 2013.06.14 12:07:00
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1660. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
RINON114 wrote: The point remajns, some of the suckiest weapons unlock at higher levels, it seems odd... CCP's way of telling you must be Pro if you expect to kill anything at all with the things. Who do you respect more? The guy who goes 2...
- by Disturbingly Bored - at 2013.06.14 05:12:00
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