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361. Dat Devblog 1.5? - in General Discussions [original thread]
CCP FoxFour wrote: Well I just finished writing a new dev blog for 1.5. The title of it is as follows: The role of civil society in the powder-514 Actually that is the name after I translated it from English, to a random language, then back t...
- by Dimitri Rascolovitch - at 2013.09.17 16:24:00
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362. So now that the Murder Taxi problem is fixed, - in General Discussions [original thread]
Skihids wrote: This is a team based game, so you shouldn't have to drive alone. It's uneconomical and more dangerous. Take the bus. Specifically a dropship. Get together with 4-5 of your friends and call in an air taxi. The dropship is specif...
- by Dimitri Rascolovitch - at 2013.09.17 16:06:00
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363. who has there gun at proficiency level 5 - in General Discussions [original thread]
GHOSTLY ANNIHILATOR wrote: Is it worth the SP JUST wondering? by gun, i am going to assume you mean gallente AR, so no i dont have prof 5
- by Dimitri Rascolovitch - at 2013.09.17 15:49:00
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364. [request] Helicopters or equivalent, please! - in Feedback/Requests [original thread]
well as far as i know, there are 3 very distinct roles for aircraft, the heavy fighters i.e. bombers or jets, the light fighters i.e. helicopters and again jets, and the transport craft currently known as flying coffins or derpships
- by Dimitri Rascolovitch - at 2013.09.17 15:47:00
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365. [Request] Grenade type: temporal grenade - in Feedback/Requests [original thread]
I like this idea, we could always use more arramar stuff
- by Dimitri Rascolovitch - at 2013.09.17 15:31:00
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366. when is 1.5? and details? - in General Discussions [original thread]
Vespasian Andendare wrote: castba wrote: Early October Purely speculation Lol. No. this. im gonna say mid to late October just because of the rumors floating around about weapon additions
- by Dimitri Rascolovitch - at 2013.09.17 15:15:00
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367. Staying with dust through GTA - in General Discussions [original thread]
I preordered BF4, but that doesnt mean i wont cap out weekly on dust first
- by Dimitri Rascolovitch - at 2013.09.17 15:07:00
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368. Make me Lead Developer, give me a few programmers/art I can fix this game - in General Discussions [original thread]
Vin Vicious wrote: You couldn't direct traffic not even if it were a bus down a straight road
- by Dimitri Rascolovitch - at 2013.09.17 15:03:00
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369. Announcement:Level Design and Environment Art want your feedback about complexity of the maps. - in Feedback/Requests [original thread]
Domination on border gultch is unbalanced, all the southern spawn side eam has to do to win is hold the CRU on tile C 12 and with as small as the maps redlines are, it is nigh impossible to uproot them once they have taken hold of it,
- by Dimitri Rascolovitch - at 2013.09.13 13:27:00
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370. The Home of PVE Disscussion - in General Discussions [original thread]
J3f3r20n Gh057 wrote: I don't know if this is PvE, but anway, i think its a good idea: So i think that shoukd be a Co-Op against NPC's, basd on dificulty. Easy to Hard, so the NPC merc wearing Std fittings to Proto. It would be some sort of Ba...
- by Dimitri Rascolovitch - at 2013.09.11 22:02:00
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371. The HMG heavy suit comb is now trash and needs to be removed so people dont wast... - in General Discussions [original thread]
IGot Nerfed wrote: Long Evity wrote: IGot Nerfed wrote: Long Evity wrote: IGot Nerfed wrote: With the new aim assist Assult Rifles are all powerful. nad the heavy suit cant even do its job as a CQC cause without being able to see an...
- by Dimitri Rascolovitch - at 2013.09.10 21:36:00
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372. what heavy weapon are you waiting for? - in General Discussions [original thread]
baby cannons. pretty self explanatory right?
- by Dimitri Rascolovitch - at 2013.09.10 09:49:00
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373. Get Ready to Troll... - in Feedback/Requests [original thread]
charged sniper + complex damage mods can damned near OHK a heavy suit with a headshot, and if you cant headshot a heavy with a sniper rifle, you either lack focus, patience, skill or any combination of the three. you shouldnt be bitching about the...
- by Dimitri Rascolovitch - at 2013.09.10 01:53:00
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374. I feel bad that the caldari only have one frame suit but... - in General Discussions [original thread]
demonkiller 12 wrote: negative49er wrote: Their already their own scout and heavy, don't believe me ask the caldari suit with and 500 shield 400 armor and the guy who run at 9.73 i dont think you can get a cal logi or assault to move that ...
- by Dimitri Rascolovitch - at 2013.09.10 00:39:00
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375. The Home of PVE Disscussion - in General Discussions [original thread]
Hellkeizer wrote: Friendly bump just sayin, im pretty sure if you make it obvious you are bumping a thread CCP members can lock the thread, as is mentioned in the terms you agree to by using the forums
- by Dimitri Rascolovitch - at 2013.09.10 00:22:00
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376. [Request] Ninja stuff - in Feedback/Requests [original thread]
No. the katana is pointless, you arent a ww2 Japanese officer, you are an immortal cloned soldier. the smoke grenades and cloaking devices i can see a real military use for, but dust doesnt need space ninjas
- by Dimitri Rascolovitch - at 2013.09.09 09:51:00
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377. The Home of PVE Disscussion - in General Discussions [original thread]
gotta say, im impressed this thread is still alive
- by Dimitri Rascolovitch - at 2013.09.09 09:13:00
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378. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Rogue Saint wrote: Dimitri Rascolovitch wrote: in the description of the heavy suit, it says that it is capable of withstanding concentrated small arms fire, last time i checked, light weapons such as ARs and snipers are considered small arm...
- by Dimitri Rascolovitch - at 2013.08.18 14:32:00
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379. [Request] Active SP buffer (vacation and other stuff) - in Feedback/Requests [original thread]
another possible idea one could have is allow the weekly sp stack for up to a month, and then have it stop growing until it is tapped out until the next weeks active is up
- by Dimitri Rascolovitch - at 2013.08.18 07:46:00
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380. [request] new engineering equipment for logi players - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: dragons teeth are anything which is deployted in a fixed way with the sole purpose to abstruct enemy vehicle movement. the first ones looked like a row of teeth on the ground hence the name i believe and modern versions are a...
- by Dimitri Rascolovitch - at 2013.08.18 07:36:00
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