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381. Scouts Need A Buff.... - in General Discussions [original thread]
I agree, even though i hate the little scout shotgun bastards, because currently my fatsuit cant properly track them, but scouts should have a much higher stamina and base movement speed because its a scout suit, the Cal Assault suit moves faster ...
- by Dimitri Rascolovitch - at 2013.08.18 07:15:00
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382. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
this is true, i enjoy forge sniping, as it is something i can do, that sets me apart from the AR/FOTM spam that happens down on the ground, that "recticle" is more of an open box target that without practice, makes sniping utterly difficult. quit ...
- by Dimitri Rascolovitch - at 2013.08.18 07:06:00
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383. Plants! - in Feedback/Requests [original thread]
If we had trees, or randomly generated plant life, the maps would seem far less repettitive, as there would be far more cover/concealment and the maps wouldnt be so sparce and open
- by Dimitri Rascolovitch - at 2013.08.18 06:56:00
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384. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: The forge gun is in a perfect place right now, it is in fact a very large scopeless sniper rifle, same technology, some long range strategy that the Caldari utilize, just a bigger bullet. We have very few good weapons i...
- by Dimitri Rascolovitch - at 2013.08.18 06:54:00
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385. The most overpowered thing in this game is a grenade - in General Discussions [original thread]
Chris F2112 wrote: I'm an expert at cooking my core locus grenades and air bursting them over peoples heads. Right now I'd actually say they are a bit overpowered, but only in pub matches. Proto vs proto with grenades seems fine to me. But core...
- by Dimitri Rascolovitch - at 2013.08.18 05:48:00
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386. The Home of PVE Disscussion - in General Discussions [original thread]
Hellkeizer wrote: Not sure if someone suggested this or not as I don't want to read 9 pages of ideas but, there should be vehicle based drones as well(extremely fast for lavs, flying for dropships, large for tanks). I'm also going to assume tha...
- by Dimitri Rascolovitch - at 2013.08.18 05:32:00
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387. Drunk Night 5 mil ISK Lottery tonight! Details inside! - in General Discussions [original thread]
virgindestroyer7 wrote: Nosid Katona wrote: DS you know I'll be there man; can't wait for another fun DRUNK NIGHT; Hope to see all of you there so we can squad with even more fun people. On a side note I hope I am in a different squad than V...
- by Dimitri Rascolovitch - at 2013.08.17 16:30:00
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388. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
Seeth Mensch wrote: So I had an idea: .... as they battle for their lives, and occasionally see the inverted flying coffin lunging by overhead... seeing this made me laugh, how did you manage to get it inverted, i tend to fall out of the s...
- by Dimitri Rascolovitch - at 2013.08.17 16:24:00
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389. armor needed a buff but isnt this a little much.... - in General Discussions [original thread]
True Adamance wrote: Eldest Dragon wrote: There not only giving armor more hp, there making them faster too, and then on top of both of those things your gonna make shields take even longer to start healing??? umm soo...armor gets (2 differe...
- by Dimitri Rascolovitch - at 2013.08.17 14:02:00
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390. Call of Duty 514. - in General Discussions [original thread]
Aizen Intiki wrote: 1.5 will be out in a month or two. should be next month or so, as they did say it was a MONTHLY patch cycle
- by Dimitri Rascolovitch - at 2013.08.17 13:55:00
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391. New Heavy Weapons - in General Discussions [original thread]
some of these weapon ideas need a bit of polish on them, as i can almost garuntee that other players that arent heavies will start screaming OP!! rework the math to make it slightly more balanced, but for the most part, i would love to see heavy ...
- by Dimitri Rascolovitch - at 2013.08.17 13:53:00
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392. Cal logi CPU nerf was too much - in General Discussions [original thread]
OOH BOO WHOO "I cant run all proto gear as CCP intended because i was using an OP broken suit for something other than its intended role" in the past 4 months that i have been actively playing, i have NEVER once seen a proto callogi being used as...
- by Dimitri Rascolovitch - at 2013.08.17 13:49:00
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393. I just LOVE the argument that tanks are expensive - in General Discussions [original thread]
ZDub 303 wrote: Sure tanks should not be a pay ISK to win mechanic for sure, but tank drivers should be able to play a whole match without losing their tank in 2s. Regardless of the arguments, something needs to change or tanks will never be a...
- by Dimitri Rascolovitch - at 2013.08.17 03:06:00
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394. ATTN CCP: SNIPER GLITCH -0- ZERO sway for -0- ZERO Skill - in General Discussions [original thread]
i have had no iddues with the NULL cannon missiles, i have managed to stand right where they were firing and took no damage whatsoever and about the OP, no sway meins either you stayed scoped in for an extended time, or you crouched stupid noob, ...
- by Dimitri Rascolovitch - at 2013.08.17 03:03:00
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395. R.I.P Robbing The Hood - in General Discussions [original thread]
Simply put, Talk ****, get hit. i remember a post from some Robbin the hood guy who said he i ran my corps name through the mud and he was going to dominate us. Funny really. Welcome to New Eden amateurs where if you aren't watching your own ass...
- by Dimitri Rascolovitch - at 2013.08.17 01:51:00
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396. [request] Screen with ISK/ AUR loss due to my hands - in Feedback/Requests [original thread]
I would LOVE to see the amount of damage i did to another players Wallet, as well as how much the enemy team did to mine, it would make it much easier, and simpler to calculate whether or not i profited off of a match, although i can now depending...
- by Dimitri Rascolovitch - at 2013.08.17 01:33:00
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397. Remote Explosives - Small but Extrememly necessary Fix - in Feedback/Requests [original thread]
i agree with the majority, bad idea. I have dominated some fool who was in a proto suit doing this because he timed his throws wrong and the RE's were visible, i would just flaylock them then mow him down with my HMG. Thats right a heavy is suppor...
- by Dimitri Rascolovitch - at 2013.08.17 01:25:00
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398. CCP, you are fail at map design (2) - in General Discussions [original thread]
Anmol Singh wrote: Who the hell puts railgun turrets in the redzone that can cover the whole damn map? Their are too man dam railgun turrets that cover the whole damn map especially the bridge map.... let me guess me or one of my buddies sh...
- by Dimitri Rascolovitch - at 2013.08.17 01:13:00
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399. Why do assault players use assault rifles? - in General Discussions [original thread]
that tends to happen
- by Dimitri Rascolovitch - at 2013.08.17 01:04:00
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400. Which weapon do you hate the most? - in General Discussions [original thread]
Fire of Prometheus wrote: Any type of forge gun that causes my Assault and logistics derpships to spin out and crash. i can do that with the flaylock even if it doesnt actually hurt to get hit by it and i am glad that atleast SOME people ...
- by Dimitri Rascolovitch - at 2013.08.15 19:24:00
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